Thor Brigsted
d45f396ebf
Revert "Improved zoom with the help of Jeroenimoo0's PR"
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This commit caused issues with the selection box
2019-08-04 22:41:38 +02:00
Thor Brigsted
ba48e32a22
Moved RerouteReference to own script
2019-08-04 22:25:51 +02:00
Thor Brigsted
8e0bd964ad
Fixed #107 - OnValidate
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OnValidate is now called on rename as well.
Removed outdated OnValidate fix. It probably never worked anyway.
2019-07-01 09:58:47 +02:00
Thor Brigsted
d0e1cd5d66
Fixed #144 - Added virtual GetPortTooltip in NodeGraphEditor
2019-06-29 16:56:50 +02:00
Adsitoz
3ba0b13c77
Zoom System Fixes ( #155 )
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- Due to the OnGUI method being called last to draw over everything else in the window, the GUI.Group being created in the new zoom system was also moving around the GUI elements created in the NodeGraphEditor OnGUI method.
2019-06-18 11:34:23 +02:00
Michael Wigley
8b0eb6bb60
#144 Added option to disable tooltips
2019-06-08 21:01:45 +02:00
Thor Brigsted
53f85a5d22
Improved zoom with the help of Jeroenimoo0's PR
2019-06-08 14:25:07 +02:00
Thor Brigsted
91151b327a
Bugfix: Calling base.OnBodyGUI after drawing ports would make noodles disappear
2019-05-09 00:02:58 +02:00
Thor Brigsted
4cf7113740
Improved noodle tangents ( #136 )
2019-04-14 19:01:26 +02:00
Thor Brigsted
8adc4fd459
Fixed #128 , #127 , #64 - Added NodeEditorBase.OnCreate, OnGraphEditor.OnOpen, and NodeEditorBase.window
2019-04-06 13:27:44 +02:00
Thor Brigsted
f6e0e3bc4d
Added NodeGraphEditor.GetPortColor
2019-04-03 21:50:29 +02:00
Thor Brigsted
57d3a03a91
Removed GetHashCode override.
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This should improve performance, but has previously caused a slew of bugs.
Bugtest thoroughly before merging
2019-02-16 12:21:21 +01:00
Thor Brigsted
5b11e81027
Move context menu functions around to allow more customization ( #87 )
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Moved NodeEditorWindow.ShowNodeContextMenu to NodeEditor.AddContextMenuItems
Moved NodeEditorWindow.ShowGraphContextMenu to NodeGraphEditor.AddContextMenuItems
Moved NodeEditorWindow.CreateNode to NodeGraphEditor.CreateNode
2018-12-15 12:40:16 +01:00
Simon Rodriguez
6c1af6f4cd
Fix/error on duplicate ( #82 )
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* Pressing CTRL+D (duplicate) threw editorgui exception "Getting control 0s position in a group with only 3 controls when doing ValidateCommand".
comparing to https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/SceneHierarchyWindow.cs : row 211, the proper use of the event was not made.
also fixed spelling of Dublicate to Duplicate.
* Braces on wrong lines.
* Something got wrong with the comments.
2018-12-10 23:33:25 +01:00
Thor Brigsted
6979333eb1
Added [NodeEnum] which fixes enum positions.
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#28
2018-11-11 22:39:32 +01:00
Thor Brigsted
e9c6b6f221
Removed middleman function
2018-10-27 19:57:13 +02:00
Thor Brigsted
16992c3972
Added NodeEditor.GetBodyStyle, allowing per-node body styles
2018-10-27 18:41:13 +02:00
Thor Brigsted
f5856f7911
Fixed #66 Minor bug with noodle
2018-10-06 01:34:34 +02:00
Thor Brigsted
ff97cc4494
Switched Dict.ContainsKey out with Dict.TryGetValue for performance gain.
2018-09-09 18:25:41 +02:00
-rava
2f4ef6f5c3
Modify node culling to use node dimensions directly instead of (slowly) fetching NodeEditor first.
2018-08-30 05:05:43 +03:00
Thor Brigsted
a71cf4961d
Small performance improvement. Nodes are now automatically marked dirty when changed.
