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mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 17:26:02 +08:00
Team 3623aa6d71
Fix destroying assets error
Destroying assets is not permitted to avoid data loss.
If you really want to remove an asset use DestroyImmediate (theObject, true);
UnityEngine.Object:Destroy (UnityEngine.Object)
XNode.NodeGraph:Clear () (at Assets/Scripts/xNode-1.8.0/Scripts/NodeGraph.cs:51)
XNode.NodeGraph:OnDestroy () (at Assets/Scripts/xNode-1.8.0/Scripts/NodeGraph.cs:83)

This can be caused by destroying instantiated NodeGraph.
Fixed by instantiating nodes in Awake.
2021-11-24 01:02:01 +02:00
..
2017-09-15 00:46:21 +02:00
2017-09-15 00:46:21 +02:00
2021-05-04 08:38:25 +02:00
2021-11-24 01:02:01 +02:00
2017-09-15 15:56:17 +02:00
2021-02-05 13:33:33 +01:00
2017-09-19 00:15:17 +02:00