badlogic
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f5709a7bbc
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[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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2019-02-18 11:38:39 +01:00 |
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badlogic
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7a803f8b1b
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Updated example project exports.
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2018-12-03 17:12:03 +01:00 |
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badlogic
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c95af40579
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Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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2018-11-15 10:58:30 +01:00 |
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badlogic
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7e1a0c172d
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[c] Added event volume and balance, see #1171.
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2018-09-06 15:05:13 +02:00 |
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badlogic
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a506047242
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[c] Ported stretchy IK, fixed warnings.
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2018-08-14 15:05:40 +02:00 |
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badlogic
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5aab588928
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[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-23 15:16:21 +02:00 |
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badlogic
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b7ae63f743
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Fixed crashes on MSVC.
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2018-05-24 14:31:26 +02:00 |
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badlogic
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2137dddf3b
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[sfml] Added cpp backend, refactored build.
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2018-02-05 13:52:37 +01:00 |
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