9 Commits

Author SHA1 Message Date
NathanSweet
e648aa66ae Changed cocos2d-based runtimes to not apply contentScale.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2771
2014-06-04 01:59:00 +02:00
NathanSweet
37c27ca3f9 Don't clear VAO on each PolygonBatch flush. 2014-05-29 19:34:09 +02:00
NathanSweet
99df3bf619 Updated boundingBox. 2014-05-22 11:37:21 +02:00
NathanSweet
7b1e4412b1 Removed WIP. 2014-05-19 21:36:21 +02:00
NathanSweet
df78473cf7 Fixed spine-cocos2d for v3.0. Removed short names. 2014-05-19 16:23:20 +02:00
JOHN VU
8a0d11b44f bind VAO 0 to clear the current vao context
reference to post on cocos2d forums: http://forum.cocos2d-iphone.org/t/spine-runtime-for-3-0-problems/13504
2014-05-18 20:24:40 -04:00
NathanSweet
790a46868b Disable debug lines for now. 2014-05-18 21:58:23 +02:00
NathanSweet
01c684dfd6 Docs. 2014-05-18 21:56:19 +02:00
NathanSweet
46f24bbe6a Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use. 2014-05-18 21:53:44 +02:00