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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-03-10 12:46:56 +08:00
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2,817 Commits 19 Branches 33 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
badlogic
4935284449 [starling] Added two color tinting. Closes part of #843 2017-03-10 11:28:51 +01:00
badlogic
7637fdbefd [as3] Updated FDT projects to use player 23 2016-11-24 13:22:26 +01:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00
badlogic
efa2f89289 [as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample 2016-07-15 12:12:02 +02:00
badlogic
3de5fe4ea3 [as3][starling] Added default constructors to base classes. Changed project settings to use Air 22. Updated Starling runtime to Starling 2.0, removing PolygonBatch etc. Smoothing and pre-multiplied alpha support currently missing. 2016-07-12 14:18:29 +02:00
badlogic
413bda2de6 [as3][starling] Fixed up AS3 README.md, updated FDT projects to use latest AIR and Flash Player (22) class libraries. Needed for Starling 2.0 and mesh support in pure Flash API 2016-07-11 14:52:44 +02:00
NathanSweet
a7b08fe8c2 Updated spine-starling to Spine v3 and Starling 1.7 and for use with PowerFlasher FDT. 2016-02-17 04:57:59 +01:00
NathanSweet
131cdbd576 AS3 and Starling runtimes. 2013-04-30 19:18:39 +02:00
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