badlogic
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bcab346cde
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[as3] Port of mesh whitespaces stripping. See #1232.
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2018-12-22 14:57:16 +01:00 |
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badlogic
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9f8003a3b6
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[as3] Fix path constraint for when path length is NaN. See #1230.
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2018-12-17 15:23:24 +01:00 |
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badlogic
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1a50622fc5
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[as3] Allow negative scale and shear mix in transform constraint. See #1227.
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2018-12-13 18:04:20 +01:00 |
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badlogic
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fe9f689beb
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[as3] Ported fix for #1224, disable inherit scale.
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2018-12-10 15:16:36 +01:00 |
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badlogic
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ea4685be8b
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[as3] Clipping fix, see #1219
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2018-12-05 16:27:20 +01:00 |
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badlogic
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54c6aacaa2
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[as3] Ported attachment timeline threshold and draw order fix. See #1204.
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2018-12-05 11:43:58 +01:00 |
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badlogic
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7a803f8b1b
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Updated example project exports.
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2018-12-03 17:12:03 +01:00 |
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badlogic
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238523d0fc
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Updated assets in all runtime example projects except Unity and UE4.
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2018-11-19 13:28:58 +01:00 |
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badlogic
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c95af40579
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Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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2018-11-15 10:58:30 +01:00 |
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badlogic
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e4ab2c63f3
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[c][cpp][csharp][lua][ts][as3] worldToLocalRotation and localToWorldRotation take shear into account. Fixes #1199.
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2018-10-30 17:11:23 +01:00 |
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badlogic
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545ac276a0
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[as3] Ported new fix for 0 timeScale not returning to setup pose. See #1194.
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2018-10-30 16:31:00 +01:00 |
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badlogic
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2cebd72f21
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[as3] Port of fix for tangents at position 0 in PathConstraint. See #1198.
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2018-10-26 17:36:08 +02:00 |
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badlogic
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ed7b4eaaea
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[as3] Ported 0 timeScale fix, see #1194.
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2018-10-15 16:51:15 +02:00 |
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badlogic
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018d3a9e3d
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[as3] Ported holdPrevious in AnimationState. See #1169.
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2018-09-10 16:16:25 +02:00 |
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badlogic
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e496bdd6c1
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[as3] Added event volume and balance, see #1171.
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2018-09-06 15:43:55 +02:00 |
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badlogic
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a4584a1a1c
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[ts] Added event volume and balance, see #1171.
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2018-09-06 14:45:55 +02:00 |
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badlogic
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74734bc542
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[runtimes] Re-exported samples with 3.7.
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2018-09-03 15:16:20 +02:00 |
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badlogic
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057d81799b
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[as3] Ported addition of uniform/compressed IK and rotation fix. See #1163.
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2018-09-03 15:01:13 +02:00 |
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badlogic
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4b66fffcd7
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[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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2018-08-14 14:30:11 +02:00 |
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Mario Zechner
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8621472bb4
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[as3] Ported stretchy IK. See #1142.
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2018-08-06 16:08:47 +02:00 |
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Mario Zechner
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cdc2d5bc88
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[ts] Ported stretchy IK. See #1142.
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2018-08-06 15:09:08 +02:00 |
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Mario Zechner
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ac7fe7ca80
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Updated examples to 3.7, including stretchy ik.
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2018-08-03 14:57:10 +02:00 |
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Mario Zechner
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6b56eb0d95
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[as3][starling] Updated to Player version 30.0.
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2018-08-01 16:30:13 +02:00 |
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badlogic
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fb67ada3d8
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[as3] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-24 14:39:54 +02:00 |
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badlogic
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046c9b871a
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Merge branch '3.6' into 3.7-beta
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2018-06-28 11:15:54 +02:00 |
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aram-ahak
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b0aedb0aac
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Fixed illogical comparison warning (#1128)
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2018-06-28 10:15:28 +02:00 |
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badlogic
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e406c140be
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Merge branch '3.6' into 3.7-beta
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2018-06-08 13:43:58 +02:00 |
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badlogic
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681584056b
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[runtimes] Back ported fix for #1119 to 3.6.
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2018-06-08 13:40:38 +02:00 |
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badlogic
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0f219a2eb0
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[as3] Ported fix for #1119
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2018-06-07 16:56:07 +02:00 |
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badlogic
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eb69071a0a
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Merge branch '3.6' into 3.7-beta
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2018-05-16 11:46:01 +02:00 |
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badlogic
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3d8e55d909
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[as3] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:31:46 +02:00 |
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badlogic
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7da4a9e63c
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[as3] port of PathConstraint changes, see #1109.
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2018-05-04 14:25:33 +02:00 |
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badlogic
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4981aa69b9
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[as3] Port fix to AnimationState, see #1092
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2018-03-28 14:05:06 +02:00 |
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badlogic
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713f43a247
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Merge branch '3.6' into 3.7-beta
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2018-01-24 14:30:47 +01:00 |
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badlogic
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16d799002d
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[as3] Fixed sorting of path constraint attachments. Closes #1069.
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2018-01-24 14:29:40 +01:00 |
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badlogic
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6a556de014
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[as3] Ported additive blending. See #1029, #1060
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2018-01-23 15:45:33 +01:00 |
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badlogic
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b547280eb9
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Updated samples, added owl.
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2018-01-18 15:18:31 +01:00 |
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badlogic
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f56937c042
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[as3] Fix for #1064, delay was calculated incorrectly for non-loop previous track entries.
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2018-01-12 11:10:14 +01:00 |
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badlogic
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f4a5911dea
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Fixed bug in TrackEntry#setTimelineData, closes #1055.
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2018-01-02 14:00:20 +01:00 |
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badlogic
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77c990c75e
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[as3] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
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2017-10-28 09:40:17 +02:00 |
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badlogic
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cbb37a6096
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[as3] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:12:58 +02:00 |
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badlogic
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f31d98506c
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[as3] Fixed DeformTimeline, see #1016.
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2017-10-11 11:05:08 +02:00 |
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badlogic
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d0cc44bfdb
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Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch.
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2017-10-04 15:08:22 +02:00 |
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badlogic
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eca798931b
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[runtimes] Closes #971
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2017-08-24 11:34:00 +02:00 |
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badlogic
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84fe30a2bf
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[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
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2017-07-31 11:29:03 +02:00 |
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badlogic
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262bc26c64
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[as3][starling] Fixed TexturePacker trimming support. Thanks @evilbert103! Closes #948
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2017-07-19 14:24:13 +02:00 |
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badlogic
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d2f6758e42
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[as3] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 14:00:33 +02:00 |
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badlogic
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dfb8861de4
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Updated supported versions in README.md
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2017-07-12 11:25:54 +02:00 |
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badlogic
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3be988e12f
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Updated READMEs to point to correct zips
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2017-07-12 11:20:55 +02:00 |
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badlogic
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c7b0329918
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Recompiled .swc's after change to Bone, fixed constructor of Vertex
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2017-07-12 10:57:17 +02:00 |
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