badlogic
048afd8e09
More changes to CHANGELOG.
2018-06-11 14:58:06 +02:00
badlogic
af8f66cbd1
Cleaned up CHANGELOG.
2018-06-11 14:54:23 +02:00
badlogic
39226bc601
Merge branch '3.7-beta-cpp' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta-cpp
2018-06-11 14:52:42 +02:00
badlogic
9415a9a27f
Added new operator on SpineObject that doesn't require file and line number.
2018-06-11 14:52:35 +02:00
badlogic
4273b798f3
[ue4] Added commented build line in plugin Build.cs for UE 4.20. Updated C++ sample.
2018-06-08 15:40:14 +02:00
badlogic
754d7f8ac5
Updated CHANGELOG regarding C++.
2018-06-08 15:25:04 +02:00
badlogic
d3c104c20b
[ue4] Final clean-up.
2018-06-08 14:58:02 +02:00
badlogic
ca6a6fc930
Updated all READMEs.
2018-06-08 14:18:51 +02:00
badlogic
c2308a6794
Merge branch '3.7-beta' into 3.7-beta-ue4-cpp
2018-06-08 13:44:22 +02:00
badlogic
e406c140be
Merge branch '3.6' into 3.7-beta
2018-06-08 13:43:58 +02:00
badlogic
681584056b
[runtimes] Back ported fix for #1119 to 3.6.
2018-06-08 13:40:38 +02:00
John
652e6658f8
Update README.md
2018-06-08 02:02:15 +08:00
John
20b765441a
Update README.md
2018-06-08 02:02:05 +08:00
John
58c8d68fa4
Update README.md
2018-06-08 01:59:47 +08:00
pharan
a23477aa06
[unity] Update examples.
2018-06-08 01:50:00 +08:00
John
8cb2197da3
[unity] Update skeleton data version check.
2018-06-08 01:47:47 +08:00
pharan
0520f96b68
Fix type in CHANGELOG.
2018-06-08 01:41:34 +08:00
pharan
7408bd5fd1
Add Unity changes to CHANGELOG.
2018-06-08 01:39:32 +08:00
badlogic
f14eec9cf7
Fixed type in CHANGELOG.
2018-06-07 19:16:51 +02:00
badlogic
aeb032daf1
Fixed type in CHANGELOG.
2018-06-07 19:16:31 +02:00
badlogic
0cdeef7377
Updated CHANGELOG.
2018-06-07 19:12:17 +02:00
badlogic
ff3cc660ca
Merge branch '3.7-beta' into 3.7-beta-ue4-cpp
2018-06-07 17:32:01 +02:00
badlogic
71a50183c7
[lua] Manually merged PR #1103 .
2018-06-07 17:26:37 +02:00
badlogic
0f7b813c38
[lua] Ported fix for #1119
2018-06-07 16:57:31 +02:00
badlogic
0f219a2eb0
[as3] Ported fix for #1119
2018-06-07 16:56:07 +02:00
badlogic
2726229071
[c][cpp] Ported fix for #1119
2018-06-07 16:54:32 +02:00
badlogic
73fca0ba63
[ts] Ported fix for #1119
2018-06-07 16:52:55 +02:00
badlogic
4359a9e39f
Merge branch '3.7-beta' into 3.7-beta-ue4-cpp
2018-06-07 16:48:25 +02:00
badlogic
cd198815e5
Merge branch '3.6' into 3.7-beta
2018-06-07 16:47:50 +02:00
badlogic
188cb5908c
[ue4] Disabled collision mesh generation. Both ProceduralMeshComponent and RuntimeMeshComponent produce a gazillion PhysiX files in the derived data cache. There is no work-around apart from creation collision shapes manually and attaching them to the default scene component of an actor.
2018-06-07 16:45:47 +02:00
Ievgen Mukhin
cab8127626
[c] Optimized attachment lookup in skin. See #1117 . ( #1118 )
...
* [c] Optimized attachment lookup in skin. See #1117 .
* [c] Optimized attachment lookup in skin. See #1117 . Changes according to suggestions in PR #1118 .
2018-06-07 16:43:41 +02:00
KITAGAWA Yasutaka
35703dbce9
fix loading multi page atlas ( #1124 )
2018-06-07 16:42:33 +02:00
badlogic
fbd8fa5bea
[ue4] Removed RuntimeMeshComponent. We use ProceduralMeshComponent now. Currently does not support two color tinting.
2018-06-07 15:44:51 +02:00
badlogic
94fe8d6c28
[ue4] Added ProceduralMeshComponent based skeleton renderer component.
2018-06-07 14:48:22 +02:00
John
0d829a7ba2
[unity] Handle MeshRendererBuffers reinitialize.
2018-06-07 20:07:27 +08:00
badlogic
307230259e
[cpp] Fixed asserts in Atlas.cpp.
2018-06-07 13:12:22 +02:00
badlogic
77d4dd5a41
[ue4] Modified Atlas so it exposes it's methods across shared libs. Everything in UE4 is compiling now.
2018-06-06 16:46:50 +02:00
badlogic
e1daddebf4
[cpp] Fixed constants in MathUtil.
2018-06-06 16:24:46 +02:00
badlogic
b724853158
[cpp] MSVC doesn't understand constant.
2018-06-06 15:47:38 +02:00
badlogic
1b74ed22e3
Merge branch '3.7-beta-ue4-cpp' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta-ue4-cpp
2018-06-06 15:45:03 +02:00
badlogic
1454f8a97a
[ue4] Fixed up spine-cpp for use in UE4.
2018-06-06 15:44:09 +02:00
badlogic
a58cbdd337
Merge branch '3.7-beta' into 3.7-beta-ue4-cpp
2018-06-06 11:38:25 +02:00
badlogic
3ea3402344
[libgdx] Updated snapshot version.
2018-06-06 11:38:02 +02:00
badlogic
7899277aec
Merge branch '3.7-beta' into 3.7-beta-ue4-cpp
2018-06-05 15:11:00 +02:00
badlogic
42344c90b3
[ue4] Fixed up build system and README.
2018-06-05 15:10:30 +02:00
badlogic
f315f36956
[cocos2dx] Fixed batchers, MSVC projects.
2018-06-05 14:36:20 +02:00
Nathan Sweet
395e71c098
Update LICENSE
2018-06-05 14:03:21 +02:00
badlogic
7e68a48189
[cocos2dx] More fixes to two color batching.
2018-06-05 13:30:00 +02:00
badlogic
ec718b73ee
[cocos2dx] Fixed Android example project.
2018-06-05 11:48:54 +02:00
John
9589d4225e
[csharp] Fix events firing during mix out.
...
Based on 2a7fd54224
2018-06-01 19:04:17 +08:00