badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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a29dbcaf97
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[monogame] Upgraded to latest MonoGame version, fixed y-flipping in example.
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2019-04-11 16:16:25 +02:00 |
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pharan
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a5eed13591
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[csharp] Some cleanup.
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2017-10-19 16:15:27 +08:00 |
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badlogic
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791d813bf1
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[cs][xna] Fixed tint black, see #1003. Opened up Triangulator and SkeletonClipping for debug rendering.
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2017-10-13 14:12:57 +02:00 |
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pharan
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61d9f729d6
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[csharp] New labeled goto convention. For https://github.com/EsotericSoftware/spine-runtimes/issues/1002
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2017-09-26 21:39:05 +08:00 |
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pharan
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4abea9e4ad
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[csharp] Reduce access to internal methods.
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2017-08-23 18:49:27 +08:00 |
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badlogic
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1535906511
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[csharp] Fixed bug in triangulator, closes #937.
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2017-07-21 16:46:45 +02:00 |
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badlogic
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a5d2519f86
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[xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue.
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2017-07-21 15:54:55 +02:00 |
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John
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cb134ef279
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[csharp] Fix Triangulator. Labeled break port.
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2017-05-24 19:13:15 +08:00 |
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badlogic
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5b691065bf
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[csharp] Fixed memory leak in Triangulator
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2017-05-04 14:18:51 +02:00 |
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pharan
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4c043c0eb6
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[csharp] Minor formatting changes.
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2017-04-30 21:33:44 +08:00 |
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badlogic
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c542fb3d91
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[csharp] Separated triangulation and convex decomposition
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2017-04-21 10:46:02 +02:00 |
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