8 Commits

Author SHA1 Message Date
NathanSweet
8da86d7f25 Fixed allocations. 2014-12-11 03:16:46 +01:00
Fenrisul
77f528550a [Unity TK2D] Workflow improvements and bugfixes 2014-10-12 21:06:15 -07:00
Fenrisul
5906a0de0d [Unity TK2D] Brought inline with Spine Unity native runtime. 2014-10-06 16:16:49 -07:00
NathanSweet
2cfb6ad980 Moved Skeleton refernce from Slot to Bone. 2014-08-31 12:47:04 +02:00
NathanSweet
968f408445 Reload button and default mix time. 2014-05-29 21:33:06 +02:00
pharan
e120ed382c Fixed BoneComponent Z-positioning.
New checkboxes to customize its behavior.
SkeletonRenderer property to safely reattach to a different SkeletonRenderer.
2014-05-23 14:26:07 +08:00
NathanSweet
9a7673c68a Support TK2D PNG atlases. 2014-05-22 15:15:18 +02:00
NathanSweet
3a2c986fd1 Rearranged directories so it is easier to copy Unity runtimes into your own Unity project. 2014-05-17 14:41:59 +02:00