20 Commits

Author SHA1 Message Date
Luke Ingram
73a38df355 [godot] Current WIP to get Spine-Godot working. 2025-10-01 09:49:23 -04:00
Mario Zechner
b544dd99ed [formatters] C/C++ formatting 2025-07-15 22:56:12 +02:00
Nathan Sweet
f08d58dc98 License header update. 2025-04-05 13:42:13 -04:00
Mario Zechner
15cac5f9fc [godot] Closes #2747, rewrote the way we sync on-disk asset changes 2025-02-26 13:36:10 +01:00
Mario Zechner
e9b43f9c73 [godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp 2024-10-07 13:55:01 +02:00
Mario Zechner
f8a0b5b6f7 Merge branch '4.2' into gdextension
# Conflicts:
#	spine-godot/spine_godot/SpineAtlasResource.cpp
2024-10-07 08:38:57 +02:00
Silc Lizard (Tokage) Renew
15ecabc4a8
[godot] Fix Skeleton/Texture loader for runtime loading (#2630) 2024-10-02 16:12:14 +02:00
Mario Zechner
fb1cd5e161 [godot] Fix version check. 2024-10-01 14:19:35 +02:00
Mario Zechner
c58d4c7522 [godot] Fix compatibility with Godot 3.6, make it default build for 3.x. Closes #2647 2024-10-01 13:45:32 +02:00
Mario Zechner
1101e71ec3 GDExtension support, heavy WIP 2024-07-05 19:05:42 +02:00
Mario Zechner
f5caeacf0c [godot] Fix compilation errors with 3.5.3, fix const correctness. 2023-10-06 11:15:21 +02:00
Mario Zechner
b70aa0c9fb [godot] Closes #2387, reimport of skeleton and atlas files is reflect by referencing objects. 2023-10-05 15:46:58 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Mario Zechner
d9fff16b5f [godot] Closes #2243, custom resource types returned incorrect values from get_resource_type(). 2023-02-13 07:42:06 +01:00
badlogic
35c4294a9c [godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs. 2023-01-24 16:05:10 +01:00
Mario Zechner
a18fc31041 [godot] Use .spine-json extension instead of .json, see #2134 2022-09-26 10:41:26 +02:00
Mario Zechner
0bfeff771e Formatting. 2022-09-03 12:29:40 +02:00
Mario Zechner
db03f8612d [godot] Related to #2134, validate .json and .skel files before import. 2022-08-17 20:39:35 +02:00
Mario Zechner
62f0c6deca [godot] Fixes for latest Godot 4.0, closes #2133, fix setters. 2022-08-06 19:26:08 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00