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mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-03-26 22:49:01 +08:00
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7,283 Commits 19 Branches 33 Tags
Commit Graph

62 Commits

Author SHA1 Message Date
badlogic
45e087feb3 [godot] Clean-up SpineEventData and SpineEvent. 2022-04-12 14:33:14 +02:00
badlogic
9133020876 [godot] Clean-up SpineEvent. 2022-04-12 14:22:43 +02:00
badlogic
00f83a1317 [godot] Clean-up SpineEditorPlugin. 2022-04-12 14:13:14 +02:00
badlogic
826e0a7326 [godot] Clean-up SpineConstraintData. 2022-04-12 14:03:29 +02:00
badlogic
34d3f34b25 [godot] Clean-up SpineBoneData, move TransformMode to SpineConstant 2022-04-12 13:57:54 +02:00
badlogic
b6018275f1 [godot] Clean-up SpineBone. 2022-04-12 12:47:04 +02:00
badlogic
d62ef56066 [godot] Clean-up SpineAttachment, perform checks on native object. 2022-04-12 12:04:49 +02:00
badlogic
b9ed194f6e [godot] Clean-up SpineAtlasResource, fix memory leak of texture loader. 2022-04-12 11:58:52 +02:00
badlogic
68f2e04495 [godot] Clean-up SpineAnimation & SpineAnimationState, unify native object checks. 2022-04-12 11:24:57 +02:00
badlogic
8759370947 [godot] Fix include paths. 2022-04-11 22:45:45 +02:00
badlogic
b0a824a24c [godot] Fix CPPPATH for spine-cpp 2022-04-11 22:35:27 +02:00
Mario Zechner
8bf0525020 [godot] Move spine_godot outside the Godot source tree. 2022-04-09 17:56:41 +02:00
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