NathanSweet
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e648aa66ae
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Changed cocos2d-based runtimes to not apply contentScale.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2771
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2014-06-04 01:59:00 +02:00 |
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NathanSweet
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37c27ca3f9
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Don't clear VAO on each PolygonBatch flush.
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2014-05-29 19:34:09 +02:00 |
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NathanSweet
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99df3bf619
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Updated boundingBox.
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2014-05-22 11:37:21 +02:00 |
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NathanSweet
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7b1e4412b1
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Removed WIP.
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2014-05-19 21:36:21 +02:00 |
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NathanSweet
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df78473cf7
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Fixed spine-cocos2d for v3.0. Removed short names.
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2014-05-19 16:23:20 +02:00 |
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JOHN VU
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8a0d11b44f
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bind VAO 0 to clear the current vao context
reference to post on cocos2d forums: http://forum.cocos2d-iphone.org/t/spine-runtime-for-3-0-problems/13504
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2014-05-18 20:24:40 -04:00 |
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NathanSweet
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790a46868b
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Disable debug lines for now.
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2014-05-18 21:58:23 +02:00 |
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NathanSweet
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01c684dfd6
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Docs.
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2014-05-18 21:56:19 +02:00 |
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NathanSweet
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46f24bbe6a
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Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use.
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2014-05-18 21:53:44 +02:00 |
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