20 Commits

Author SHA1 Message Date
Mario Zechner
98a39e9079 [godot] Fix build for new spine-cpp structure 2025-09-15 18:04:30 +02:00
Mario Zechner
5b2d479d4b [godot] Fix loading of atlas page PNGs for non-resource paths (user://, absolute). Closes #2814 2025-05-06 16:11:03 +02:00
Mario Zechner
687a6959bb [godot] Fix static initializers for GDExtension initialization order, fix remaining FIXMEs, except SpineSprite rendering. 2024-10-08 17:08:43 +02:00
Mario Zechner
6dbed6044f [godot] Fix importers for extension settings 2024-10-08 15:49:23 +02:00
Mario Zechner
14992a57c3 [godot] Fix up extension build and setup script, add VS Code task and launch config 2024-10-08 15:16:47 +02:00
Mario Zechner
887f20435f [godot] Non-working but compiling state. Crashes when registering various inspectors/editor plugins 2024-10-07 18:07:30 +02:00
Mario Zechner
e9b43f9c73 [godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp 2024-10-07 13:55:01 +02:00
Mario Zechner
4f06406e96 [godot] Fix spurious errors on first import of .atlas file. Closes #2385 2024-10-02 16:01:04 +02:00
Mario Zechner
aaa9b81628 Formatting 2024-05-21 13:17:23 +02:00
Mario Zechner
961a865343 Merge branch '4.1' into 4.2-beta 2023-09-22 15:41:57 +02:00
Mario Zechner
fa1fb09cb2 [godot] Closes #2381, regression in SpineSlot::get_bone() 2023-09-22 11:15:25 +02:00
badlogic
c99535ed85 Merge branch '4.1' into 4.2-beta 2023-09-21 18:33:05 +02:00
Mario Zechner
4f69cdd6af [godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
2023-09-20 14:14:40 +02:00
Harald Csaszar
ea16621fb1 Merge branch '4.1' into 4.2-beta 2023-07-24 20:46:11 +02:00
Mario Zechner
e525c77d18 [godot] Rework v4 build scripts to support optionally support C#. 2023-07-19 17:53:01 +02:00
Mario Zechner
86a3901cc3 [godot] VS Code tasks also builds gl3 support. 2023-02-02 15:38:28 +01:00
Mario Zechner
0042015e7c [spine-cpp] Closes #2225, incorrect integer division when reading AlphaTimeline frames. 2023-01-26 15:40:04 +01:00
badlogic
63d0cb5ed2 [godot] Fixe Live++ patch for v4, fix VSC build task. 2023-01-24 17:41:11 +01:00
badlogic
0b5621ccd4 [godot] Fix v3 Live++ patch, launch configs and tasks. 2023-01-24 16:52:33 +01:00
badlogic
35c4294a9c [godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs. 2023-01-24 16:05:10 +01:00