badlogic
8131c27440
Fixes #1200 , spColor_setFromFloats clamps the values now.
2018-11-06 18:42:54 +01:00
badlogic
3a1aedc035
[c] Json parser was missing parsing of points in skins. See #1168
2018-09-05 15:22:08 +02:00
badlogic
a578be88e0
[cocos2dx][c] Fixed call to spVertexAttachment_computeWorldVertices, as well as count calcalculation.
2018-08-10 11:11:15 +02:00
badlogic
9a428a02b8
[c] Fixes #1148 , revert changes to spVertexAttachment_computeWorldVertices. Vertex size must be a multiple of 4, which explains why #1148 failed.
2018-08-09 14:59:09 +02:00
badlogic
e897dcafa5
[c] Closes #1148 , count in vertex attachment computation was wrong when stride was <> 2.
2018-07-19 16:53:59 +02:00
badlogic
681584056b
[runtimes] Back ported fix for #1119 to 3.6.
2018-06-08 13:40:38 +02:00
Ievgen Mukhin
cab8127626
[c] Optimized attachment lookup in skin. See #1117 . ( #1118 )
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* [c] Optimized attachment lookup in skin. See #1117 .
* [c] Optimized attachment lookup in skin. See #1117 . Changes according to suggestions in PR #1118 .
2018-06-07 16:43:41 +02:00
badlogic
1833f4211a
[c] Fixes completion event firing for 0 duration animations. See #1112 .
2018-05-16 11:40:30 +02:00
badlogic
fb2ce44723
[c] Fixed parsing of dark slot colors for binary files. See #1097
2018-04-12 10:31:38 +02:00
badlogic
0c02bace47
[c][ue4] Don't redefine DLLIMPORT/EXPORT on Android. See #1088
2018-03-20 15:04:19 +01:00
badlogic
095424ee98
[c] Fix for #1064 , delay was calculated incorrectly for non-loop previous track entries.
2018-01-12 11:16:35 +01:00
DemiDroL
33cd0a6a75
Dereferencing of the null pointer 'boneMap' fix ( #1048 )
2017-12-14 11:02:48 +01:00
badlogic
f40efe6066
Revert "fix warnings ( #1034 )"
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This reverts commit 5948e5a62f0d9fb5a526c200dc70a81d286b1e38.
2017-12-06 15:35:02 +01:00
Guto Maia
1132594797
fix comment: CPP comment not allowed in C90 ( #1042 )
2017-11-29 10:42:28 +01:00
minggo
5948e5a62f
fix warnings ( #1034 )
2017-11-21 11:17:39 +01:00
badlogic
fe26844e3e
[ue4] Forgot to commit new queue control functions. Closes #1038
2017-11-13 14:06:11 +01:00
badlogic
361378b275
[c] Error in color parsing, off-by-one resulting in invalid memory access. Closes #1031 . Thanks @minggo for the adress sanitizer hint.
2017-11-02 11:20:57 +01:00
badlogic
3006353c8c
[c] Fix handling of SP_MIX_POSE_CURRENT_LAYERED, closes #1028 .
2017-10-28 16:23:27 +02:00
badlogic
a8c5282653
[c] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
2017-10-28 09:43:26 +02:00
badlogic
299fa5dc8f
[c] Fix PathConstraint length spacing for zero length bones. See #1023 .
2017-10-20 11:18:52 +02:00
badlogic
14108679bb
[c] Added void* userData to spAnimationState to be consumed in callbacks. Closes
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#1017 .
2017-10-12 14:36:58 +02:00
badlogic
dc16e55647
[c] Fixed DeformTimeline, see #1016 .
2017-10-11 11:27:29 +02:00
badlogic
377aee58ec
[c] Replaced call to locale dependent strtof with customer float parser. Closes #1009
2017-10-10 12:42:03 +02:00
badlogic
3dbab2122d
[c] Fixed KMemory and test harness for GCC on Linux.
2017-10-06 15:22:49 +02:00
badlogic
d0cc44bfdb
Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch.
2017-10-04 15:08:22 +02:00
badlogic
947f055ab3
[c] New labeled goto convention.
2017-09-26 14:46:32 +02:00
badlogic
5030ef5582
[c] Fixed mistranslated labled goto. Closes #1000
2017-09-25 15:40:09 +02:00
badlogic
786f24c7dc
[ue4] Don't redefine SP_API in dll.h, seems UBT passes -werror,-wmacro-redefine to compiler by default. Closes #994
2017-09-15 11:00:28 +02:00
badlogic
a4a97969e8
[c] Listeners on spAnimationState and spTrackEntry will now also be called if a track entry gets disposed as part of disposing an spAnimationState.
2017-09-05 11:46:03 +02:00
badlogic
91d44b29fd
[c] Introduced SP_API macro so we can use __declspec on MSVC. [ue4] Clean-up, minor improvements.
2017-08-29 15:19:33 +02:00
badlogic
eca798931b
[runtimes] Closes #971
2017-08-24 11:34:00 +02:00
badlogic
3b618978e2
[c] Closes #959 , mistranslation of labeled goto from ref implementation.
2017-07-31 15:27:41 +02:00
badlogic
84fe30a2bf
[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
2017-07-31 11:29:03 +02:00
badlogic
1013e31268
[c] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
2017-07-19 13:58:13 +02:00
badlogic
0227513188
[c] Functions in extension.h are now prefixed with _sp to avoid name collisions with other libraries
2017-07-19 10:32:13 +02:00
badlogic
dfb8861de4
Updated supported versions in README.md
2017-07-12 11:25:54 +02:00
badlogic
3be988e12f
Updated READMEs to point to correct zips
2017-07-12 11:20:55 +02:00
badlogic
8b14b18fda
[c] Ported fix for DeformTimeline, see #932
2017-07-04 10:33:16 +02:00
badlogic
c6fefe8fa0
[c][lua][as3][ts] Don't use DIP_MIX across tracks. Closes #931
2017-06-27 16:15:23 +02:00
badlogic
7488383b15
[cocos2dx] Added support for vertex effects. See #898
2017-06-26 15:00:59 +02:00
badlogic
65d1f51acc
[c][sfml] Added spVertexEffect, and some math utilities. Fixed unit tests.
2017-06-26 14:00:00 +02:00
badlogic
c614de0946
[c] Initializing bone transforms to identity on creation. Closes #924 .
2017-06-22 20:44:14 +02:00
badlogic
9f569fef3b
[c] Fixed sorting of path constraints when slot attachment is null.
2017-06-19 17:41:08 +02:00
badlogic
2a37edd8a6
[c] Fixed parsing of ClippingAttachments with bone weights in SkeletonJson
2017-06-19 17:38:36 +02:00
badlogic
1772e32a6c
[c] Ported changes to Animation/Timeline.
2017-06-14 13:02:59 +02:00
badlogic
4735f3e118
[c] Preparation work for animation/timeline changes.
2017-06-13 00:53:00 +02:00
badlogic
63459d8531
[c] Fixed deform timelines not mixing from/to setup pose. #920
2017-06-04 11:05:07 +02:00
badlogic
061d0d26b2
[c] AnimationState#apply returns boolean indicating if any timeline was applied. #919
2017-06-04 10:59:02 +02:00
badlogic
928f4b8e14
[c] Incorrect deallocation order, closes #913
2017-05-29 11:45:19 +02:00
NathanSweet
d7c9feb0b5
[libgdx, c] Avoid relying on NaN behavior.
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#903
2017-05-24 17:14:33 +02:00