12 Commits

Author SHA1 Message Date
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
badlogic
9bd1153518 Updated examples and runtime demo code 2017-06-19 16:47:28 +02:00
badlogic
60bbfce2fc [as3] Fixed event registration, see http://esotericsoftware.com/forum/Runtimes-spine-AS3-major-bug-callbacks-8045 2017-03-14 10:07:40 +01:00
badlogic
4935284449 [starling] Added two color tinting. Closes part of #843 2017-03-10 11:28:51 +01:00
badlogic
56ef82b843 [as3][starling] Formatting. 2017-03-09 14:34:09 +01:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
badlogic
3de5fe4ea3 [as3][starling] Added default constructors to base classes. Changed project settings to use Air 22. Updated Starling runtime to Starling 2.0, removing PolygonBatch etc. Smoothing and pre-multiplied alpha support currently missing. 2016-07-12 14:18:29 +02:00
badlogic
413bda2de6 [as3][starling] Fixed up AS3 README.md, updated FDT projects to use latest AIR and Flash Player (22) class libraries. Needed for Starling 2.0 and mesh support in pure Flash API 2016-07-11 14:52:44 +02:00
NathanSweet
93be778697 Updated spine-as3 for use with PowerFlasher FDT. 2016-02-17 02:01:52 +01:00
NathanSweet
27270a5781 Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
NathanSweet
d8eac649ba Improved examples. 2014-09-30 02:17:39 +02:00