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16 lines
497 B
Markdown
16 lines
497 B
Markdown
# 4.2.5
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* Implemented batching of render commands, reducing the number of draw calls. 60/120fps for 100 Spineboys on all platforms.
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# 0.0.4
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* Clean-up `fromAsset()` factory methods so the atlas comes before skeleton data file name.
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* Rename `Vector2` to `Vec2`.
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* Make the bundle configurable in `SpineWidget.asset()`.
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# 0.0.3
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* Lower macOS deployment target to 10.11.
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# 0.0.2
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* Fix package name in build system `spine_flutter` > `esotericsoftware_spine_flutter`.
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# 0.0.1
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Initial test release. |