Nathan Sweet
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ca9a3ff7c2
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[ts] Set path for demos, update order.
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2021-06-18 21:48:40 -04:00 |
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Nathan Sweet
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5d6f46d295
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[ts] Update demos to 4.0 and new AssetManager.
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2021-06-18 18:48:58 -04:00 |
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Nathan Sweet
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acc9e127d4
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Readme update, added barebones.html.
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2020-07-17 19:50:50 +02:00 |
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badlogic
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03057c6073
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[ts] Renamed MixDirection.in/out to mixIn/mixOut as it was crashing a JS compressor. Fixed log output. Added mobile support for additive animation blending. Input does not require a fully defined Listener interface anymore.
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2019-04-24 15:05:07 +02:00 |
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badlogic
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4fe53ac856
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[webgl] Refactored WebGL demos. They reuse a preallocated set of canvases to limit the number of WebGL contexts required. At most 3 canvases can be visible at a time, so we preallocate 3 canvases, then dynamically attach them to placeholder divs based on their visibility. I'm a juggalo.
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2017-09-14 15:47:51 +02:00 |
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badlogic
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c6d7af8e96
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Added demo page copy for debugging
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2017-09-14 11:06:54 +02:00 |
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