Harald Csaszar
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195c65ffd9
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[unity] Fixed SkeletonUtilityConstraint subclasses not updating. Closes #2587.
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2024-07-30 17:14:47 +02:00 |
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Harald Csaszar
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43e1d624dd
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[unity] Fixed wrong SkeletonUtilityBone position when used with RootMotion. Closes #2582.
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2024-07-19 12:37:44 +02:00 |
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Harald Csaszar
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ea1929824f
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[unity] URP Shaders: Exposed Stencil Comparison parameter on URP blend mode shaders.
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2024-07-18 16:06:18 +02:00 |
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Harald Csaszar
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b1fe837e8a
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[unity] Fixed SkeletonGraphic MatchRectTransformWithBounds wrong scale with layoutScaleMode. Closes #2577.
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2024-07-17 18:24:59 +02:00 |
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Harald Csaszar
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3e8c9dfa66
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[unity] Fixed SkeletonRootMotion ignoring parent bone scale set via transform constraints. Closes #2580.
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2024-07-16 18:14:17 +02:00 |
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Harald Csaszar
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cc55a2eeba
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[unity] Minor: RootMotion: commented failed experiments with setting velocity instead of MovePosition.
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2024-07-12 17:54:12 +02:00 |
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Harald Csaszar
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d2953d6053
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[unity] Automatically updating SkeletonRootMotion references after SkeletonDataAsset change. Exposed rootMotionBoneName. Closes #2575.
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2024-07-10 17:36:04 +02:00 |
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Harald Csaszar
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6161636068
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[unity] Fixed URP shader issue with bloom and HDR. Closes #2574.
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2024-07-09 18:51:07 +02:00 |
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Harald Csaszar
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80a0bbed5d
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[unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled.
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2024-07-09 17:20:55 +02:00 |
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Harald Csaszar
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cdc1a3a539
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[unity] Fixed quotes in Skeleton Prefab Mesh causing Unity Search Indexing issues, using brackets now. Closes #2572.
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2024-07-08 18:23:55 +02:00 |
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Harald Csaszar
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853dc33e19
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[unity] Minor: fixed whitespace formatting.
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2024-07-05 13:01:18 +02:00 |
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Harald Csaszar
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2f44b90878
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[unity] OnDemandTextureLoader: Added TextureLoadFailed callback, used by Addressables extension package.
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2024-07-05 12:58:37 +02:00 |
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Harald Csaszar
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e076a1c7d9
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[unity] Added missing attribute drawer changes of last commits for ui-toolkit package (on spine-unity side).
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2024-07-05 12:56:17 +02:00 |
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Harald Csaszar
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d982710070
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[unity] ui-toolkit package: Code cleanup, added documentation. See #1943.
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2024-07-03 10:33:26 +02:00 |
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Harald Csaszar
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06dc94ee11
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[unity] Added spine-unity to package dependency of ui-toolkit package. See #1943.
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2024-07-02 17:50:37 +02:00 |
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Harald Csaszar
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273ec46636
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[unity] Minor formatting and version fixes for ui-toolkit package. See #1943.
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2024-07-02 17:36:35 +02:00 |
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Harald Csaszar
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af57e96f91
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[unity] Added experimental package com.esotericsoftware.spine.ui-toolkit to support UI Toolkit. See #1943.
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2024-07-02 17:24:59 +02:00 |
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Harald Csaszar
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6df18e22d3
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[unity] Fixed Materials in separate directory being deleted upon reimport. Closes #2560.
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2024-06-25 19:09:59 +02:00 |
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Harald Csaszar
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24070b4768
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[unity] Minor whitespace formatting fixes.
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2024-06-24 17:54:02 +02:00 |
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Harald Csaszar
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469735e96a
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[unity] Fixed costly Vector3 *= operator on 2019.4- in MeshGenerator.ScaleVertexData. Closes #2558.
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2024-06-20 18:48:34 +02:00 |
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Harald Csaszar
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5d37fac0fc
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[unity] Fixed Bone Name selector only displaying root bone on Unity 2023.2. Closes #2556.
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2024-06-19 18:59:19 +02:00 |
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Harald Csaszar
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962cdf844e
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[unity] Fixed incorrect too dark (transparent) display of additive slots when in Linear color space. Closes #2552.
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2024-06-17 20:50:24 +02:00 |
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Harald Csaszar
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314636aa07
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[unity] Fixed a compile error on another older Unity versions introduced by preceding commit (Unity documentation was wrong). See #2482.
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2024-06-12 18:34:10 +02:00 |
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Harald Csaszar
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4a9f09431e
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[unity] Fixed a compile error on older Unity versions introduced by preceding commit. See #2482.
