63 Commits

Author SHA1 Message Date
Harald Csaszar
ea1929824f [unity] URP Shaders: Exposed Stencil Comparison parameter on URP blend mode shaders. 2024-07-18 16:06:18 +02:00
Harald Csaszar
6161636068 [unity] Fixed URP shader issue with bloom and HDR. Closes #2574. 2024-07-09 18:51:07 +02:00
Harald Csaszar
80a0bbed5d [unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled. 2024-07-09 17:20:55 +02:00
Harald Csaszar
68688a7c94 [unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615. 2024-05-23 15:36:53 +02:00
Harald Csaszar
986ab71c66 [unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533. 2024-05-23 14:44:45 +02:00
Harald Csaszar
04667ae67c [unity] Fixed URP Skeleton Lit shader secondary lights not displayed in build. Closes #2493. 2024-03-27 19:15:22 +01:00
Harald Csaszar
f4c0f64f0d [unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets. 2024-03-05 18:31:20 +01:00
Harald Csaszar
6812160239 [unity] Fixed Skeleton Tint Black shaders where Black color ignored transparent vertex alpha. Closes #2457. 2024-01-31 21:57:05 +01:00
Harald Csaszar
f8352dce0a [unity] Ported 4.2-beta physics. Updated skeleton assets. 2023-11-17 17:18:18 +01:00
Harald Csaszar
95ac090a7c Merge branch '4.1' into 4.2-beta 2023-10-26 23:20:49 +02:00
Harald Csaszar
3527b926bd [unity] URP shader build error when added to always included shaders. Closes #2406. 2023-10-26 23:19:54 +02:00
Harald Csaszar
8dcdb4af45 Merge branch '4.1' into 4.2-beta 2023-10-18 18:22:09 +02:00
Harald Csaszar
3c1492ac32 [unity] URP Shaders: Added Tint Black functionality at "Blend Modes" URP 2D and 3D shaders. 2023-10-18 18:20:54 +02:00
Harald Csaszar
aae46d4a02 Merge branch '4.1' into 4.2-beta 2023-10-17 18:45:39 +02:00
Harald Csaszar
a08c7dd419 [unity] URP Shaders: Removed unsupported Outline parameters from URP "Blend Mode" shaders (added in commit 408c0bc). 2023-10-17 18:41:38 +02:00
Harald Csaszar
6a6ac5bda9 Merge branch '4.1' into 4.2-beta 2023-10-16 22:12:16 +02:00
Harald Csaszar
408c0bcc3d [unity] URP Shaders: Added URP "Blend Mode" shader variants for URP 3D and 2D renderers. 2023-10-16 22:10:51 +02:00
Harald Csaszar
4749175aeb Merge branch '4.1' into 4.2-beta 2023-09-21 21:37:11 +02:00
Harald Csaszar
e384bb31e8 [unity] URP Shaders: Package examples as samples. Closes #2366. 2023-09-21 21:18:39 +02:00
Harald Csaszar
f221cf2085 Merge branch '4.1' into 4.2-beta 2023-09-14 18:13:13 +02:00
Harald Csaszar
b83ee23be8 [unity] URP Shaders: Added Depth Write property to URP 3D shaders URP/Spine/Skeleton and -/Skeleton Lit. 2023-09-14 18:10:16 +02:00
Harald Csaszar
c2f7c7e0fc Merge branch '4.1' into 4.2-beta 2023-08-29 21:12:46 +02:00
Harald Csaszar
c9fb1c372c [unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31. 2023-08-29 21:00:26 +02:00
Harald Csaszar
7c37565520 Merge branch '4.1' into 4.2-beta 2023-08-14 20:20:54 +02:00
Harald Csaszar
d9d836d5e5 [unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343. 2023-08-14 20:14:38 +02:00
Harald Csaszar
cc6c428e32 Merge branch '4.1' into 4.2-beta 2023-08-02 18:24:01 +02:00
Harald Csaszar
1a6ccff401 [unity] URP Shaders: Increased UPM package version for preceding commit c9952ef. 2023-08-02 18:21:49 +02:00
Harald Csaszar
ea16621fb1 Merge branch '4.1' into 4.2-beta 2023-07-24 20:46:11 +02:00
Harald Csaszar
5eca100d60 [unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283. 2023-07-24 20:34:58 +02:00
Harald Csaszar
74819b6c59 Merge branch '4.1' into 4.2-beta 2023-07-11 13:27:32 +02:00
Harald Csaszar
5635f31053 [unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311. 2023-07-03 20:55:19 +02:00
Harald Csaszar
92906f5ab8 Merge branch '4.1' into 4.2-beta 2023-06-20 17:40:46 +02:00
Harald Csaszar
d75f2d1568 [unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes. 2023-06-20 17:37:30 +02:00
Harald Csaszar
0510579e3e Merge branch '4.1' into 4.2-beta 2023-06-01 16:08:42 +02:00
Harald Csaszar
1fe8f95e27 [unity] URP shaders: Fixed more compile errors with old URP versions. 2023-06-01 16:03:50 +02:00
Harald Csaszar
67144f226e Merge branch '4.1' into 4.2-beta 2023-05-31 12:18:07 +02:00
Harald Csaszar
1fa6c2edbb [unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705. 2023-05-31 12:05:43 +02:00
Harald Csaszar
9f08f4210f Merge branch '4.1' into 4.2-beta 2023-05-26 12:27:51 +02:00
Harald Csaszar
72e4c2915f [unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294. 2023-05-26 12:20:46 +02:00
Harald Csaszar
8ef5a6537a Merge branch '4.1' into 4.2-beta 2023-05-03 20:35:25 +02:00
Harald Csaszar
fc05ecf931 [unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285. 2023-05-03 20:27:58 +02:00
Harald Csaszar
ae2f1a1dc6 [unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton. 2023-05-03 17:37:13 +02:00
Harald Csaszar
3934824513 [unity] Increased version numbers of all UPM package files to 4.2 versions to be used for distinguishing releases. 2023-05-02 17:36:21 +02:00
Harald Csaszar
2f1b0b860c [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. 2023-02-28 19:50:04 +01:00
Harald Csaszar
55c2bd9ed4 [unity] Fixed a shader branch compile error with Unity 2022.2 URP Forward+ renderer when shadow receiving is disabled. See #2173. 2023-02-16 17:55:55 +01:00
Harald Csaszar
b64942b257 [unity] Fixed URP 2D shaders ignoring texture alpha at Additive light blend style. Closes #2250. 2023-02-14 19:40:28 +01:00
Harald Csaszar
8b06294d76 [unity] Fixed Unity 2022.2 URP Forward+ renderer additional lights rendered (culled) incorrectly. Closes #2173. 2023-02-02 16:32:32 +01:00
Harald Csaszar
99d134e9d4 [unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173. 2022-11-04 17:34:42 +01:00
Harald Csaszar
965e3c982d [unity] Fixed URP unlit shader incorrect shader stripping. Removed unnecessary problematic multi_compile variants. Closes #2162. 2022-09-27 20:17:51 +02:00
Harald Csaszar
a3e0ab37ed [unity] Added outline shader parameter Advanced - Opaque Alpha which can be used to exclude problematic semi-transparent areas. 2022-09-02 19:56:51 +02:00