Luke Ingram
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73a38df355
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[godot] Current WIP to get Spine-Godot working.
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2025-10-01 09:49:23 -04:00 |
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Mario Zechner
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b544dd99ed
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[formatters] C/C++ formatting
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2025-07-15 22:56:12 +02:00 |
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Nathan Sweet
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f08d58dc98
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License header update.
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2025-04-05 13:42:13 -04:00 |
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Mario Zechner
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15cac5f9fc
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[godot] Closes #2747, rewrote the way we sync on-disk asset changes
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2025-02-26 13:36:10 +01:00 |
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Mario Zechner
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e9b43f9c73
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[godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp
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2024-10-07 13:55:01 +02:00 |
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Mario Zechner
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f8a0b5b6f7
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Merge branch '4.2' into gdextension
# Conflicts:
# spine-godot/spine_godot/SpineAtlasResource.cpp
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2024-10-07 08:38:57 +02:00 |
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Silc Lizard (Tokage) Renew
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15ecabc4a8
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[godot] Fix Skeleton/Texture loader for runtime loading (#2630)
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2024-10-02 16:12:14 +02:00 |
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Mario Zechner
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fb1cd5e161
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[godot] Fix version check.
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2024-10-01 14:19:35 +02:00 |
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Mario Zechner
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c58d4c7522
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[godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647
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2024-10-01 13:45:32 +02:00 |
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Mario Zechner
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1101e71ec3
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GDExtension support, heavy WIP
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2024-07-05 19:05:42 +02:00 |
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Mario Zechner
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f5caeacf0c
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[godot] Fix compilation errors with 3.5.3, fix const correctness.
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2023-10-06 11:15:21 +02:00 |
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Mario Zechner
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b70aa0c9fb
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[godot] Closes #2387, reimport of skeleton and atlas files is reflect by referencing objects.
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2023-10-05 15:46:58 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Mario Zechner
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d9fff16b5f
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[godot] Closes #2243, custom resource types returned incorrect values from get_resource_type().
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2023-02-13 07:42:06 +01:00 |
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badlogic
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35c4294a9c
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[godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs.
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2023-01-24 16:05:10 +01:00 |
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Mario Zechner
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a18fc31041
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[godot] Use .spine-json extension instead of .json, see #2134
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2022-09-26 10:41:26 +02:00 |
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Mario Zechner
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0bfeff771e
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Formatting.
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2022-09-03 12:29:40 +02:00 |
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Mario Zechner
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db03f8612d
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[godot] Related to #2134, validate .json and .skel files before import.
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2022-08-17 20:39:35 +02:00 |
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Mario Zechner
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62f0c6deca
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[godot] Fixes for latest Godot 4.0, closes #2133, fix setters.
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2022-08-06 19:26:08 +02:00 |
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Mario Zechner
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68b59271bb
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[godot] Backport to 4.1
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2022-07-18 10:27:42 +02:00 |
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