badlogic
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ea66b3578d
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[ts] Removed shooting
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2016-09-02 16:46:32 +02:00 |
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badlogic
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18b0463669
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[ts] Demos done
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2016-09-02 16:45:35 +02:00 |
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badlogic
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c06d62bae8
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-09-02 16:45:02 +02:00 |
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badlogic
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ac718aa8f0
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-09-02 15:37:54 +02:00 |
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badlogic
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1c74823b2f
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[ts] Refactored demos to share assets as much as possible. Added SharedAssetManager for that purpose
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2016-09-02 11:22:04 +02:00 |
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NathanSweet
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a0cb629496
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Keep weapon when changing skins. Delay start of swings.
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2016-09-01 22:32:49 +02:00 |
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NathanSweet
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d5fec48cb7
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Move start of vine.
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2016-09-01 18:28:32 +02:00 |
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NathanSweet
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e4bd9124a5
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Don't show default skin.
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2016-09-01 18:06:00 +02:00 |
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badlogic
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e5032250bc
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[ts] Getting close to being done with demos
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2016-09-01 17:12:50 +02:00 |
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badlogic
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348b11e275
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[ts] More demo work
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2016-09-01 14:46:36 +02:00 |
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badlogic
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47e706c972
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[ts] More demo polishing
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2016-08-31 16:53:48 +02:00 |
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badlogic
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87a793f31e
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[ts] Removed alert in Input.ts, refactored spritesheet demo
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2016-08-31 12:22:59 +02:00 |
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badlogic
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0e59f99956
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[ts] Removed demo assets, we now load from the server (using CORS). Enabled PMA for all demos, rewired some assets
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2016-08-31 11:56:30 +02:00 |
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badlogic
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cb91cc277b
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[ts] More demo work
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2016-08-30 16:27:09 +02:00 |
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badlogic
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15c82b221a
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[ts] Refactored demos so we can load them sequentially
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2016-08-30 12:07:33 +02:00 |
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badlogic
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d5688bf999
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[ts] Added transform constraint demo
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2016-08-30 11:06:00 +02:00 |
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badlogic
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d2c4a2b1bc
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[ts] New demos, tons of fixes
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2016-08-30 09:46:06 +02:00 |
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badlogic
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c20fc44cda
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[ts] Fixed up demos to work with the terrible jquery-ui
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2016-08-29 11:09:41 +02:00 |
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badlogic
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4340e58518
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[ts] More demos
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2016-08-26 16:19:31 +02:00 |
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badlogic
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830a2ad040
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[ts] Added playback controls to demos
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2016-08-26 11:29:02 +02:00 |
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badlogic
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fef15b2248
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[ts] refactored demos location
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2016-08-25 14:50:24 +02:00 |
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badlogic
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9a93faef49
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[ts] Fixed up demo canvas sizing
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2016-08-25 14:37:27 +02:00 |
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badlogic
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fc2e4b557d
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[ts] added demos
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2016-08-25 14:28:19 +02:00 |
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badlogic
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1c7b131b47
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[ts] Fixed up IK runtime demo
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2016-08-24 16:16:45 +02:00 |
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badlogic
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a69aec8a76
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[ts] Added various helper classes to make writing demos easier
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2016-08-24 15:58:31 +02:00 |
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badlogic
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ef4b04756c
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[ts] Added ShapeRenderer and SkeletonDebugRenderer, added to WebGL test
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2016-08-23 14:11:45 +02:00 |
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badlogic
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55795ac3e0
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[ts] Closes #677, closes #678. IKConstraintData.mix wasn't parsed properly in SkeletonJson. Widget has to apply skin before calculating setup pose bounds
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2016-08-22 13:14:58 +02:00 |
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badlogic
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28b97e4532
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[ts] Final touches to samples, removed underscore from private fields
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2016-08-19 14:10:30 +02:00 |
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badlogic
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1a24433403
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[ts] Fixed examples to use full page size and scale animations automatically
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2016-08-19 12:18:26 +02:00 |
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badlogic
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22cc0993f7
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[ts] Added AssetManager subclasses for WebGL and Canvas backend
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2016-08-16 15:47:17 +02:00 |
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badlogic
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23f2a50821
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[ts] Added Canvas backend, also does meshes
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2016-08-16 12:37:53 +02:00 |
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badlogic
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847bd2a76c
|
[ts] More refactoring for greater code reuse
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2016-08-16 10:41:28 +02:00 |
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badlogic
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e72c9030eb
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[ts] Refactored AssetManager and TextureAtlas to be in core/ package for sharing between backends
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2016-08-16 10:27:50 +02:00 |
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Nathan Sweet
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698c4a1661
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[ts] Added spine-ts runtime for TypeScript and JavaScript
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2016-08-12 09:28:50 +02:00 |
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