8 Commits

Author SHA1 Message Date
NathanSweet
dcbd87d90a Added defaultMix to AnimationStateData. 2013-06-13 20:00:25 +02:00
NathanSweet
661c39cca5 Fixed getFrameCount for attachment timelines, issue #62 2013-06-12 02:31:00 +02:00
NathanSweet
e6d7cf8b26 Add x and y to skeleton for positioning instead of using root bone. 2013-05-28 18:17:55 +02:00
NathanSweet
3736352c09 Fixed flip x/y for root bone. (reverse-merged from commit 64fd34ba9426e2c7637526b1029721000c14ad5b)
#43
2013-05-08 13:01:10 +02:00
NathanSweet
67f2b1c306 spine-js rendering with Turbulenz. 2013-05-07 01:13:18 +02:00
NathanSweet
64fd34ba94 Fixed flip x/y for root bone. 2013-05-06 14:26:23 +02:00
NathanSweet
ee9b65a6cc JavaScript runtime.
Untested and there is no rendering.
2013-05-06 11:52:39 +02:00
NathanSweet
7f69300bcc Refactoring: changed references to "bind pose" to "setup pose".
This better matches "setup mode" in the editor and we can be consistent in code and docs from now on.
2013-05-05 12:38:06 +02:00