badlogic
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dbc9c9fb5d
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[ue4] Clean up, tabs need fixing
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2016-12-01 13:52:03 +01:00 |
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badlogic
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6d84a04de9
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Merge branch 'master' into spine-ue4
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2016-12-01 11:51:39 +01:00 |
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badlogic
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52d60bae82
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[ts] Added ability to specify multi-page atlas images in widget. See README for details. Closes #786.
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2016-12-01 11:47:55 +01:00 |
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badlogic
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f4a65fdcd4
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[as3] Missing new in Atlas.as. Closes #787
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2016-12-01 11:18:23 +01:00 |
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badlogic
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315dfe37ee
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[ue4] Multi-page atlases and instanced materials working as intended! Only blend modes and functions for blueprints left!
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2016-11-30 18:29:25 +01:00 |
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badlogic
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7f96e2350b
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[ue4] Updated .gitignore
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2016-11-30 16:39:34 +01:00 |
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badlogic
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aff9558f8d
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[ue4] Tried to fix memory corruption, still not working. Added default material support, needs instancing. Added mesh attachment support
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2016-11-30 16:38:16 +01:00 |
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pharan
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fc33bf9e98
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[unity] Updated examples to match recent fixes.
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2016-11-30 18:51:37 +08:00 |
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pharan
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612ed2e3ae
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[unity] Fix ignored slot separators. Some optimizations.
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2016-11-30 14:07:28 +08:00 |
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NathanSweet
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acb84e44d7
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Merge remote-tracking branch 'origin/master'
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2016-11-30 01:14:05 +01:00 |
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NathanSweet
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25eae31ae8
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[libgdx] Less ugly test code.
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2016-11-29 19:07:28 +01:00 |
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badlogic
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c43c71f067
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-11-29 18:45:45 +01:00 |
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badlogic
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873ed16a53
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[c] Added callback recursion issue to test suite
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2016-11-29 18:45:36 +01:00 |
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NathanSweet
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b75a3ddecb
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Left some code commented out for easier AnimationState testing.
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2016-11-29 18:15:42 +01:00 |
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badlogic
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96af30c8b9
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[ue4] More gitignore fixes, changes to sample map
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2016-11-29 14:46:42 +01:00 |
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badlogic
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7721863294
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[ue4] More fixes to gitignore
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2016-11-29 14:40:31 +01:00 |
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badlogic
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104fcdd583
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[ue4] Fixed up .gitignore for ue4
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2016-11-29 14:38:35 +01:00 |
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badlogic
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27926682d6
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[ue4] Start anew
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2016-11-29 14:36:39 +01:00 |
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badlogic
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6fe1e8fa68
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[c] Fixed rotation timeline handling in AnimationState. Fixed main.cpp missing a break
3.5.35
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2016-11-29 13:27:15 +01:00 |
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badlogic
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1e7a31747d
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[as3] Updated README.md to mention latest Flash runtime
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2016-11-29 13:21:14 +01:00 |
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badlogic
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7c59ef2f09
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[lua] Fix for rotation timelines in AnimationState
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2016-11-29 13:18:55 +01:00 |
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badlogic
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6377618e3f
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[as3] Fix for rotation timelines in AnimationState
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2016-11-29 13:16:11 +01:00 |
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badlogic
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3c254deb31
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[ts] Fix for rotation timelines in AnimationState
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2016-11-29 13:06:08 +01:00 |
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NathanSweet
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abc75a50e8
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Merge remote-tracking branch 'origin/master'
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2016-11-28 19:25:17 +01:00 |
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NathanSweet
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15145fe709
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[libgdx] Fixed Skeleton Viewer NPE when project fails to open.
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2016-11-28 19:25:10 +01:00 |
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John
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c1353efdd3
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[csharp] Better rotation direction reset.
Based on 6af978871b
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2016-11-29 01:42:02 +08:00 |
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NathanSweet
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d19a4b22db
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Merge remote-tracking branch 'origin/master'
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2016-11-28 18:10:51 +01:00 |
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NathanSweet
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6af978871b
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[libgdx] Better way to reset rotation direction on first frame.
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2016-11-28 18:10:44 +01:00 |
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NathanSweet
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fdd66af5e0
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[libgdx] Reset rotation direction for mixing out.
closes #779
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2016-11-28 17:50:01 +01:00 |
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badlogic
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9c1b5b209a
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[csharp] Ported latest AnimationState changes
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2016-11-28 16:46:14 +01:00 |
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badlogic
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54d7a79e23
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-11-28 16:44:23 +01:00 |
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badlogic
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0d444eb5de
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[c] Ported latest AnimationState changes
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2016-11-28 16:44:16 +01:00 |
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badlogic
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61c5c8f7a1
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[lua] Ported latest AnimationState changes
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2016-11-28 16:40:38 +01:00 |
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NathanSweet
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0d284dfc1a
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Merge remote-tracking branch 'origin/master'
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2016-11-28 16:39:46 +01:00 |
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NathanSweet
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75b44deda0
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[libgdx] Added test for two setAnimation calls with mixing.
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2016-11-28 16:39:38 +01:00 |
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badlogic
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e2e6126592
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-11-28 16:37:12 +01:00 |
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badlogic
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14d872b092
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[as3] Ported latest AnimationState changes
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2016-11-28 16:37:06 +01:00 |
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badlogic
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c604d93a5c
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[ts] Ported latest AnimationState changes
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2016-11-28 16:32:02 +01:00 |
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NathanSweet
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143069bace
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Merge remote-tracking branch 'origin/master'
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2016-11-28 16:28:49 +01:00 |
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NathanSweet
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7e4ce21951
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[libgdx] Added tracking to AnimationState pool.
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2016-11-28 16:28:16 +01:00 |
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badlogic
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4e0fdc022b
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[c] Another sigseg fix in AnimationState
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2016-11-28 16:27:48 +01:00 |
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badlogic
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2e6d84aa25
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Merge branch 'spine-c-unit-tests'
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2016-11-28 16:20:58 +01:00 |
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badlogic
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e37416d935
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[cocos2dx] Fixed up Visual Studio project for new spine-c location
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2016-11-28 16:19:20 +01:00 |
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badlogic
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9960402e39
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[cocos2dx][cocos2dobj] Fixed up cocos2d-x and cocos2d-objc xcode projects for new spine-c directory
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2016-11-28 16:15:35 +01:00 |
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badlogic
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387b0afb80
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[c] Added spine-c-tests (thanks @jpoag), fixed up CMake build
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2016-11-28 16:00:46 +01:00 |
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NathanSweet
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9012326945
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Merge remote-tracking branch 'origin/master'
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2016-11-28 15:52:16 +01:00 |
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NathanSweet
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9eb18fa2eb
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Fixed keeping mixingFrom when calling setAnimation twice.
#761
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2016-11-28 15:52:10 +01:00 |
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NathanSweet
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6a2b0f50de
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Renamed test events to 0 and 1, matching their indices, added a third test event.
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2016-11-28 15:52:03 +01:00 |
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badlogic
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c7c6e28837
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-11-28 15:08:26 +01:00 |
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badlogic
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f63e1625ab
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[c] Need to dispose mixingFrom explicitely in spAnimationState_disposeTracks, instead of disposeTrack. A mixingFrom entry may be smoked as part of disposing its parent before an event for the mixing from entry is processed in the event queue.
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2016-11-28 15:08:17 +01:00 |
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