badlogic
|
fe8eae4b8e
|
[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
|
2017-01-30 16:31:16 +01:00 |
|
badlogic
|
ab226ab681
|
[runtimes] re-exported examples with Spine 3.5.03-beta
|
2016-10-17 14:08:00 +02:00 |
|
badlogic
|
02130d242e
|
[runtimes] Updated examples to beta exports
|
2016-10-17 12:48:15 +02:00 |
|
badlogic
|
eb3cb8a700
|
Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity.
|
2016-09-05 15:05:23 +02:00 |
|
NathanSweet
|
08b74f5b18
|
Updated spine-csharp to Spine v3.
|
2016-02-14 22:51:18 +01:00 |
|
NathanSweet
|
afe1e7ea96
|
Added IK keys to raptor example.
|
2014-09-01 18:42:01 +02:00 |
|
NathanSweet
|
668a31fdda
|
Updated raptor.
|
2014-08-30 17:57:05 +02:00 |
|
NathanSweet
|
e6e7f0bd5d
|
IK constraints for spine-csharp.
|
2014-08-30 17:04:13 +02:00 |
|