Harald Csaszar
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1a7e76bab4
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Merge branch '4.1' into 4.2-beta
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2023-07-20 18:07:31 +02:00 |
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Harald Csaszar
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76d220b3d1
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[unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318.
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2023-07-20 18:03:31 +02:00 |
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Harald Csaszar
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afd4eb32a1
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Merge branch '4.1' into 4.2-beta
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2023-07-19 18:16:52 +02:00 |
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Harald Csaszar
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8900377a89
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[unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation.
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2023-07-19 18:06:47 +02:00 |
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Harald Csaszar
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7b37dd5f7b
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[unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324.
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2023-07-19 17:53:07 +02:00 |
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Harald Csaszar
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39a957c91f
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[unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset.
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2023-07-19 11:39:52 +02:00 |
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Harald Csaszar
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2bb2a12feb
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Merge branch '4.1' into 4.2-beta
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2023-07-17 17:02:02 +02:00 |
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Harald Csaszar
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0ca3c8e507
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[unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316.
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2023-07-17 16:44:28 +02:00 |
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Harald Csaszar
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379c0ee6c3
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Merge branch '4.1' into 4.2-beta
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2023-07-11 17:55:43 +02:00 |
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Harald Csaszar
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d4cc16315f
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[unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started.
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2023-07-11 17:42:10 +02:00 |
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Harald Csaszar
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74819b6c59
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Merge branch '4.1' into 4.2-beta
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2023-07-11 13:27:32 +02:00 |
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Harald Csaszar
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ccc41337f6
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[unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312.
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2023-07-04 18:36:42 +02:00 |
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Harald Csaszar
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5635f31053
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[unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311.
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2023-07-03 20:55:19 +02:00 |
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Harald Csaszar
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102f3e044b
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Merge branch '4.1' into 4.2-beta
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2023-06-27 15:17:23 +02:00 |
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Harald Csaszar
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f3379d4766
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[unity] Increased package version number for preceding commit 3d2b6e50.
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2023-06-27 15:08:45 +02:00 |
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Harald Csaszar
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3d2b6e50f3
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[unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310.
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2023-06-27 15:06:53 +02:00 |
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Harald Csaszar
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92906f5ab8
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Merge branch '4.1' into 4.2-beta
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2023-06-20 17:40:46 +02:00 |
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Harald Csaszar
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d75f2d1568
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[unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes.
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2023-06-20 17:37:30 +02:00 |
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Harald Csaszar
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9b35c03e03
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Merge branch '4.1' into 4.2-beta
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2023-06-14 16:01:29 +02:00 |
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Harald Csaszar
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a2e3870129
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[unity] Minor: Increased package version for previous commit.
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2023-06-14 16:00:10 +02:00 |
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Harald Csaszar
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ad614dc5ab
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[unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale.
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2023-06-14 15:56:32 +02:00 |
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Harald Csaszar
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fd30e48232
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Merge branch '4.1' into 4.2-beta
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2023-06-13 17:13:33 +02:00 |
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Harald Csaszar
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cbe0e5433a
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[unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale.
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2023-06-13 17:11:33 +02:00 |
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Harald Csaszar
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26652b310f
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Merge branch '4.1' into 4.2-beta
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2023-06-13 16:49:37 +02:00 |
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Harald Csaszar
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723f689527
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[unity] Added SkeletonGraphic example component variants for "4 Object Oriented Sample" for canvas coord conversion.
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2023-06-13 16:36:11 +02:00 |
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Harald Csaszar
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f87e507cbd
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Merge branch '4.1' into 4.2-beta
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2023-06-09 19:16:10 +02:00 |
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Harald Csaszar
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2d9bdb0ec3
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[unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307.
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2023-06-09 19:07:06 +02:00 |
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Harald Csaszar
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6f5b940d93
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Merge branch '4.1' into 4.2-beta
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2023-06-01 18:17:55 +02:00 |
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Harald Csaszar
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ea1f8021d9
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[unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors.
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2023-06-01 18:09:33 +02:00 |
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Harald Csaszar
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1979b03df2
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[unity] URP shaders: Fixed more shader compile errors at some project configurations.
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2023-06-01 17:35:11 +02:00 |
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Harald Csaszar
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0510579e3e
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Merge branch '4.1' into 4.2-beta
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2023-06-01 16:08:42 +02:00 |
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Harald Csaszar
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1fe8f95e27
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[unity] URP shaders: Fixed more compile errors with old URP versions.
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2023-06-01 16:03:50 +02:00 |
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Harald Csaszar
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dc3ffc1824
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Merge branch '4.1' into 4.2-beta
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2023-05-31 17:54:42 +02:00 |
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Harald Csaszar
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a1f27d74b1
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[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
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2023-05-31 17:53:02 +02:00 |
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Harald Csaszar
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f0c53a757f
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[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.)
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2023-05-31 16:38:12 +02:00 |
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Harald Csaszar
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67144f226e
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Merge branch '4.1' into 4.2-beta
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2023-05-31 12:18:07 +02:00 |
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Harald Csaszar
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1fa6c2edbb
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[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
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2023-05-31 12:05:43 +02:00 |
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Harald Csaszar
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9f08f4210f
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Merge branch '4.1' into 4.2-beta
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2023-05-26 12:27:51 +02:00 |
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Harald Csaszar
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72e4c2915f
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[unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294.
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2023-05-26 12:20:46 +02:00 |
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Harald Csaszar
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de87de5952
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Merge branch '4.1' into 4.2-beta
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2023-05-16 14:14:06 +02:00 |
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Harald Csaszar
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7883f0fafd
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[unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes #2292.
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2023-05-16 14:06:31 +02:00 |
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Harald Csaszar
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ddb05fe469
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[unity] Increased package version numbers for previous commit ba99dda.
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2023-05-16 13:39:24 +02:00 |
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Harald Csaszar
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ba99ddae07
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[unity] Added Spine preferences parameter Timeline - Default Mix Duration.
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2023-05-16 13:19:17 +02:00 |
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Harald Csaszar
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12076b1f75
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Merge branch '4.1' into 4.2-beta
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2023-05-12 18:20:15 +02:00 |
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Harald Csaszar
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149aad2fa0
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[unity] Fixed RenderExistingMesh not updating when "Reload Scene" is disabled. Closes #2291.
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2023-05-12 17:41:32 +02:00 |
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Harald Csaszar
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7e34a31fa1
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[unity] Changed BoneFollower methods LateUpdate and Initialize to virtual.
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2023-05-04 15:37:16 +02:00 |
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Harald Csaszar
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8ef5a6537a
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Merge branch '4.1' into 4.2-beta
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2023-05-03 20:35:25 +02:00 |
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Harald Csaszar
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fc05ecf931
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[unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285.
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2023-05-03 20:27:58 +02:00 |
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Harald Csaszar
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ae2f1a1dc6
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[unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton.
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2023-05-03 17:37:13 +02:00 |
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Harald Csaszar
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ef1249d86b
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[unity] Minor: Corrected some leftover URP shaders _StencilComp default values to 8 (Always).
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2023-05-03 17:14:12 +02:00 |
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