2018-06-24 17:43:07 +02:00
Thor Brigsted
9c6fb74064
Fixed automatic caching and drawing noodles when intentionally hiding ports
2018-06-14 22:56:14 +02:00
Thor Brigsted
704730e59d
Minor corrections
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Instance ports now show value for tooltip
Edited comment
2018-06-10 21:17:17 +02:00
Thor Brigsted
3f405e318a
Remove console spam
2018-05-23 10:58:36 +02:00
Thor Brigsted
f04629a120
Added experimental node culling for performance boost
2018-05-22 16:25:21 +02:00
Thor Brigsted
61ca00ce31
Renamed GetNodePath to GetNodeMenuName (consistency)
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Empty menuNames now skips, just like null does
2018-05-13 12:18:16 +02:00
Thor Brigsted
75795c59b0
Added F2 to rename hotkey (return on mac)
2018-04-18 12:57:12 +02:00
Thor Brigsted
2582d5aaf3
Added option to disable autosave in preferences
2018-04-13 10:46:51 +02:00
Thor Brigsted
9f09452b43
Improved reroute point size, rendering, and enabled deletion of selected points
2018-04-12 09:27:50 +02:00
Thor Brigsted
bab898e489
Exposed virtual OnGUI() and 'position' for graph editors
2018-04-10 22:59:32 +02:00
Thor Brigsted
19e244212c
Added NodeRename #11
2018-04-05 20:59:50 +02:00
Thor Brigsted
3e68635735
Finished Reroutes
2018-04-01 21:42:44 +02:00
Thor Brigsted
34e195e33d
Visual representation in DrawConnections
2018-04-01 02:15:47 +02:00
Thor Brigsted
941189a4d6
Started work on Reroute nodes
2018-03-31 19:01:36 +02:00
Thor Brigsted
1fff90cbf2
Added 'Clear Connections' right-click option for NodePorts
2018-03-28 00:55:53 +02:00
Thor Brigsted
219c93557d
Tooltip now shows value from GetValue instead of field variable
2018-03-22 23:25:51 +01:00
Thor Brigsted
63b51aaa10
Added more preferences control
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Preferences can now be saved with a custom key, and custom default settings can be specified.
Other changes:
XNodeInternal renamed to XNodeEditor.Internal
NodeEditorWindow.graphEditor exposed as public
2018-01-30 12:27:17 +01:00
Thor Brigsted
ae2b8f1d38
Added noodle settings
2018-01-27 00:43:24 +01:00
Thor Brigsted
cf348d495b
Fixed issue #15
2018-01-25 16:28:16 +01:00
Thor Brigsted
6758a1a7c4
Fixed box selection not working correctly when zoomed
2018-01-25 12:42:35 +01:00
Thor Brigsted
14c4d0b691
Added color settings for selection outlines
2018-01-25 10:43:03 +01:00
Thor Brigsted
d871b7bec4
Added node box selection
2018-01-24 12:23:12 +01:00
Thor Brigsted
5d113de554
Added multinode selection
2018-01-22 18:06:50 +01:00
Thor Kramer Brigsted
6e649dcc24
Automatically relink renamed Node scripts
2018-01-08 14:34:54 +01:00
Thor
66de07e1a7
More strongly typed namespaces to prevent import conflicts
2017-12-18 10:37:02 +01:00
Thor Brigsted
d7e133a822
Defined namespaces across all scripts prevent conflicts.
2017-12-02 09:56:41 +01:00
Thor Kramer Brigsted
aabd2e4145
Added NodeGraphEditor.GetTypeColor for custom node-graph specific type colors
2017-11-28 10:49:24 +01:00
Thor Kramer Brigsted
9e68617cb8
Added NodeGraphEditor.GetNodePath
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You now have more control over which nodes get displayed in the context menu, and how they are displayed
2017-11-28 10:17:21 +01:00
Thor Kramer Brigsted
869bd6a76d
Reordered node context menu
2017-11-28 09:41:38 +01:00
Thor Kramer Brigsted
d1d2f9766c
Added null check
2017-11-27 09:46:14 +01:00