16 Commits

Author SHA1 Message Date
pharan
c7017067ea [unity] Fix Tint and TintBlack shaders ignoring alpha. 2017-09-30 20:37:31 +08:00
pharan
f1aa76570f [unity] Updated shaders to Unity 5.6. 2017-06-29 17:14:55 +08:00
John
6e234f7935 [unity] Fix Tint Black shader alpha. 2017-06-01 19:25:48 +08:00
pharan
a7f03b1587 [unity] Skeleton shader property inspector now says "Main Texture" 2017-05-30 19:22:12 +08:00
pharan
dfddf15d0a [unity] SkeletonLit shader no longer requires mesh normals. 2017-05-30 19:21:24 +08:00
pharan
c0fe346610 [unity] Renamed shader filenames to match Unity standard. 2017-05-18 09:55:14 +08:00
pharan
52fc282984 [unity] Update shaders. 2017-04-17 18:10:58 +08:00
pharan
75ab281817 [unity] Tint Black support via uv2,uv3. 2017-02-27 00:41:11 +08:00
pharan
d83361e8f0 [unity] Remove extra fields from default shaders. 2017-01-04 00:56:15 +08:00
pharan
86cfefe30d [unity] Updated editors + OnSceneGUI. 2016-12-07 04:56:33 +08:00
pharan
9c21942482 [unity] Updated examples, modules and editors. 2016-11-26 03:05:23 +08:00
John
64aa883486 [Unity] Remove buggy fog from default shader. 2016-06-25 02:05:27 +08:00
John
5cceb22406 [unity/tk2d] Update editor code. Some cleanup and fixes. (#608)
* Initial cleanup and review.

* More cleanup and review.

* Removed missing atlas warnings for TK2D. Better button labels. Separated specialized/utility shaders.

* Clearer wording. More checks.

* Fix for Inspector reflowing between GUI events.

* Basic TK2D warning message.

* Fix play buttons. Removed useless reimport button for TK2D. Minor fixes.
2016-06-10 16:40:10 +08:00
Fenrisul
9c7b95ff30 SkeletonAnimator update
Unity5 compatibility pass
2015-02-17 18:22:51 -08:00
Fenrisul
bd40a5fa33 SkeletonUtility initial commit 2014-09-11 20:10:33 -07:00
NathanSweet
3a2c986fd1 Rearranged directories so it is easier to copy Unity runtimes into your own Unity project. 2014-05-17 14:41:59 +02:00