NathanSweet
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dcbd87d90a
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Added defaultMix to AnimationStateData.
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2013-06-13 20:00:25 +02:00 |
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NathanSweet
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661c39cca5
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Fixed getFrameCount for attachment timelines, issue #62
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2013-06-12 02:31:00 +02:00 |
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NathanSweet
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e6d7cf8b26
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Add x and y to skeleton for positioning instead of using root bone.
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2013-05-28 18:17:55 +02:00 |
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NathanSweet
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3736352c09
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Fixed flip x/y for root bone. (reverse-merged from commit 64fd34ba9426e2c7637526b1029721000c14ad5b)
#43
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2013-05-08 13:01:10 +02:00 |
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NathanSweet
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67f2b1c306
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spine-js rendering with Turbulenz.
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2013-05-07 01:13:18 +02:00 |
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NathanSweet
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64fd34ba94
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Fixed flip x/y for root bone.
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2013-05-06 14:26:23 +02:00 |
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NathanSweet
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ee9b65a6cc
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JavaScript runtime.
Untested and there is no rendering.
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2013-05-06 11:52:39 +02:00 |
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NathanSweet
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7f69300bcc
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Refactoring: changed references to "bind pose" to "setup pose".
This better matches "setup mode" in the editor and we can be consistent in code and docs from now on.
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2013-05-05 12:38:06 +02:00 |
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