60 Commits

Author SHA1 Message Date
Mario Zechner
1c150203ab [godot] Fixes for latest 4.0 commits, automatically install MoltenVK on macOS via setup.sh 2022-07-29 14:57:56 +02:00
Mario Zechner
72c547bd01 [godot] Closes #2117, setting meshes of inactive slots invisible breaks draw order.
Since we clear the mesh instances, we can refrain from setting them invisible.
2022-07-26 10:06:05 +02:00
Mario Zechner
ec034a0654 [godot] Closes #2125, fix help menu 2022-07-25 16:15:26 +02:00
Mario Zechner
c0ec155716 [godot] Add SpineObjectWrapper docs. 2022-07-25 15:48:42 +02:00
Mario Zechner
0860331e99 [cpp] Format fixes. 2022-07-25 15:21:38 +02:00
Mario Zechner
3e1b2b10cb [godot] Added single skin previewing for SpineSprite in editor. 2022-07-25 15:16:19 +02:00
Mario Zechner
60922f90b0 [godot] Experimental support for blend trees for SpineAnimationTrack
Check the "blend tree mode" checkbox on the SpineAnimationTrack
2022-07-20 18:26:34 +02:00
Mario Zechner
6f2519b2bb [godot] Don't bail out if a player is found by SpineAnimationTrack 2022-07-20 17:35:09 +02:00
Mario Zechner
25c57766e8 [godot] Closes #2121, SpineAnimationTrack not creating AnimationPlayer. 2022-07-20 17:25:51 +02:00
Mario Zechner
68b59271bb [godot] Backport to 4.1 2022-07-18 10:27:42 +02:00