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1.6.13
1.7.08
2.0.18
2.1.08
2.1.25
3.1.07
3.4.02
3.5.35
3.5.51
3.6.32
3.6.39
3.6.53
3.7.83
3.7.94
3.8.95
4.0.02.1
4.0.31
4.0.64
4.1.00
spine-libgdx-3.5.51.1
spine-libgdx-3.6.34.0
spine-libgdx-3.6.51.1
spine-libgdx-3.6.52.1
spine-libgdx-3.6.53.1
spine-libgdx-3.7.0.1
spine-libgdx-3.7.83.1
spine-libgdx-3.7.94.1
spine-libgdx-3.8.55.1
spine-libgdx-3.8.99.1
spine-libgdx-4.0.18.1
spine-libgdx-4.1.0
spine-libgdx-4.2.0
spine-libgdx-4.2.1
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1.6.13
1.7.08
2.0.18
2.1.08
2.1.25
3.1.07
3.4.02
3.5.35
3.5.51
3.6.32
3.6.39
3.6.53
3.7.83
3.7.94
3.8.95
4.0.02.1
4.0.31
4.0.64
4.1.00
spine-libgdx-3.5.51.1
spine-libgdx-3.6.34.0
spine-libgdx-3.6.51.1
spine-libgdx-3.6.52.1
spine-libgdx-3.6.53.1
spine-libgdx-3.7.0.1
spine-libgdx-3.7.83.1
spine-libgdx-3.7.94.1
spine-libgdx-3.8.55.1
spine-libgdx-3.8.99.1
spine-libgdx-4.0.18.1
spine-libgdx-4.1.0
spine-libgdx-4.2.0
spine-libgdx-4.2.1
-
81a9c60b20
Added debug rendering. Thanks to Stefan Nguyen @ Vinova Pte Ltd! http://www.vinova.sg
NathanSweet
2013-03-25 13:34:38 +01:00 -
42d072ae8d
Simplified Timeline interface.
NathanSweet
2013-03-25 12:33:45 +01:00 -
75fc36eab6
Simplified all loading methods to take path, stream, or pointers.
NathanSweet
2013-03-25 12:26:30 +01:00 -
6e7e8c5512
Changed Atlas constructor to take a path.
NathanSweet
2013-03-25 12:12:04 +01:00 -
510849c609
support multiple-resolutions
Stefan Nguyen
2013-03-25 15:58:28 +07:00 -
ee25feffbe
reorganize structure to match cocos2d-x multi-platform style; create a working iOS example
Stefan Nguyen
2013-03-25 14:36:39 +07:00 -
6addb86a40
Changed file loading to use cocos2d-x API.
NathanSweet
2013-03-24 22:38:15 +01:00 -
17394e1851
cocos2d-x runtime!
NathanSweet
2013-03-22 16:18:18 +01:00 -
3aab744395
Utility methods to read from file and other minor improvements.
NathanSweet
2013-03-22 16:18:03 +01:00 -
6899b5249c
Added AnimationState. Fixed bug with keeping attachments visisble when setting new skin. Clean up. Always more clean up can be done, freaking C++...
NathanSweet
2013-03-22 14:22:35 +01:00 -
b075838c9e
Removed sysout
NathanSweet
2013-03-22 12:57:23 +01:00 -
159d076f79
Names for animation and skeleton.
NathanSweet
2013-03-22 12:57:03 +01:00 -
d07321c9e7
Javadocs
NathanSweet
2013-03-22 12:41:57 +01:00 -
6e0e420e0a
Javadoc
NathanSweet
2013-03-22 12:23:50 +01:00 -
a2f6e5006d
AnimationStateTest
NathanSweet
2013-03-22 12:22:41 +01:00 -
d6e7ae7a4a
Fixed test files.
NathanSweet
2013-03-22 12:13:34 +01:00 -
760319990f
Fixed region sequence for libgdx.
NathanSweet
2013-03-21 14:57:30 +01:00 -
75b4c014c4
fixed a bug when draw spine node.
wu shengjin
2013-03-21 17:20:29 +08:00 -
c309f3151e
fixed a bug
wu shengjin
2013-03-21 11:57:06 +08:00 -
0c2e2b1d3e
Refactored spine-corona to use an attachment loader like the other runtimes. This is more flexible than the old attachment resolver.
NathanSweet
2013-03-20 15:44:05 +01:00 -
462faef9aa
Fixed Lua license headers (oops).
NathanSweet
2013-03-20 15:22:07 +01:00 -
9d8791385e
Fixed Lua license headers (oops).
NathanSweet
2013-03-20 15:21:40 +01:00 -
6e9bcfd1d5
License headers for source files.
NathanSweet
2013-03-20 14:58:59 +01:00 -
a6a7200097
includes -> include
NathanSweet
2013-03-20 14:22:16 +01:00 -
d3949288f8
Separated SFML from spine-cpp.
NathanSweet
2013-03-20 14:08:54 +01:00 -
1b880f0d4f
add more feature and fixed some bugs.
wu shengjin
2013-03-19 16:36:23 +08:00 -
97974cfbe1
Fixed issue #16.
