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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2025-12-21 01:36:05 +08:00

31 Commits

Author SHA1 Message Date
Demigiant
1a07416065 [Utility Panel] DOTween will now correctly recognize also new free version of TextMesh Pro 2017-03-07 11:36:52 +01:00
Demigiant
37fef411db [bugfix] Fix for DOBlendableRotateBy/DOBlendableLocalRotateBy working as absolute instead of relative rotations 2017-02-09 11:11:47 +01:00
Demigiant
bcebcb0c8f [bugfix] Fixed issue where playing backwards a tween that was complete caused errors in case the first update timeStep completely rewinded it 2017-01-13 18:02:29 +01:00
Demigiant
94c2faae8f Added "alsoCheckIfIsPlaying" parameter to DOTween.IsTweening 2016-12-07 16:52:13 +01:00
Demigiant
1b2b216948 [bugfix] Slightly modified and implemented Andrey Timofeev's fix for new IndexOutOfRangeException 2016-10-26 13:17:08 +02:00
Demigiant
85b2efd056 [minor] 2016-10-26 11:33:05 +02:00
Demigiant
c7d916ef53 Fixed OnWaypointChange sometimes not working correctly between the last waypoint and the previous one 2016-10-12 16:49:49 +02:00
Demigiant
64763e124e Moved Utility Panel menu inside Tools/Demigiant 2016-08-02 12:15:14 +02:00
Demigiant
c09e45a09d - minor 2016-05-30 13:36:49 +02:00
Demigiant
49678b434c Fixed decreasing uint tweens not working correctly 2016-05-30 13:19:23 +02:00
Demigiant
f3a549436b Hyper-compatible version fix which allows Color32 to work correctly
+ Fix to ScrollRect.DONormalizedPos not working correctly with hyper-compatible mode
2016-03-12 15:42:09 +01:00
Demigiant
9fb0daae6d DOTweenInspector > Added Play/Pause/Kill All buttons 2016-03-06 13:39:11 +01:00
Demigiant
299ad82622 Fixed OnWaypointChange being called only once even if multiple waypoints went through since the last update 2016-02-05 13:33:42 +01:00
Demigiant
85d2e96502 Fix for Flash ease not appearing fluid when moving slowly 2015-12-08 12:37:59 +01:00
Demigiant
c3c28dd915 Fix for last nested OnComplete not being called in case of very short Sequences 2015-12-08 11:58:37 +01:00
Demigiant
bcd700d6fb Added buttons on DOTween's Inspector to eventually show even more options about playing/paused tweens 2015-11-20 22:06:50 +01:00
Demigiant
8ad4d4d10c Added Material operation shortcuts (DOKill etc) 2015-08-31 10:49:55 +02:00
Demigiant
599398b1ce Fixed OnPlay not being called on Restart 2015-08-08 23:10:03 +02:00
Demigiant
6eeb59473b Fixed Sequence.Join not working with Insert methods (bug introduced in latest version) 2015-07-30 13:42:28 +02:00
Daniele Giardini
78356c2c89 Optimized DOJump methods (now they work with SetDelay and OnUpdate) 2015-07-08 12:05:50 +02:00
Daniele Giardini
8b77246cfc SetRelative now works with Sequences too (sets all nested tweens as relative) 2015-06-11 21:20:55 +02:00
Daniele Giardini
c6d84ccfda Fixed tweens not working correctly if Fixed UpdateType was set as default from DOTween's Utility Panel 2015-06-09 20:10:27 +02:00
Daniele Giardini
bfe4a350a0 Added SmoothRewind/SmoothRewindAll/DOSmoothRewind control methods 2015-06-02 19:27:42 +02:00
Daniele Giardini
7545637cca Content update 2015-05-29 11:16:30 +02:00
Daniele Giardini
c82c606db2 Extra tests for Win8.1 2015-04-13 14:01:16 +02:00
Daniele Giardini
36a47e9c7f Fixed bug where Sequences using LoopType.Restart were not firing callbacks at 0 time after the first loop cycle 2015-04-06 11:41:21 +02:00
Daniele Giardini
4d4c89fe19 Fixed Kill(true) not killing infinitely looping tweens 2015-03-25 17:45:23 +01:00
Daniele Giardini
12668ae9cd Fixed sequence.Complete not completing nested tweens 2015-03-25 16:24:39 +01:00
Daniele Giardini
ec1756130a - Fixed issues with looping tweens and super-tiny durations
- Allowed DOVirtual.DelayedCall to be set in a loop
2015-03-25 10:32:36 +01:00
Daniele Giardini
0fc3e3f197 Added more GUI Utils used by DOTween Editors 2015-03-22 12:40:26 +01:00
Daniele Giardini
f6f53fbe4c First GIT layout after moving away from Google Code 2015-03-18 19:30:48 +01:00