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spine-runtimes/spine-libgdx/spine-libgdx-tests/src/com/esotericsoftware/spine
History
NathanSweet 088a870463 [libgdx] Return true from AnimationState#apply if any animation was applied.
Makes it easier to know when you don't need to call updateWorldTransform.
2017-06-01 21:14:34 +02:00
..
AnimationStateTests.java
Support for multiple mixing without dipping.
2017-05-16 04:35:54 +02:00
AttachmentTimelineTests.java
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
BonePlotting.java
Added WIP stencil-based clipping attachment.
2017-03-25 11:04:17 +09:00
Box2DExample.java
[libgdx] Fixed Box2D test, offset bounding boxes by skeleton x/y
2017-04-11 12:25:09 +02:00
EventTimelineTests.java
Updated to v3.5 (merge dev branch).
2016-11-15 23:10:23 +01:00
MixTest.java
Updated to v3.5 (merge dev branch).
2016-11-15 23:10:23 +01:00
NormalMapTest.java
Updated to v3.5 (merge dev branch).
2016-11-15 23:10:23 +01:00
SimpleTest1.java
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
SimpleTest2.java
[libgdx] Return true from AnimationState#apply if any animation was applied.
2017-06-01 21:14:34 +02:00
SimpleTest3.java
[libgdx] Return true from AnimationState#apply if any animation was applied.
2017-06-01 21:14:34 +02:00
SkeletonAttachmentTest.java
Refactored skeleton renderer, added two color tint polygon renderer.
2016-11-28 00:41:41 +01:00
VertexEffectTest.java
[libgdx] Added vertex effects.
2017-05-27 17:43:18 +02:00
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