Harald Csaszar
c5afe7be35
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
2023-08-02 18:11:51 +02:00
Harald Csaszar
ba99ddae07
[unity] Added Spine preferences parameter Timeline - Default Mix Duration.
2023-05-16 13:19:17 +02:00
Harald Csaszar
01b8c06800
[csharp] Code cleanup: replaced var with explicit type names.
2023-01-10 13:03:56 +01:00
Harald Csaszar
90c4569596
[unity] Updated license headers which were not yet up to date.
2022-08-18 11:58:51 +02:00
Harald Csaszar
3372ce0ba8
[unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062 .
2022-04-06 18:21:01 +02:00
Harald Csaszar
5bde0730d3
[unity] Timeline clips now offer an additional Alpha parameter for setting a custom constant mix alpha (as TrackEntry.Alpha).
2022-03-24 11:58:29 +01:00
Harald Csaszar
e160380d0e
[unity] Minor: made Timeline Track and Clip colors consistent.
2022-02-04 16:01:08 +01:00
Harald Csaszar
431910d660
[unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector.
2022-02-04 14:38:24 +01:00
Harald Csaszar
5937b3021b
[unity] Fixed Timeline clip not updating to the shown EaseIn & MixerBehaviour when inside Play mode. Added null check. Closes #1962 .
2021-10-11 18:25:22 +02:00
Harald Csaszar
38a42e41c6
[unity] Fixed Timeline clip EaseIn from empty animation or blank space. Closes #1961 .
2021-10-06 20:30:58 +02:00
Mario Zechner
d12b15ca8d
[csharp] Format all source code using formatters/.editorconfig
2021-08-18 18:59:53 +02:00
Harald Csaszar
32165703b9
[unity] Timeline: Fixed Inspector cutting off last three parameters. Updated documentation and package version for commit a7752095. See #1933 , see #1807 .
2021-08-03 19:45:43 +02:00
Harald Csaszar
a775209577
[unity] Timeline clip end behaviour made more consistent and configurable, mixes out to empty animation by default. Partially reverted b4fd09b6. See #1933 . Closes #1807 .
2021-08-03 18:29:53 +02:00
Harald Csaszar
b4fd09b690
[unity] Timeline now supports not pausing at track end via added Don't Pause on Stop parameter. Closes #1933 .
2021-07-30 19:45:16 +02:00
Harald Csaszar
96d1061374
[unity] Minor cosmetic and documentation update after pull request to not pause timeline on Director pause. See #1929 .
2021-07-22 17:53:37 +02:00
Vladislav Hristov
cd3d8e3359
[unity] Add option to not pause spine with timeline
...
There is already an option with hold the animation, but there is no
option to not pause the animation while the Timeline director is paused.
An example use-case where this option is important is when the timeline
is paused while waiting for an user input, but there is still a need to
play an idle loop animation on a spine skeleton.
2021-07-22 12:10:45 +03:00
Harald Csaszar
26b6d0816c
[unity] Timeline flip track now displays Flip X/Y in track editor instead of class name. Closes #1863 .
2021-03-19 18:18:01 +01:00
Harald Csaszar
1b8a378f4f
[unity] Timeline: Added SpineAnimationStateClip holdPrevious parameter. Closes #1775 .
2020-10-06 17:15:27 +02:00
Harald Csaszar
7611f551eb
[unity] Updated license headers at Timeline classes.
2020-07-23 16:29:41 +02:00
Harald Csaszar
8c009e2f56
[unity] Added Timeline support for SkeletonGraphic. Fixed multi-track Timeline preview when scrubbing in the Editor (note: requires ascending track ordering). Closes #1313 . Closes #1724 .
2020-07-23 16:28:37 +02:00
Harald Csaszar
dbdaafc6a0
[unity] Fixed Timeline SpineAnimationStateTrack not showing Track Index parameter in Inspector at older Unity versions. Closes #1558 .
2019-12-02 19:10:22 +01:00
Harald Csaszar
39773969b6
[unity] Fixed build error on Timeline UPM package and Unity 2018+ due to spine-timeline-editor.asmdef being included in normal build.
2019-10-15 14:25:40 +02:00
Harald Csaszar
2031fe14db
[unity] Fixed timeline editor asmdef file for newer unity versions. See commit e4fefcf. See #1262 .
2019-10-07 21:51:05 +02:00
Harald Csaszar
f0b25c8a86
[unity] Added multiple features to Timeline SpineAnimationStateClip such as playback speed, blending by overlap and synchronisation of MixDuration with blend duration. Adds preferences parameter "Use Blend Duration" which can be disabled to enable old behaviour. Fixes #1262 .
2019-10-03 15:31:47 +02:00
NathanSweet
842dffbd83
[all] Source clean up, formatting, and tabs for indentation.
2019-08-27 15:57:14 +02:00
Harald Csaszar
904b7ce40a
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00