Mario Zechner
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98a39e9079
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[godot] Fix build for new spine-cpp structure
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2025-09-15 18:04:30 +02:00 |
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Mario Zechner
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5b2d479d4b
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[godot] Fix loading of atlas page PNGs for non-resource paths (user://, absolute). Closes #2814
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2025-05-06 16:11:03 +02:00 |
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Mario Zechner
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687a6959bb
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[godot] Fix static initializers for GDExtension initialization order, fix remaining FIXMEs, except SpineSprite rendering.
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2024-10-08 17:08:43 +02:00 |
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Mario Zechner
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6dbed6044f
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[godot] Fix importers for extension settings
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2024-10-08 15:49:23 +02:00 |
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Mario Zechner
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14992a57c3
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[godot] Fix up extension build and setup script, add VS Code task and launch config
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2024-10-08 15:16:47 +02:00 |
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Mario Zechner
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887f20435f
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[godot] Non-working but compiling state. Crashes when registering various inspectors/editor plugins
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2024-10-07 18:07:30 +02:00 |
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Mario Zechner
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e9b43f9c73
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[godot] More GDExtension work. SpineAnimationTrack, animation mixes editor plugin and SpineMesh2D are non-functional due to missing APIs in godot-cpp
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2024-10-07 13:55:01 +02:00 |
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Mario Zechner
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4f06406e96
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[godot] Fix spurious errors on first import of .atlas file. Closes #2385
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2024-10-02 16:01:04 +02:00 |
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Mario Zechner
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aaa9b81628
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Formatting
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2024-05-21 13:17:23 +02:00 |
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Mario Zechner
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961a865343
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Merge branch '4.1' into 4.2-beta
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2023-09-22 15:41:57 +02:00 |
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Mario Zechner
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fa1fb09cb2
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[godot] Closes #2381, regression in SpineSlot::get_bone()
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2023-09-22 11:15:25 +02:00 |
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badlogic
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c99535ed85
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Merge branch '4.1' into 4.2-beta
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2023-09-21 18:33:05 +02:00 |
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Mario Zechner
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4f69cdd6af
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[godot] Fixes #2371, crash on window resize
This is due to a Godot 4.1.1 bug in combination with the latest MoltenVK release. See https://github.com/godotengine/godot/pull/81219#issuecomment-1706609032. We are hardcoding the SDK version for now, until the fix has been merged and released in Godot 4.1.x.
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2023-09-20 14:14:40 +02:00 |
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Harald Csaszar
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ea16621fb1
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Merge branch '4.1' into 4.2-beta
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2023-07-24 20:46:11 +02:00 |
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Mario Zechner
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e525c77d18
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[godot] Rework v4 build scripts to support optionally support C#.
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2023-07-19 17:53:01 +02:00 |
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Mario Zechner
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86a3901cc3
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[godot] VS Code tasks also builds gl3 support.
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2023-02-02 15:38:28 +01:00 |
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Mario Zechner
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0042015e7c
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[spine-cpp] Closes #2225, incorrect integer division when reading AlphaTimeline frames.
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2023-01-26 15:40:04 +01:00 |
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badlogic
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63d0cb5ed2
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[godot] Fixe Live++ patch for v4, fix VSC build task.
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2023-01-24 17:41:11 +01:00 |
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badlogic
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0b5621ccd4
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[godot] Fix v3 Live++ patch, launch configs and tasks.
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2023-01-24 16:52:33 +01:00 |
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badlogic
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35c4294a9c
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[godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs.
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2023-01-24 16:05:10 +01:00 |
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