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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-03-26 22:49:01 +08:00
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4,685 Commits 19 Branches 33 Tags
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5 Commits

Author SHA1 Message Date
badlogic
48ea9b1914 [c][cpp] Get rid of regionTextureWidth/Height 2018-12-22 15:33:42 +01:00
badlogic
794d7acd2f [c][cpp] Port of mesh whitespaces stripping. See #1232. 2018-12-22 14:27:32 +01:00
badlogic
91d44b29fd [c] Introduced SP_API macro so we can use __declspec on MSVC. [ue4] Clean-up, minor improvements. 2017-08-29 15:19:33 +02:00
badlogic
fe8eae4b8e [c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports 2017-01-30 16:31:16 +01:00
badlogic
387b0afb80 [c] Added spine-c-tests (thanks @jpoag), fixed up CMake build 2016-11-28 16:00:46 +01:00
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