4188 Commits

Author SHA1 Message Date
badlogic
048afd8e09 More changes to CHANGELOG. 2018-06-11 14:58:06 +02:00
badlogic
af8f66cbd1 Cleaned up CHANGELOG. 2018-06-11 14:54:23 +02:00
badlogic
39226bc601 Merge branch '3.7-beta-cpp' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta-cpp 2018-06-11 14:52:42 +02:00
badlogic
9415a9a27f Added new operator on SpineObject that doesn't require file and line number. 2018-06-11 14:52:35 +02:00
badlogic
4273b798f3 [ue4] Added commented build line in plugin Build.cs for UE 4.20. Updated C++ sample. 2018-06-08 15:40:14 +02:00
badlogic
754d7f8ac5 Updated CHANGELOG regarding C++. 2018-06-08 15:25:04 +02:00
badlogic
d3c104c20b [ue4] Final clean-up. 2018-06-08 14:58:02 +02:00
badlogic
ca6a6fc930 Updated all READMEs. 2018-06-08 14:18:51 +02:00
badlogic
c2308a6794 Merge branch '3.7-beta' into 3.7-beta-ue4-cpp 2018-06-08 13:44:22 +02:00
badlogic
e406c140be Merge branch '3.6' into 3.7-beta 2018-06-08 13:43:58 +02:00
badlogic
681584056b [runtimes] Back ported fix for #1119 to 3.6. 2018-06-08 13:40:38 +02:00
John
652e6658f8
Update README.md 2018-06-08 02:02:15 +08:00
John
20b765441a
Update README.md 2018-06-08 02:02:05 +08:00
John
58c8d68fa4
Update README.md 2018-06-08 01:59:47 +08:00
pharan
a23477aa06 [unity] Update examples. 2018-06-08 01:50:00 +08:00
John
8cb2197da3
[unity] Update skeleton data version check. 2018-06-08 01:47:47 +08:00
pharan
0520f96b68 Fix type in CHANGELOG. 2018-06-08 01:41:34 +08:00
pharan
7408bd5fd1 Add Unity changes to CHANGELOG. 2018-06-08 01:39:32 +08:00
badlogic
f14eec9cf7 Fixed type in CHANGELOG. 2018-06-07 19:16:51 +02:00
badlogic
aeb032daf1 Fixed type in CHANGELOG. 2018-06-07 19:16:31 +02:00
badlogic
0cdeef7377 Updated CHANGELOG. 2018-06-07 19:12:17 +02:00
badlogic
ff3cc660ca Merge branch '3.7-beta' into 3.7-beta-ue4-cpp 2018-06-07 17:32:01 +02:00
badlogic
71a50183c7 [lua] Manually merged PR #1103. 2018-06-07 17:26:37 +02:00
badlogic
0f7b813c38 [lua] Ported fix for #1119 2018-06-07 16:57:31 +02:00
badlogic
0f219a2eb0 [as3] Ported fix for #1119 2018-06-07 16:56:07 +02:00
badlogic
2726229071 [c][cpp] Ported fix for #1119 2018-06-07 16:54:32 +02:00
badlogic
73fca0ba63 [ts] Ported fix for #1119 2018-06-07 16:52:55 +02:00
badlogic
4359a9e39f Merge branch '3.7-beta' into 3.7-beta-ue4-cpp 2018-06-07 16:48:25 +02:00
badlogic
cd198815e5 Merge branch '3.6' into 3.7-beta 2018-06-07 16:47:50 +02:00
badlogic
188cb5908c [ue4] Disabled collision mesh generation. Both ProceduralMeshComponent and RuntimeMeshComponent produce a gazillion PhysiX files in the derived data cache. There is no work-around apart from creation collision shapes manually and attaching them to the default scene component of an actor. 2018-06-07 16:45:47 +02:00
Ievgen Mukhin
cab8127626 [c] Optimized attachment lookup in skin. See #1117. (#1118)
* [c] Optimized attachment lookup in skin. See #1117.

* [c] Optimized attachment lookup in skin. See #1117. Changes according to suggestions in PR #1118.
2018-06-07 16:43:41 +02:00
KITAGAWA Yasutaka
35703dbce9 fix loading multi page atlas (#1124) 2018-06-07 16:42:33 +02:00
badlogic
fbd8fa5bea [ue4] Removed RuntimeMeshComponent. We use ProceduralMeshComponent now. Currently does not support two color tinting. 2018-06-07 15:44:51 +02:00
badlogic
94fe8d6c28 [ue4] Added ProceduralMeshComponent based skeleton renderer component. 2018-06-07 14:48:22 +02:00
John
0d829a7ba2
[unity] Handle MeshRendererBuffers reinitialize. 2018-06-07 20:07:27 +08:00
badlogic
307230259e [cpp] Fixed asserts in Atlas.cpp. 2018-06-07 13:12:22 +02:00
badlogic
77d4dd5a41 [ue4] Modified Atlas so it exposes it's methods across shared libs. Everything in UE4 is compiling now. 2018-06-06 16:46:50 +02:00
badlogic
e1daddebf4 [cpp] Fixed constants in MathUtil. 2018-06-06 16:24:46 +02:00
badlogic
b724853158 [cpp] MSVC doesn't understand constant. 2018-06-06 15:47:38 +02:00
badlogic
1b74ed22e3 Merge branch '3.7-beta-ue4-cpp' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta-ue4-cpp 2018-06-06 15:45:03 +02:00
badlogic
1454f8a97a [ue4] Fixed up spine-cpp for use in UE4. 2018-06-06 15:44:09 +02:00
badlogic
a58cbdd337 Merge branch '3.7-beta' into 3.7-beta-ue4-cpp 2018-06-06 11:38:25 +02:00
badlogic
3ea3402344 [libgdx] Updated snapshot version. 2018-06-06 11:38:02 +02:00
badlogic
7899277aec Merge branch '3.7-beta' into 3.7-beta-ue4-cpp 2018-06-05 15:11:00 +02:00
badlogic
42344c90b3 [ue4] Fixed up build system and README. 2018-06-05 15:10:30 +02:00
badlogic
f315f36956 [cocos2dx] Fixed batchers, MSVC projects. 2018-06-05 14:36:20 +02:00
Nathan Sweet
395e71c098
Update LICENSE 2018-06-05 14:03:21 +02:00
badlogic
7e68a48189 [cocos2dx] More fixes to two color batching. 2018-06-05 13:30:00 +02:00
badlogic
ec718b73ee [cocos2dx] Fixed Android example project. 2018-06-05 11:48:54 +02:00
John
9589d4225e
[csharp] Fix events firing during mix out.
Based on 2a7fd54224
2018-06-01 19:04:17 +08:00