1
0
mirror of https://github.com/Siccity/xNode.git synced 2025-12-21 01:36:03 +08:00
Thor Brigsted 9e7e7c4c9b UPGRADE NOTICE: Removed Init. Use OnEnable instead
OnEnable is a built-in event in Unity, and as such you don't need to override anything.
Simply replace 'protected override void Init()' with 'private void OnEnable()'.
You can use any access modifier.
2019-05-07 17:02:25 +02:00
..
2017-09-15 00:46:21 +02:00
2017-09-15 00:46:21 +02:00
2017-09-15 15:56:17 +02:00
2017-09-19 00:15:17 +02:00