14 Commits

Author SHA1 Message Date
Nathan Sweet
f4f1ea1fd9 Ran: examples/export/runtimes.sh 2025-06-20 15:56:02 -04:00
misaki-eymard
76361f67a0 [godot] Update the Raptor texture atlas in the example project to the correct one. See #2663 2024-10-28 11:52:24 +09:00
Mario Zechner
a911384e67 Re-export examples and copy to runtimes 2024-05-16 16:08:40 +02:00
Mario Zechner
ff9a6cde8b [godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version. 2024-04-09 11:03:10 +02:00
Mario Zechner
32952de12d [cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples. 2024-04-02 17:51:14 +02:00
Mario Zechner
dcb73ec24e Updated example exports 2024-03-19 10:04:06 +01:00
Nathan Sweet
ecbc6329a9 Updated example exports to 4.2.32-beta. 2024-03-07 22:41:09 -04:00
Mario Zechner
2eb1033b65 Update example exports to 4.2.09-beta 2023-12-01 17:04:11 +01:00
badlogic
33ea04646a [godot] Normal map support + example. 2022-04-29 13:18:21 +02:00
badlogic
a09e765c33 [godot] Added SpineAnimationTrack to sequence Spine animations with AnimationPlayer, see examples/08-annimation-player 2022-04-24 20:05:22 +02:00
Mario Zechner
7d47e6804f [godot] Add icon. 2022-04-13 10:28:51 +02:00
badlogic
b277deb26b [godot] Fix CLion config files for Windows. 2022-04-11 10:37:07 +02:00
Mario Zechner
7e39e59d50 [godot] Rework rendering of SpineSprite, make batching work. 2022-04-09 03:08:47 +02:00
Mario Zechner
b01acf49fd [godot] Refactor example file layout. 2022-04-06 11:49:16 +02:00