Mario Zechner
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6ec9637ed6
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[phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
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2023-09-04 10:35:24 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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6fafd96eca
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[pixi] License headers, see #2305
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2023-07-12 15:15:56 +02:00 |
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Mario Zechner
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42626d7ff7
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[phaser] Clean-up and inline documentation.
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2023-04-28 13:32:17 +02:00 |
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Mario Zechner
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9ece84dc85
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[phaser] Loading and caching of skeleton data, atlas, textures, creation of skeletons, animation state in game object.
# Conflicts:
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
# spine-flutter/src/spine_flutter.cpp
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2022-12-27 11:42:56 +01:00 |
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Mario Zechner
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f163f60187
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[phaser] .json and .atlas file loading beginnings.
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2022-12-27 11:41:31 +01:00 |
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