Davide Tantillo
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b4d61790f7
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[ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up.
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2024-06-11 15:18:26 +02:00 |
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Davide Tantillo
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0481a04cef
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[ts] Release 4.2.45
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2024-06-06 08:40:11 +02:00 |
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Davide Tantillo
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17da13d432
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[ts][pixi] Add before/afterUpdateWorldTransforms to inject easily logic in skeleton lifecycle
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2024-06-05 17:35:33 +02:00 |
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Davide Tantillo
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985dd84027
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[ts][pixi] Empty slotsObject on destroy.
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2024-06-05 16:57:05 +02:00 |
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Davide Tantillo
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e290569748
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[ts][pixi] Add feature to attach pixi objects to slots
[ts][pixi] Format fix
[ts][pixi] Format fix
[ts][pixi] Use world scale for slot object.
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2024-06-05 16:18:09 +02:00 |
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Mario Zechner
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e498e96355
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[pixi] Update internals to be more straight forward.
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2024-06-04 12:24:49 +02:00 |
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Mario Zechner
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62a8216c63
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[ts] Release 4.2.44
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2024-06-04 11:15:10 +02:00 |
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Davide Tantillo
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8e20a5e02b
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[ts][pixi] Use pixi coordinate transformation functions
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2024-06-03 11:01:15 +02:00 |
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Davide Tantillo
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569adb1cd1
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[ts][pixi] Add control bones example in example list
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2024-05-28 11:41:41 +02:00 |
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Davide Tantillo
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1336255592
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[ts][pixi] Add methods to transform from/to pixi/spine coordinates. Add control bone example to show usage.
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2024-05-24 16:38:09 +02:00 |
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Davide Tantillo
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986e061272
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[ts][pixi] Excluded typescript example from build
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2024-05-23 12:38:59 +02:00 |
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Davide Tantillo
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fd65b561b8
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[ts][pixi] Add typescript example
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2024-05-23 12:23:21 +02:00 |
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Davide Tantillo
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e39ed25240
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[ts] Release 4.2.43
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2024-05-17 12:31:14 +02:00 |
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Richard Fu
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89831677e4
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[ts][pixi] Add tint property for Pixi's convention.
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2024-05-17 12:23:36 +02:00 |
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Mario Zechner
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a911384e67
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Re-export examples and copy to runtimes
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2024-05-16 16:08:40 +02:00 |
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Davide Tantillo
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77b6a5bb03
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[ts][pixi] Add JSDoc.
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2024-05-16 12:01:22 +02:00 |
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Mario Zechner
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4183a58100
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[ts] Release 4.2.42
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2024-05-14 10:19:28 +02:00 |
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Mario Zechner
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eb91c170a4
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Formatting
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2024-05-10 14:00:45 +02:00 |
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Davide Tantillo
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098fc0847a
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[ts][pixi] DarkTint renderer is registered by the runtime. DarkTintMesh is automatically used if a slot has dark color.
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2024-05-07 12:14:34 +02:00 |
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Mario Zechner
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665d0c074d
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[ts] Release 4.2.41
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2024-05-07 10:32:41 +02:00 |
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Mario Zechner
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8b59c1083d
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[ts] Release 4.2.40
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2024-05-06 09:03:43 +02:00 |
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Davide Tantillo
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b3435430b8
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[examples] Updated mix-and-match not inheriting rotation on feet
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2024-05-03 09:24:01 +02:00 |
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Davide Tantillo
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60f3aeabfc
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[ts] Release 4.2.39
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2024-04-24 10:14:14 +02:00 |
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Mario Zechner
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a8a7ba878a
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[ts] Release 4.2.38
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2024-04-23 15:46:10 +02:00 |
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Mario Zechner
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682e1125e0
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[ts][player] Fix error message in case WebGL context could not be created.
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2024-04-23 15:45:18 +02:00 |
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Davide Tantillo
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e1fe3b6a9c
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[ts] Release 4.2.36
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2024-04-17 11:33:44 +02:00 |
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Davide Tantillo
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83c987e43d
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[ts][phaser] Add physics support and examples.
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2024-04-16 17:41:19 +02:00 |
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Mario Zechner
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ff9a6cde8b
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[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
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2024-04-09 11:03:10 +02:00 |
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Davide Tantillo
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08121daf5e
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[ts] Updated sack examples animation name
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2024-04-03 13:58:28 +02:00 |
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Mario Zechner
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7446227041
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Updated sack project in all runtime examples using it.
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2024-04-03 13:50:49 +02:00 |
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Mario Zechner
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32952de12d
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[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
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2024-04-02 17:51:14 +02:00 |
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Davide Tantillo
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0ac67cfbee
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[ts][pixi] Added PMA support.
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2024-03-26 10:40:26 +01:00 |
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Davide Tantillo
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0bd4a1af07
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[ts][pixi] Started physics example porting
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2024-03-21 18:21:29 +01:00 |
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Mario Zechner
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dcb73ec24e
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Updated example exports
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2024-03-19 10:04:06 +01:00 |
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Nathan Sweet
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ecbc6329a9
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Updated example exports to 4.2.32-beta.
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2024-03-07 22:41:09 -04:00 |
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Harald Csaszar
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540319e1d4
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Merge branch '4.1' into 4.2-beta
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2024-01-24 17:18:11 +01:00 |
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Luke Ingram
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d583fe5c58
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[ts] Update simple input example to showcase keyboard input.
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2024-01-19 11:41:22 -04:00 |
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Mario Zechner
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62080c6c8b
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[ts] Release 4.2.35
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2024-01-16 12:41:30 +01:00 |
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Mario Zechner
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5dbdcb330d
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[ts] Release 4.1.51
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2024-01-16 12:19:54 +01:00 |
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Harald Csaszar
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7aeb4c3a27
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Merge branch '4.1' into 4.2-beta
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2024-01-10 17:16:26 +01:00 |
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Vadim Goncharov
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43d2564b0a
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[ts][pixi] Fix not working alpha channel in mesh animations (#2439)
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2024-01-08 00:35:47 +01:00 |
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badlogic
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24f47cf8ce
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Merge branch '4.1' into 4.2-beta
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2024-01-03 05:50:36 +01:00 |
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Luke Ingram
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238e86c58a
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[ts] Add examples for spine-pixi.
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2023-12-22 13:06:25 -04:00 |
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Mario Zechner
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3c2998106f
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[ts] Release 4.2.34
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2023-12-19 15:10:47 +01:00 |
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Mario Zechner
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b85af7fd92
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[ts] Release 4.2.33
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2023-12-06 04:08:40 +01:00 |
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Mario Zechner
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ec91d52c50
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[ts] Clean-up runtime.sh, copied celestrial to player assets
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2023-12-06 03:00:06 +01:00 |
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Mario Zechner
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27faa5cd3b
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[ts] Release 4.2.32
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2023-12-05 20:04:26 +01:00 |
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Mario Zechner
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02773518b1
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[ts] Fix physics!
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2023-12-05 15:10:38 +01:00 |
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Mario Zechner
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53adcbe076
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[ts] Release 4.2.31
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2023-12-03 22:47:42 +01:00 |
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Mario Zechner
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07178017e2
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[ts] Release 4.1.50
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2023-12-03 22:46:14 +01:00 |
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