Harald Csaszar
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5ecbbff72e
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[unity] Increased package version for preceding commit.
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2023-12-19 16:51:06 +01:00 |
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Harald Csaszar
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05de65cf9e
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[unity] Fixed SkeletonRenderSeparator with CustomMaterialOverride potentially throwing ArgumentNullException. Closes #2435.
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2023-12-19 16:44:44 +01:00 |
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Harald Csaszar
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003adc70d6
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Merge branch '4.1' into 4.2-beta
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2023-12-12 13:41:08 +01:00 |
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Harald Csaszar
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dd81e4b062
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[unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433.
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2023-12-12 13:39:47 +01:00 |
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Mario Zechner
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02773518b1
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[ts] Fix physics!
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2023-12-05 15:10:38 +01:00 |
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Harald Csaszar
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ae67ba9b8d
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[unity] Simplified UpdateWorldTransform at all ISkeletonAnimation components, removed options added in commit 2a31b4d. Added missing old changelog entry.
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2023-12-01 19:44:06 +01:00 |
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Mario Zechner
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2eb1033b65
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Update example exports to 4.2.09-beta
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2023-12-01 17:04:11 +01:00 |
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Harald Csaszar
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72b2b9c26f
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[unity] Fixed GetRepackedSkin not always working with sequences. See #2268.
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2023-12-01 16:01:30 +01:00 |
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Harald Csaszar
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2a31b4d9b1
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[unity] Made UpdateWorldTransform mode configurable at all ISkeletonAnimation components. Fixed SkeletonRootMotionBase physics update mode.
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2023-11-29 18:10:30 +01:00 |
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Harald Csaszar
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5fe6da05d6
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[unity] Optimization: Not rendering slot alpha 0 attachments by default.
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2023-11-27 20:22:32 +01:00 |
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Harald Csaszar
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ebdc26ce9f
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[unity] Minor code cleanup.
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2023-11-24 19:47:46 +01:00 |
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Harald Csaszar
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f029c1d4fd
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[unity] Code and method signature cleanup (made ApplyAnimation and AfterAnimationApplied public virtual).
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2023-11-24 19:32:11 +01:00 |
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Harald Csaszar
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ba54db2751
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[unity] Increased package version for previous commit.
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2023-11-24 18:11:53 +01:00 |
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Harald Csaszar
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fb2a76248f
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[unity] Moved skeleton.Update to UpdateAnimationStatus.
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2023-11-24 18:09:58 +01:00 |
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Harald Csaszar
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549f19383d
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[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
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2023-11-22 17:28:46 +01:00 |
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Harald Csaszar
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5d9b361b1c
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[unity] Adjusted example scripts to renamed MixAttachmentThreshold changes (see commit 1c16ea33).
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2023-11-22 16:53:27 +01:00 |
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Harald Csaszar
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5feb55d56e
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[unity] Minor: Increased version numbers in package.json files to 4.2, corrected leftovers.
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2023-11-21 14:43:26 +01:00 |
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Harald Csaszar
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bba61a9a09
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Merge branch '4.1' into 4.2-beta
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2023-11-21 14:35:50 +01:00 |
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Harald Csaszar
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7eea8ce8b3
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[unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode.
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2023-11-21 14:34:37 +01:00 |
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Harald Csaszar
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97a03e059e
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[unity] Minor fixed a typo in a documentation line.
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2023-11-21 14:01:18 +01:00 |
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Harald Csaszar
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3a4d99d761
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[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
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2023-11-21 13:48:28 +01:00 |
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Harald Csaszar
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b900fdc63c
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[unity] Fixed compile error in one version branch (FreeMoveHandle).
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2023-11-17 17:32:55 +01:00 |
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Harald Csaszar
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f8352dce0a
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[unity] Ported 4.2-beta physics. Updated skeleton assets.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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fe53638f69
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[csharp] Ported 4.2-beta physics.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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0b287f9a0a
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Merge branch '4.1' into 4.2-beta
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2023-11-13 15:46:23 +01:00 |
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Harald Csaszar
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f9bf739498
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[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
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2023-11-13 15:40:35 +01:00 |
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Harald Csaszar
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f9cd75a0db
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Merge branch '4.1' into 4.2-beta
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2023-11-02 21:26:48 +01:00 |
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Harald Csaszar
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1cc01d6c6b
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[unity] Increased package version for previous commit 3172475. See #2408.
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2023-11-02 21:24:49 +01:00 |
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Harald Csaszar
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3172475cd6
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[unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408.
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2023-11-02 21:19:47 +01:00 |
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Harald Csaszar
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95ac090a7c
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Merge branch '4.1' into 4.2-beta
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2023-10-26 23:20:49 +02:00 |
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Harald Csaszar
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3527b926bd
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[unity] URP shader build error when added to always included shaders. Closes #2406.
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2023-10-26 23:19:54 +02:00 |
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Harald Csaszar
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8dcdb4af45
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Merge branch '4.1' into 4.2-beta
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2023-10-18 18:22:09 +02:00 |
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Harald Csaszar
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3c1492ac32
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[unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders.
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2023-10-18 18:20:54 +02:00 |
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Harald Csaszar
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aae46d4a02
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Merge branch '4.1' into 4.2-beta
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2023-10-17 18:45:39 +02:00 |
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Harald Csaszar
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a08c7dd419
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[unity] URP Shaders: Removed unsupported Outline parameters from URP "Blend Mode" shaders (added in commit 408c0bc).
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2023-10-17 18:41:38 +02:00 |
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Harald Csaszar
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6a6ac5bda9
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Merge branch '4.1' into 4.2-beta
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2023-10-16 22:12:16 +02:00 |
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Harald Csaszar
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408c0bcc3d
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[unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers.
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2023-10-16 22:10:51 +02:00 |
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Mario Zechner
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6241ce9f14
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Merge branch '4.1' into 4.2-beta
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2023-10-11 11:45:00 +02:00 |
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Harald Csaszar
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ca06a5a7f6
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[unity] Minor: formatting fixes.
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2023-10-06 19:18:45 +02:00 |
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Harald Csaszar
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9999ea82ca
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Merge branch '4.1' into 4.2-beta
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2023-10-06 18:47:28 +02:00 |
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Harald Csaszar
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8bc1201b83
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[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
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2023-10-06 18:35:32 +02:00 |
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Harald Csaszar
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9385fb741f
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Merge branch '4.1' into 4.2-beta
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2023-10-04 19:42:59 +02:00 |
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Harald Csaszar
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cc352cf026
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[unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392.
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2023-10-04 19:37:58 +02:00 |
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Harald Csaszar
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f56086826b
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Merge branch '4.1' into 4.2-beta
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2023-10-03 17:20:19 +02:00 |
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Harald Csaszar
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209acdc892
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[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
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2023-10-03 17:17:37 +02:00 |
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Harald Csaszar
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10b7cc01a6
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Merge branch '4.1' into 4.2-beta
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2023-10-02 16:50:44 +02:00 |
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Harald Csaszar
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c0032b4ffb
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[unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389.
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2023-10-02 16:49:10 +02:00 |
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Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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e384bb31e8
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[unity] URP Shaders: Package examples as samples. Closes #2366.
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2023-09-21 21:18:39 +02:00 |
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Harald Csaszar
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9487d3a5f3
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[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
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2023-09-21 19:29:41 +02:00 |
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