Harald Csaszar
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d62b68097e
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[unity] Updated example skeletons for 4.0.27+ format changes of previous csharp commit 7ef2fc9.
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2020-11-16 21:23:55 +01:00 |
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Harald Csaszar
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407c591a2c
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[csharp] Ported commits 549e9ae and 6e709a1, (format changes for 4.0.24-beta) "Added separate keying for translateX/Y, scaleX/Y, shearX/Y, and colorRGB/A.". Updated example skeletons.
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2020-11-12 19:34:21 +01:00 |
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Harald Csaszar
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b58c129e85
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[unity] Updated remaining assets for major 4.0-beta runtime changes. See #1796.
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2020-10-22 18:24:56 +02:00 |
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Harald Csaszar
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b3e29c4338
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[unity] Added Outline Shaders example scene to demonstrate switching to outline materials. See #1531.
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2019-11-27 13:49:00 +01:00 |
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Harald Csaszar
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d593a3efbc
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[unity] Added 'SpriteMask and RectMask2D' example scene to demonstrate mask setup.
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2019-10-15 15:39:25 +02:00 |
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