Harald Csaszar
|
0515b398f4
|
[unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304.
|
2023-08-28 19:53:45 +02:00 |
|
Harald Csaszar
|
cb154ed1ec
|
[unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame.
|
2023-08-28 19:40:13 +02:00 |
|
Harald Csaszar
|
c0db9fb91f
|
[unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability.
|
2023-08-28 18:57:01 +02:00 |
|
SR
|
1553b95863
|
Add a component that allows playing the skeleton even in Edit Mode in Unity.
|
2023-08-28 09:46:56 +09:00 |
|
Harald Csaszar
|
076e4e9e94
|
[unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346.
|
2023-08-21 18:55:10 +02:00 |
|
Harald Csaszar
|
4239912146
|
[unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well.
|
2023-08-21 17:50:47 +02:00 |
|
Harald Csaszar
|
597af11179
|
[unity] Minor: Increased officially compatible Unity version to 2023.1.
|
2023-08-21 16:59:23 +02:00 |
|
Harald Csaszar
|
a3cc68d077
|
[unity] Updated more license files to the latest license.
|
2023-08-18 12:26:21 +02:00 |
|
Harald Csaszar
|
d9d836d5e5
|
[unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343.
|
2023-08-14 20:14:38 +02:00 |
|
Harald Csaszar
|
1a6ccff401
|
[unity] URP Shaders: Increased UPM package version for preceding commit c9952ef.
|
2023-08-02 18:21:49 +02:00 |
|
Harald Csaszar
|
c5afe7be35
|
[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
|
2023-08-02 18:11:51 +02:00 |
|
Harald Csaszar
|
c9952ef71d
|
[unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X.
|
2023-08-02 17:00:23 +02:00 |
|
Mario Zechner
|
4047f1ba07
|
Updated license headers.
|
2023-07-31 13:29:16 +02:00 |
|
Harald Csaszar
|
5eca100d60
|
[unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283.
|
2023-07-24 20:34:58 +02:00 |
|
Harald Csaszar
|
76d220b3d1
|
[unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318.
|
2023-07-20 18:03:31 +02:00 |
|
Harald Csaszar
|
8900377a89
|
[unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation.
|
2023-07-19 18:06:47 +02:00 |
|
Harald Csaszar
|
7b37dd5f7b
|
[unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324.
|
2023-07-19 17:53:07 +02:00 |
|
Harald Csaszar
|
39a957c91f
|
[unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset.
|
2023-07-19 11:39:52 +02:00 |
|
Harald Csaszar
|
0ca3c8e507
|
[unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316.
|
2023-07-17 16:44:28 +02:00 |
|
Harald Csaszar
|
d4cc16315f
|
[unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started.
|
2023-07-11 17:42:10 +02:00 |
|
Harald Csaszar
|
ccc41337f6
|
[unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312.
|
2023-07-04 18:36:42 +02:00 |
|
Harald Csaszar
|
5635f31053
|
[unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311.
|
2023-07-03 20:55:19 +02:00 |
|
Harald Csaszar
|
f3379d4766
|
[unity] Increased package version number for preceding commit 3d2b6e50.
|
2023-06-27 15:08:45 +02:00 |
|
Harald Csaszar
|
3d2b6e50f3
|
[unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310.
|
2023-06-27 15:06:53 +02:00 |
|
Harald Csaszar
|
d75f2d1568
|
[unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes.
|
2023-06-20 17:37:30 +02:00 |
|
Harald Csaszar
|
a2e3870129
|
[unity] Minor: Increased package version for previous commit.
|
2023-06-14 16:00:10 +02:00 |
|
Harald Csaszar
|
ad614dc5ab
|
[unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale.
|
2023-06-14 15:56:32 +02:00 |
|
Harald Csaszar
|
cbe0e5433a
|
[unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale.
|
2023-06-13 17:11:33 +02:00 |
|
Harald Csaszar
|
723f689527
|
[unity] Added SkeletonGraphic example component variants for "4 Object Oriented Sample" for canvas coord conversion.
|
2023-06-13 16:36:11 +02:00 |
|
Harald Csaszar
|
2d9bdb0ec3
|
[unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307.
|
2023-06-09 19:07:06 +02:00 |
|
Harald Csaszar
|
ea1f8021d9
|
[unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors.
|
2023-06-01 18:09:33 +02:00 |
|
Harald Csaszar
|
1979b03df2
|
[unity] URP shaders: Fixed more shader compile errors at some project configurations.
|
2023-06-01 17:35:11 +02:00 |
|
Harald Csaszar
|
1fe8f95e27
|
[unity] URP shaders: Fixed more compile errors with old URP versions.
|
2023-06-01 16:03:50 +02:00 |
|
Harald Csaszar
|
a1f27d74b1
|
[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
|
2023-05-31 17:53:02 +02:00 |
|
Harald Csaszar
|
f0c53a757f
|
[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.)
|
2023-05-31 16:38:12 +02:00 |
|
Harald Csaszar
|
1fa6c2edbb
|
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
|
2023-05-31 12:05:43 +02:00 |
|
Harald Csaszar
|
72e4c2915f
|
[unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294.
|
2023-05-26 12:20:46 +02:00 |
|
Harald Csaszar
|
7883f0fafd
|
[unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes #2292.
|
2023-05-16 14:06:31 +02:00 |
|
Harald Csaszar
|
ddb05fe469
|
[unity] Increased package version numbers for previous commit ba99dda.
|
2023-05-16 13:39:24 +02:00 |
|
Harald Csaszar
|
ba99ddae07
|
[unity] Added Spine preferences parameter Timeline - Default Mix Duration.
|
2023-05-16 13:19:17 +02:00 |
|
Harald Csaszar
|
149aad2fa0
|
[unity] Fixed RenderExistingMesh not updating when "Reload Scene" is disabled. Closes #2291.
|
2023-05-12 17:41:32 +02:00 |
|
Harald Csaszar
|
fc05ecf931
|
[unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285.
|
2023-05-03 20:27:58 +02:00 |
|
Harald Csaszar
|
ae2f1a1dc6
|
[unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton.
|
2023-05-03 17:37:13 +02:00 |
|
Harald Csaszar
|
ef1249d86b
|
[unity] Minor: Corrected some leftover URP shaders _StencilComp default values to 8 (Always).
|
2023-05-03 17:14:12 +02:00 |
|
Harald Csaszar
|
f85fb25a35
|
[unity] Increased package version number for last commit 9244091. See #2284.
|
2023-05-02 16:45:52 +02:00 |
|
Harald Csaszar
|
92440912d2
|
[unity] Fixed RootMotion components with Rigidbody in parent not supporting position offset. Closes #2284.
|
2023-05-02 16:40:22 +02:00 |
|
Harald Csaszar
|
01e457a8af
|
[unity] Fixed remaining shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8.
|
2023-04-17 17:38:02 +02:00 |
|
Harald Csaszar
|
245ff29b26
|
[unity] Minor: whitespace fix to please automatic checks.
|
2023-04-13 18:14:37 +02:00 |
|
Harald Csaszar
|
a09ec88b16
|
[unity] Fixed compile error on old Unity version 2017.1, introduced by commit 7d0833f. See #2275.
|
2023-04-13 18:08:09 +02:00 |
|
Harald Csaszar
|
92728548b7
|
[unity] Minor: refactoring, variable renamed.
|
2023-04-13 17:59:25 +02:00 |
|