eCode
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4876dba946
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feat: add support for pixijs
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2023-06-03 13:05:21 -03:00 |
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Mario Zechner
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a3dc1fdb33
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[ts] Phaser plugin scaffold.
# Conflicts:
# .gitignore
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2022-12-27 11:32:33 +01:00 |
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Mario Zechner
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bf347df8af
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[ts] Modularized spine-threejs, removed threejs typings
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2021-08-26 14:20:27 +02:00 |
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Mario Zechner
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17c342ac61
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[ts] Modularize player, add package.json files, fix up module paths.
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2021-08-25 21:00:17 +02:00 |
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Mario Zechner
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79f0abf765
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[ts] Refactor module resolution, switch to esbuild
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2021-08-25 19:30:46 +02:00 |
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Mario Zechner
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ca6b3d0bac
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[ts] Modularize spine-canvas, fixup rollup setup
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2021-08-25 01:32:39 +02:00 |
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Mario Zechner
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3c2d39a936
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Use rollup.js to generate a UMD bundle for spine-core.
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2021-08-20 18:36:55 +02:00 |
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Mario Zechner
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8831c7d96e
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Add index.ts for core, scripts for dev and build.
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2021-08-20 16:59:48 +02:00 |
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Mario Zechner
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474dae82a0
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ES2015 modulification of spine-ts core.
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2021-08-20 16:24:10 +02:00 |
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badlogic
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7a3ec78638
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[ts][player] decreased delay for when mouse leaves player area and controls are hidden.
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2018-12-17 17:04:58 +01:00 |
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badlogic
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88a3a52e94
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[ts] Refactored tsconfigs
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2016-08-17 10:49:35 +02:00 |
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badlogic
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23f2a50821
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[ts] Added Canvas backend, also does meshes
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2016-08-16 12:37:53 +02:00 |
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badlogic
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e72c9030eb
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[ts] Refactored AssetManager and TextureAtlas to be in core/ package for sharing between backends
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2016-08-16 10:27:50 +02:00 |
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Nathan Sweet
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698c4a1661
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[ts] Added spine-ts runtime for TypeScript and JavaScript
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2016-08-12 09:28:50 +02:00 |
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