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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2025-12-22 02:06:03 +08:00
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7,764 Commits 17 Branches 33 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Harald Csaszar
01b8c06800 [csharp] Code cleanup: replaced var with explicit type names. 2023-01-10 13:03:56 +01:00
Nathan Sweet
96a998b82d Spine Runtimes License Agreement update (September 24, 2021). 2021-09-24 18:18:19 -10:00
Mario Zechner
6a93555805 Remove BOMs 2021-08-18 20:51:17 +02:00
Mario Zechner
d12b15ca8d [csharp] Format all source code using formatters/.editorconfig 2021-08-18 18:59:53 +02:00
Harald Csaszar
68b862c4d8 [unity] Minor: Updated documentation and example scene scripts regarding GetRepackedSkin, GetRepackedAttachments and GetRemappedClone to describe texture cache and cleanup. 2021-05-17 20:52:19 +02:00
Harald Csaszar
c16cfdd158 [unity] Fix of compile error (occurring in Unity 2019) introduced by commit 899a109. See #1628. 2020-09-30 17:04:42 +02:00
Harald Csaszar
899a109a13 [unity] Added an example scene "Mix and Match Skins" demmonstrating a character customization wardrobe system using the new Skins API, using the mix-and-match ("Spine dudes") asset. See #1628. 2020-09-30 16:57:20 +02:00
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