Davide Tantillo
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f3b3cb429a
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[ts][threejs] Allow to load pma textures. Non-pma textures are pma on upload. Fixed blending modes. Add physics example.
Close #2503.
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2024-07-02 18:09:40 +02:00 |
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Mario Zechner
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24995d28b4
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[phaser] Display number of skeletons in batching test
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2024-07-02 12:33:05 +02:00 |
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Davide Tantillo
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99d6693979
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[ts] Release 4.2.48
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2024-06-26 15:53:48 +02:00 |
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Davide Tantillo
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99affd27c7
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[ts][pixi] Fixed alpha issue for mesh not using dark tint (see #2561).
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2024-06-26 15:47:05 +02:00 |
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Davide Tantillo
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ed4b9f1e45
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[ts][pixi] Removed WIP note from pixi readme. Add doc link to ts readme.
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2024-06-22 22:33:13 +02:00 |
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Davide Tantillo
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26f8b056bb
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[ts][pixi] Fixed regression that caused multiple animatino update at window resize.
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2024-06-21 13:25:04 +02:00 |
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Davide Tantillo
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3ef197b666
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[ts][pixi] Upgraded pixi examples to latest pixi 7 (7.4.2).
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2024-06-21 09:44:33 +02:00 |
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Davide Tantillo
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64fe74e91c
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[ts][pixi] Fix parent alpha not working for dark tint. Aligned DarkTintMaterial shader with the Batcher one.
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2024-06-18 18:29:35 +02:00 |
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Davide Tantillo
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bdece0d5ef
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[ts] Release 4.2.47
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2024-06-17 21:00:31 +02:00 |
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Davide Tantillo
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cc6fc1f5b4
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[ts][pixi] Fix dark tint + alpha not working. Closes #2550.
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2024-06-17 16:56:21 +02:00 |
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Davide Tantillo
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d1bbb102d3
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[ts][player] Restored skelUrl.
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2024-06-17 10:57:41 +02:00 |
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Davide Tantillo
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28a503a7ac
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[ts][pixi] Fixed regression on rendering setup pose before update state (removed internal Ticker). Closes #2539.
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2024-06-16 11:19:53 +02:00 |
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Davide Tantillo
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28c8a10953
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[ts] Release 4.2.46
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2024-06-12 14:29:56 +02:00 |
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Davide Tantillo
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61e9be2dcc
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[ts][pixi] clipping + alpha for pixi objects added to slots
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2024-06-12 12:41:55 +02:00 |
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Davide Tantillo
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2ac0307c84
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[ts] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547.
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2024-06-11 15:18:26 +02:00 |
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Davide Tantillo
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b4d61790f7
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[ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up.
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2024-06-11 15:18:26 +02:00 |
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Davide Tantillo
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0e78386633
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[ts] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546..
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2024-06-11 11:06:28 +02:00 |
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Davide Tantillo
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0481a04cef
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[ts] Release 4.2.45
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2024-06-06 08:40:11 +02:00 |
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Davide Tantillo
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17da13d432
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[ts][pixi] Add before/afterUpdateWorldTransforms to inject easily logic in skeleton lifecycle
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2024-06-05 17:35:33 +02:00 |
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Davide Tantillo
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985dd84027
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[ts][pixi] Empty slotsObject on destroy.
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2024-06-05 16:57:05 +02:00 |
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Davide Tantillo
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e290569748
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[ts][pixi] Add feature to attach pixi objects to slots
[ts][pixi] Format fix
[ts][pixi] Format fix
[ts][pixi] Use world scale for slot object.
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2024-06-05 16:18:09 +02:00 |
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Mario Zechner
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e498e96355
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[pixi] Update internals to be more straight forward.
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2024-06-04 12:24:49 +02:00 |
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Mario Zechner
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62a8216c63
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[ts] Release 4.2.44
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2024-06-04 11:15:10 +02:00 |
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Mario Zechner
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a74a5754b4
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[ts][player] Closes #2536, deprecate jsonURL, skelURL, and atlasURL in favor of skeleton and atlas fields.
