Matias
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fb21554a49
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Add Lua support for inheriting scale and rotation
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2013-05-28 20:41:45 +03:00 |
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NathanSweet
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22fabe8769
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Forgot to flip the root bone for some runtimes since the skeleton is now placed separately from the root bone.
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2013-05-28 18:22:06 +02:00 |
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NathanSweet
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3736352c09
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Fixed flip x/y for root bone. (reverse-merged from commit 64fd34ba9426e2c7637526b1029721000c14ad5b)
#43
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2013-05-08 13:01:10 +02:00 |
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NathanSweet
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113ef3546a
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Fixed flipping, Lua doesn't have ternary of course.
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2013-05-07 15:31:30 +02:00 |
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NathanSweet
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64fd34ba94
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Fixed flip x/y for root bone.
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2013-05-06 14:26:23 +02:00 |
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NathanSweet
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7f69300bcc
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Refactoring: changed references to "bind pose" to "setup pose".
This better matches "setup mode" in the editor and we can be consistent in code and docs from now on.
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2013-05-05 12:38:06 +02:00 |
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NathanSweet
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9e49979db1
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spine-lua generic Lua runtime, refactored spine-corona.
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2013-04-19 10:54:15 +02:00 |
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