pharan
|
be38f3e1d3
|
SkeletonRenderer.Reset is now Initialize(bool overwrite). SkeletonGraphic. New sample scenes updated for Spine v3. Mesh Generation. Rearranged folders. Many small fixes.
|
2016-02-15 11:05:09 +08:00 |
|
NathanSweet
|
1ccef4f1cf
|
SkeletonDataAsset can now parse binary files.
Left benchmark code commented out.
|
2015-03-29 17:54:08 +02:00 |
|
Fenrisul
|
444a536dad
|
Importer improvements
Attributes
Multiple atlas support
More examples
|
2015-01-20 00:08:06 -08:00 |
|
NathanSweet
|
2902fb2ec9
|
Formatted source, committed formatter policy.
|
2014-10-05 20:29:11 +02:00 |
|
NathanSweet
|
afe1e7ea96
|
Added IK keys to raptor example.
|
2014-09-01 18:42:01 +02:00 |
|
NathanSweet
|
6dcac8f958
|
Raptor example for spine-unity.
|
2014-08-30 18:01:48 +02:00 |
|