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2024-06-04 10:57:33 +02:00 |
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Davide Tantillo
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7c03945ba9
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[ts][phaser] Fix events example parameters order
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2024-06-03 12:09:53 +02:00 |
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Davide Tantillo
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8e20a5e02b
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[ts][pixi] Use pixi coordinate transformation functions
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2024-06-03 11:01:15 +02:00 |
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Davide Tantillo
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569adb1cd1
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[ts][pixi] Add control bones example in example list
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2024-05-28 11:41:41 +02:00 |
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Davide Tantillo
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1336255592
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[ts][pixi] Add methods to transform from/to pixi/spine coordinates. Add control bone example to show usage.
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2024-05-24 16:38:09 +02:00 |
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Davide Tantillo
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986e061272
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[ts][pixi] Excluded typescript example from build
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2024-05-23 12:38:59 +02:00 |
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Davide Tantillo
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fd65b561b8
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[ts][pixi] Add typescript example
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2024-05-23 12:23:21 +02:00 |
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Davide Tantillo
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e39ed25240
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[ts] Release 4.2.43
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2024-05-17 12:31:14 +02:00 |
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Davide Tantillo
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8bca84f46e
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[ts] Used lambda for Color.toRgb888
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2024-05-17 12:23:36 +02:00 |
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Richard Fu
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89831677e4
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[ts][pixi] Add tint property for Pixi's convention.
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2024-05-17 12:23:36 +02:00 |
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Davide Tantillo
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09f742d7c6
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[ts] Fix SkeletonJson frame count set for PhysicsConstraintResetTimeline
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2024-05-16 17:38:20 +02:00 |
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Mario Zechner
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a911384e67
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Re-export examples and copy to runtimes
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2024-05-16 16:08:40 +02:00 |
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Davide Tantillo
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77b6a5bb03
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[ts][pixi] Add JSDoc.
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2024-05-16 12:01:22 +02:00 |
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Davide Tantillo
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24dc328b15
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[ts] Port of commit 687260a: Removed SlotData#path.
The name now always contains the full path.
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2024-05-15 14:05:27 +02:00 |
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Mario Zechner
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4183a58100
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[ts] Release 4.2.42
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2024-05-14 10:19:28 +02:00 |
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Mario Zechner
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f212ece369
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[ts] Fix incorrect handling of Physics.none in Skeleton.updateWorldTransform
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2024-05-14 10:17:52 +02:00 |
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Mario Zechner
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eb91c170a4
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Formatting
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2024-05-10 14:00:45 +02:00 |
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Davide Tantillo
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098fc0847a
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[ts][pixi] DarkTint renderer is registered by the runtime. DarkTintMesh is automatically used if a slot has dark color.
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2024-05-07 12:14:34 +02:00 |
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Mario Zechner
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524b65f43c
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Formatting
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2024-05-07 10:32:41 +02:00 |
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Mario Zechner
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665d0c074d
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[ts] Release 4.2.41
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2024-05-07 10:32:41 +02:00 |
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Mario Zechner
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b8580bb4ed
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[ts] setMixDurationWithDelta -> setMixDurationWithDelay
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2024-05-07 10:32:41 +02:00 |
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Mario Zechner
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8b59c1083d
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[ts] Release 4.2.40
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2024-05-06 09:03:43 +02:00 |
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Mario Zechner
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baf6ea020a
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[ts] Fix TrackEntry.mixDuration, add TrackEntry.setMixDurationWithDelay(), closes #2518
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2024-05-06 09:01:45 +02:00 |
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Mario Zechner
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0a828099e9
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Formatting
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2024-05-03 12:47:24 +02:00 |
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Davide Tantillo
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77f48a39db
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[ts][player] Fixed examples embedding skeletons
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2024-05-03 11:26:19 +02:00 |
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Davide Tantillo
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03f8f67e01
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[ts][player] Calculates animation viewport using new Skeleton.getBounds that considers clipping.
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2024-05-03 10:56:07 +02:00 |
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Davide Tantillo
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f3097222f9
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[ts] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed.
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2024-05-03 10:42:25 +02:00 |
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