NathanSweet
2013-03-19 00:19:00 +01:00 -
0812aaa091
Cleanup, javadocs.
NathanSweet
2013-03-18 15:43:12 +01:00 -
6d329a1196
Merge pull request #14 from Disk1of5/master
Nathan Sweet
2013-03-18 07:35:14 -07:00 -
a8030588f8
reset pose when switch animation
wu shengjin
2013-03-18 17:49:01 +08:00 -
fb671c3ce9
port spine-sfml to cocos2dx
wu shengjin
2013-03-18 11:32:04 +08:00 -
8cb649781a
Merge 827cb592c95e2fbc3fbfe02d35f12cca744b5635 into 60d70e3a87dd6ae316e9d204c37c07be1c085184
Disk1of5
2013-03-15 11:03:44 -07:00 -
827cb592c9
**Updated AnimationStatesTest.Java to match the LwjglApplication launcher of the other examples. -Disk1of5
Disk1of5
2013-03-15 12:02:15 -06:00 -
60d70e3a87
Renamed project to spine-cpp.
NathanSweet
2013-03-15 18:58:56 +01:00 -
3da5dcef69
Merge remote-tracking branch 'upstream/master'
Disk1of5
2013-03-15 11:58:48 -06:00 -
1c2554c178
Added: *AnimationState.java *AnimationStateTest.java
Disk1of5
2013-03-14 22:32:25 -06:00 -
3bacf2a9e4
setToBindPose for new slots.
NathanSweet
2013-03-15 02:36:38 +01:00 -
43018798ab
Look in skin before default skin.
NathanSweet
2013-03-15 02:25:15 +01:00 -
5fdcfaca2e
Added fields to timeline classes, issue #8.
NathanSweet
2013-03-15 02:16:41 +01:00 -
a1ad55f8a1
Documented memory ownership. Clean up and minor improvements.
NathanSweet
2013-03-15 01:41:24 +01:00 -
a347994c52
Merge remote-tracking branch 'origin/master'
NathanSweet
2013-03-14 23:00:08 +01:00 -
3dc750be8d
We'll stay with LWJGL backend for the examples.
NathanSweet
2013-03-14 22:59:55 +01:00 -
179e47f41d
Merge pull request #9 from victorsavu3/master
Nathan Sweet
2013-03-14 14:57:18 -07:00 -
82a030cd95
Merge b0f8468ddc2e88f3fdb3858abb37818ff158b38f into 695db31d714fe155e8625c4c2d82218b2f008dd7
Victor Savu Gabriel
2013-03-12 15:40:31 -07:00 -
b0f8468ddc
initialize variable
Victor Savu
2013-03-04 21:00:17 +02:00 -
c93bb14708
free the texture when we are done with it
Victor Savu
2013-03-04 20:51:47 +02:00 -
67aa830511
fix use after free
Victor Savu
2013-03-04 20:43:33 +02:00 -
f77459983f
use the states provided
Victor Savu
2013-03-04 18:54:05 +02:00 -
695db31d71
libgdx runtime, attachment loader instead of resolver. Other minor fixes.
NathanSweet
2013-03-12 23:20:21 +01:00 -
da7f88400e
Merge pull request #6 from seoushi/master
Nathan Sweet
2013-02-26 18:32:40 -08:00 -
1333ec7f49
Merge 4e61263551fb8ce38a40ec8a07ce78674c0921c3 into 0833be847ed4ea458ee4dcc8c2950cd1f70d7953
Sean Chapel
2013-02-26 11:15:18 -08:00 -
4e61263551
Fixes issue with visual studio not defining M_PI in math.h. Fixed all compiler warnings.
Sean Chapel
2013-02-26 11:03:11 -08:00 -
0833be847e
Merge pull request #2 from damucz/master
Nathan Sweet
2013-02-24 10:09:47 -08:00 -
3a22885a48
Merge 325d3265b9bbec46f71a0082e1d45ae0ddfc1f99 into 31b07f8625b2af21e2febba950ea99612b1ba0c2
damucz
2013-02-23 14:27:38 -08:00 -
325d3265b9
memory leaks
damucz
2013-02-23 23:18:37 +01:00 -
31b07f8625
Clean up
NathanSweet
2013-02-22 23:37:36 +01:00 -
6710c1e9c9
cpp, loading, applying and animating with SFML is working.
NathanSweet
2013-02-22 20:04:32 +01:00 -
268933242f
cpp, skeleton loading and rendering with SFML.
NathanSweet
2013-02-22 14:52:25 +01:00 -
5efed09862
Texture atlas data loader, libgdx format.
NathanSweet
2013-02-22 03:08:06 +01:00 -
1f8620f191
Readme
NathanSweet
2013-02-21 01:49:57 +01:00 -
6887e51457
Clean up
NathanSweet
2013-02-21 01:46:56 +01:00 -
03a64be6ef
Initial C++ generic runtime.
NathanSweet
2013-02-20 01:25:52 +01:00 -
2c78e22855
Initial libgdx runtime.
NathanSweet
2013-02-20 01:15:31 +01:00 -
e2120ca07b
Initial Corona runtime.
NathanSweet
2013-02-20 01:13:59 +01:00