23 Commits

Author SHA1 Message Date
badlogic
5776e2467a [ts] Added soft IK support. See #1383. 2019-06-19 13:55:51 +02:00
badlogic
900085d26f [as3] Ported skin bones/constraints changes. See #1346. 2019-06-05 14:35:35 +02:00
badlogic
ba05b672c1 [ts] Don't include inactive bounds when computing skeleton bounds. 2019-06-05 11:23:30 +02:00
badlogic
3aa14d9b86 [ts] Ported skin bones/constraints changes. See #1346. 2019-06-04 15:53:34 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
badlogic
c0f1f24a34 [ts][widget] First iteration of new Spine Player complete. 2018-11-02 16:59:48 +01:00
badlogic
18f2ccf480 [ts] Ported addition of uniform/compressed IK and rotation fix. See #1163. 2018-08-23 15:23:18 +02:00
Mario Zechner
cdc2d5bc88 [ts] Ported stretchy IK. See #1142. 2018-08-06 15:09:08 +02:00
badlogic
172bf22d84 [ts] Ported flipX/flipY -> scaleX/scaleY change. See #1142. 2018-07-23 14:43:19 +02:00
badlogic
18e1157c54 [ts] Fixed Skeleton.getBounds(). Stride was incorrect. Closes #880 2017-04-18 11:31:00 +02:00
badlogic
787a525a93 [runtimes] Closes #842, sorting of transform constraints 2017-02-23 15:44:31 +01:00
badlogic
7ac7afac2c [as3][starling] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. 2017-01-27 11:43:04 +01:00
badlogic
e49b587fa8 Merged latest from master 2017-01-27 09:47:00 +01:00
badlogic
fcade28c7a [ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well. 2017-01-25 16:55:39 +01:00
badlogic
75e9b49d0c [ts] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739 2016-12-15 14:54:28 +01:00
NathanSweet
36000e3c55 Updated to v3.5 (merge dev branch).
# Conflicts:
#	spine-c/src/spine/AnimationState.c
2016-11-15 23:10:23 +01:00
badlogic
05551e9b16 [ts] Closes #738, remove trailing whitespace 2016-10-20 14:48:13 +02:00
badlogic
bf5f0d808e [ts] Updated to 3.5, constraint order from export, applied bone attributes. Changes to Animation and AnimationState have not been ported yet 2016-10-17 13:48:12 +02:00
NathanSweet
c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
badlogic
5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 2016-10-13 15:12:05 +02:00
badlogic
1ecd627afa [runtimes] Closes #719, fixed sortPathConstraintAttachment 2016-10-13 12:03:23 +02:00
badlogic
1a24433403 [ts] Fixed examples to use full page size and scale animations automatically 2016-08-19 12:18:26 +02:00
Nathan Sweet
698c4a1661 [ts] Added spine-ts runtime for TypeScript and JavaScript 2016-08-12 09:28:50 +02:00