Nathan Sweet
e4f344f22b
[libgdx] Update for latest libgdx, gdx-lwjgl3-glfw-awt-macos removal.
2024-09-08 21:22:13 -10:00
Nathan Sweet
70be289f9c
[libgdx] Fixed boolean box warning.
2024-08-28 21:06:57 -10:00
Mario Zechner
6fa31a2903
[libgdx] Remove dependency on gdx-lwjgl3-glfw-awt-macos in SkeletonViewer, use LWJGL glfw_async instead
...
Same deficiency: when resizing, it will eventually crash with
```
UNSUPPORTED (log once): setPrimitiveRestartEnabled:index: unsupported!
-[AGXG13XFamilyCommandBuffer renderCommandEncoderWithDescriptor:]:888: failed assertion `A command encoder is already encoding to this command buffer'
```
Not sure how to work around this. JGLFW does not have this issue.
2024-08-20 16:15:04 +02:00
Nathan Sweet
12d99456fc
[libgdx] JsonRollback note to use the editor.
2024-02-22 11:26:18 -04:00
Mario Zechner
fd0c20a2c7
Formatting
2023-11-29 00:44:00 +01:00
Nathan Sweet
24b307eac2
[libgdx] Removed debug physics checkbox from Skeleton Viewer.
2023-11-08 20:04:54 -04:00
Nathan Sweet
1d45f50ef3
[libgdx] Removed debug physics checkbox from Skeleton Viewer.
2023-11-08 19:04:57 -04:00
Nathan Sweet
043a8ea9ae
[libgdx] Removed last bits of friction.
2023-11-08 09:28:45 -04:00
Nathan Sweet
55bb8fc65a
[libgdx] SkeletonViewer reload button retries last file if it failed. Smaller minimized size.
2023-10-08 14:13:10 -04:00
Nathan Sweet
4116af02fa
[libgdx] Added a Physics enum to updateWorldTransform and Updateable#update to control how physics and other non-deterministic updates are applied.
2023-09-28 16:35:25 -04:00
Mario Zechner
74b7882efa
Merge branch '4.1' into 4.2-beta
2023-07-31 13:29:29 +02:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Nathan Sweet
1e820253d1
[libgdx] Physics update.
2022-10-18 12:20:14 -04:00
Nathan Sweet
23729f8eee
[libgdx] Physics debug rendering for Skeleton Viewer.
2022-10-07 11:52:30 -04:00
Nathan Sweet
5d1852662c
[libgdx] SkeletonViewer, don't use additive for track 0. Improved UI disable states.
2022-09-29 11:43:05 -04:00
Nathan Sweet
537978eb0a
[libgdx] Fixed Skeleton Viewer not closing in some cases.
2022-09-13 18:12:09 -04:00
Nathan Sweet
a2158cb64f
Revert "[libgdx] Rollback SV to LWJGL2 to fix 4.0 SV build."
...
Nothing to see here!
This reverts commit 4a6e2fee4bb4a198a4c8a65b7b89c2e05eee5dd0.
2022-06-30 22:27:36 -04:00
Nathan Sweet
4a6e2fee4b
[libgdx] Rollback SV to LWJGL2 to fix 4.0 SV build.
2022-06-30 22:13:49 -04:00
Nathan Sweet
7c25bb476f
[libgdx] Eclipse project files to set encoding.
2022-04-25 10:11:56 -04:00
Nathan Sweet
60ee4bce07
[libgdx] Skeleton Viewer, changes from 4.1-beta-physics.
2022-01-31 11:36:49 -04:00
Mario Zechner
21ae33555a
[libgdx] Add drag & drop support to skeleton viewer. Closes #2015
2022-01-23 22:02:55 +01:00
Mario Zechner
c33605869f
[libgdx] Fix Eclipse project dependencies.
2022-01-23 21:11:01 +01:00
Mario Zechner
90537ca2d9
[libgdx] Gradleify all projects, switch to LWJGL3
...