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2024-06-12 18:15:55 +02:00 |
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Harald Csaszar
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ff07a01aef
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[unity] SkeletonGraphic allows custom mesh offset relative to the pivot to keep e.g. the face centered when layout scale downscales the mesh towards the pivot. Closes #2482.
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2024-06-12 17:53:05 +02:00 |
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Harald Csaszar
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7d57e7d343
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[csharp] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up.
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2024-06-10 18:44:59 +02:00 |
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Harald Csaszar
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f4ebfdb61e
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[unity] Fixed RenderExistingMesh causing one more unnecessary allocation. See #2543.
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2024-06-07 14:58:04 +02:00 |
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Harald Csaszar
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e622c6b5dd
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[unity] Improved error message when SkeletonDataAsset has 0 atlas and HiddenPass shader not included. Closes #2544. Also fixed quiet param unused at GetSkeletonData call.
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2024-06-06 18:12:19 +02:00 |
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Harald Csaszar
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568e5ef049
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[unity] Fixed RenderExistingMesh causing unnecessary allocation. Additional code cleanup and added robustness. Closes #2543.
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2024-06-06 16:00:57 +02:00 |
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Harald Csaszar
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1237174712
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[unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542.
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2024-06-05 21:41:57 +02:00 |
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Harald Csaszar
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c79f89b1eb
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[unity] Improved readme.md documentation of Addressables extension module.
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2024-06-04 16:12:13 +02:00 |
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Harald Csaszar
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96797adeb5
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[unity] Fixed physics inheritance ignoring transform rotation. Closes #2538.
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2024-05-31 18:09:59 +02:00 |
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Harald Csaszar
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63dc7d1bb8
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[unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535.
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2024-05-29 17:08:30 +02:00 |
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Harald Csaszar
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68688a7c94
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[unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615.
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2024-05-23 15:36:53 +02:00 |
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Harald Csaszar
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986ab71c66
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[unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533.
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2024-05-23 14:44:45 +02:00 |
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Harald Csaszar
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330e646c08
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[unity] Fixed SkeletonRenderSeparator mesh being broken with slot alpha 0. Closes #2532.
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2024-05-21 21:38:29 +02:00 |
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Harald Csaszar
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98a9deb5df
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[unity] Fixed SkeletonRenderTexture and SkeletonGraphicRenderTexture issues when mesh is empty. Closes #2529.
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2024-05-17 12:36:24 +02:00 |
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Harald Csaszar
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345448a079
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[unity] Updated example skeleton assets to 4.2.22.
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2024-05-16 08:42:12 +02:00 |
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Harald Csaszar
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a177da9611
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[unity] Fixed keyword not being set for SkeletonGraphicRenderTexture quad material. See #2520.
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2024-05-07 16:53:38 +02:00 |
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Harald Csaszar
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773d27c398
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[unity] Fixed SkeletonGraphicRenderTexture incorrect alpha blending. Closes #2520.
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2024-05-07 16:28:15 +02:00 |
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Harald Csaszar
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77e859cb31
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[unity] Improved UpdateWhenInvisible logic for SkeletonRenderSeparator. Closes #2519.
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2024-05-06 20:46:14 +02:00 |
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Harald Csaszar
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9904398400
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Merge branch '4.1' into 4.2
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2024-05-06 19:44:37 +02:00 |
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Harald Csaszar
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24074454d1
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[unity] Fixed UpdateWhenInvisible being incorrect when using SkeletonRenderSeparator. See #2519.
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2024-05-06 19:40:19 +02:00 |
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Davide Tantillo
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b3435430b8
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[examples] Updated mix-and-match not inheriting rotation on feet
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2024-05-03 09:24:01 +02:00 |
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Harald Csaszar
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c6a01d7a5f
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[csharp][unity] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed.
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2024-05-02 20:22:50 +02:00 |
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Harald Csaszar
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bab69e243a
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[unity] Fixed SkeletonGraphicRenderTexture RenderTexture being distorted. Closes #2513. Minor breaking: Changed type and name of protected member RawImage quadRawImage to SkeletonSubmeshGraphic quadMaskableGraphic.
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2024-04-30 18:12:22 +02:00 |
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Harald Csaszar
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98706929d0
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[unity] SkeletonRenderTexture example components now provide a shaderPasses parameter.
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2024-04-29 16:48:33 +02:00 |
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Mario Zechner
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072c2c0965
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Update README.mds, preprare spine-flutter for publication
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2024-04-16 15:33:55 +02:00 |
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Harald Csaszar
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49350d1174
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Merge branch '4.1' into 4.2-beta
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2024-04-11 18:46:29 +02:00 |
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Harald Csaszar
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1274c9ca84
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[unity] Fixed exception when SkeletonRenderSeparator causes null material with mask materials. Closes #2499.
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2024-04-11 18:44:51 +02:00 |
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