14 Commits

Author SHA1 Message Date
eCode
4876dba946 feat: add support for pixijs 2023-06-03 13:05:21 -03:00
Mario Zechner
a3dc1fdb33 [ts] Phaser plugin scaffold.
# Conflicts:
#	.gitignore
2022-12-27 11:32:33 +01:00
Mario Zechner
bf347df8af [ts] Modularized spine-threejs, removed threejs typings 2021-08-26 14:20:27 +02:00
Mario Zechner
17c342ac61 [ts] Modularize player, add package.json files, fix up module paths. 2021-08-25 21:00:17 +02:00
Mario Zechner
79f0abf765 [ts] Refactor module resolution, switch to esbuild 2021-08-25 19:30:46 +02:00
Mario Zechner
ca6b3d0bac [ts] Modularize spine-canvas, fixup rollup setup 2021-08-25 01:32:39 +02:00
Mario Zechner
3c2d39a936 Use rollup.js to generate a UMD bundle for spine-core. 2021-08-20 18:36:55 +02:00
Mario Zechner
8831c7d96e Add index.ts for core, scripts for dev and build. 2021-08-20 16:59:48 +02:00
Mario Zechner
474dae82a0 ES2015 modulification of spine-ts core. 2021-08-20 16:24:10 +02:00
badlogic
7a3ec78638 [ts][player] decreased delay for when mouse leaves player area and controls are hidden. 2018-12-17 17:04:58 +01:00
badlogic
88a3a52e94 [ts] Refactored tsconfigs 2016-08-17 10:49:35 +02:00
badlogic
23f2a50821 [ts] Added Canvas backend, also does meshes 2016-08-16 12:37:53 +02:00
badlogic
e72c9030eb [ts] Refactored AssetManager and TextureAtlas to be in core/ package for sharing between backends 2016-08-16 10:27:50 +02:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00