# Conflicts:
# spine-libgdx/build.gradle
2022-01-23 21:09:52 +01:00
Nathan Sweet
6e938b32ea
Rewrote sequence attachment as a sequence property on region and mesh attachments.
2021-10-01 22:53:08 -10:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Nathan Sweet
0e3722861f
[libgdx] Skeleton Viewer, allow setting setup pose every frame. Store linear.
2021-09-15 00:07:30 -06:00
Nathan Sweet
afa9a873ad
SkeletonViewer, don't show "Reloaded" if the loading failed.
2021-09-12 18:15:35 -06:00
Nathan Sweet
ea6b595036
[libgdx] Updated JsonRollback for older Java compilers.
2021-09-02 00:00:34 -06:00
Nathan Sweet
db1cabfcee
[libgdx] Fixed JsonRollback rgba2 -> twoColor.
2021-08-21 14:01:25 -06:00
Nathan Sweet
7d6cdcd9d8
Applied oxipng.
2021-08-04 18:44:16 -04:00
badlogic
c2b1ecb195
[libgdx] Fix line endings, CRLF -> LF
2021-06-30 16:25:32 +02:00
Nathan Sweet
f567c18cfa
[libgdx] SkeletonViewer, don't use mixing from an empty animation to play the first animation after loading the skeleton.
2021-06-18 22:23:25 -04:00
Nathan Sweet
06ac2ca28a
[libgdx] SkeletonViewerAtlas, removed debug output.
2021-06-13 00:35:33 -04:00
Nathan Sweet
ee3c6aff3c
[libgdx] SkeletonViewAtlas -> SkeletonViewerAtlas.
2021-06-13 00:34:48 -04:00
Nathan Sweet
be5efc5fa7
[libgdx] Update version for JsonRollback.
2021-05-06 15:31:59 -07:00
Nathan Sweet
8f7a9254f4
Minor Skeleton Viewer improvements.
2021-03-01 17:51:42 +01:00
Nathan Sweet
0f518bf57d
Fixed Skeleton Viewer NPE on load.
2021-02-26 11:24:50 +01:00
Nathan Sweet
ec14789c02
[libgdx] JsonRollback, added limited support for 4.0.xx to 3.8.99.
2021-01-06 18:54:20 -08:00
Nathan Sweet
8d75855191
[libgdx] Refactored SkeletonViewer into multiple files. Load PMA setting from new atlas format.
2020-12-23 16:27:34 -08:00
Nathan Sweet
da6d73a365
Fixes for latest libgdx (scrolled now takes x/y floats).
2020-10-13 17:34:56 -07:00
Nathan Sweet
c7e3729546
[skeletonviewer] Better place for test code.
2020-08-13 11:49:16 +02:00
Nathan Sweet
83931434cc
[skeletonviewer] Don't apply hold previous to track 0 or to the first entry on a track.
2020-08-12 22:03:21 +02:00
Nathan Sweet
742d11f65f
[libgdx] SkeletonViewer, try to disable reflective access warning.
2020-05-02 17:42:18 +02:00
Nathan Sweet
3f3098902b
[libgdx] SkeletonViewer, even more sophisticated atlas file search.
2020-04-21 17:34:50 +02:00
Nathan Sweet
b0407a850c
Merge branch '3.8' into 3.9-beta
2020-04-19 16:46:41 +02:00
Nathan Sweet
30e7812d1f
[libgdx] SkeletonViewer, even better handling of atlas file look up.
2020-04-19 16:40:59 +02:00
Nathan Sweet
1896102d70
Merge branch '3.8' into 3.9-beta
...
# Conflicts:
# spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java
2020-04-19 15:33:59 +02:00
Nathan Sweet
02ecbae91c
[libgdx] SkeletonViewer, look harder for atlas using common Unity suffixes.
2020-04-14 18:33:01 +02:00
NathanSweet
5ed73c8a94
Use field for Skeleton Viewer version.
2020-02-24 00:47:19 +01:00
NathanSweet
cbfff6e9ba
Use libgdx Null annotation. Updated Eclipse project files.
2020-02-13 20:20:07 +01:00