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spine-runtimes/spine-godot/build
History
Mario Zechner c6495719ca [c][cpp][flutter][ios] Make attachment in Skin.setAttachment optional
2025-09-23 17:07:03 +02:00
..
4.3-stable
[godot] Nuclear option, diffs don't apply on Windows runner...
2024-11-25 17:06:06 +01:00
build-extension.sh
[godot] Fix various issues with GDExtension on Apple platforms
2025-02-27 00:14:00 +01:00
build-templates-v4.sh
[godot] Another fix for the template build script. See #2657
2024-10-23 12:03:08 +02:00
build-templates.sh
[godot] Updates scripts to handle spaces in file paths (#2244).
2023-04-25 13:35:06 -04:00
build-v4.sh
[godot] Do not generate vsproj
2024-05-10 13:58:57 +02:00
build.sh
[godot] Attempt to fix Windows build on GitHub.
2024-05-22 15:55:15 +02:00
custom.py
…
debug.plist
[godot] Closes #2516, memdelete instead of memfree on Control
2024-05-03 12:44:30 +02:00
generate-compile-commands.sh
[c][cpp][flutter][ios] Make attachment in Skin.setAttachment optional
2025-09-23 17:07:03 +02:00
install-macos-vulkan-sdk.sh
[godot] Fix VulkanSDK version for now.
2023-09-20 16:11:48 +02:00
pack-template.sh
[godot] Add build/pack-template.sh to zip up the template files for development.
2023-07-14 15:11:16 +02:00
setup-extension.sh
[godot] Fix build for new spine-cpp structure
2025-09-15 18:04:30 +02:00
setup.sh
[c][cpp][flutter][ios] Make attachment in Skin.setAttachment optional
2025-09-23 17:07:03 +02:00
sign.sh
[godot] Closes #2516, memdelete instead of memfree on Control
2024-05-03 12:44:30 +02:00
sources.lst
…
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