badlogic
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b547280eb9
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Updated samples, added owl.
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2018-01-18 15:18:31 +01:00 |
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badlogic
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9bd1153518
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Updated examples and runtime demo code
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2017-06-19 16:47:28 +02:00 |
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badlogic
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8920840ecf
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[starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets
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2017-04-11 13:11:02 +02:00 |
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badlogic
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0b40dd7a9f
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Updated exports
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2017-03-27 10:19:51 +02:00 |
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badlogic
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571523fa9b
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Merge branch 'master' into 3.6-beta
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2017-03-27 10:12:57 +02:00 |
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badlogic
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5443a70f44
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Removed rotation from raptor and tank atlases
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2017-03-11 15:29:31 +01:00 |
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badlogic
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fe8eae4b8e
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[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
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2017-01-30 16:31:16 +01:00 |
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NathanSweet
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36000e3c55
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Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
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2016-11-15 23:10:23 +01:00 |
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badlogic
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ab226ab681
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[runtimes] re-exported examples with Spine 3.5.03-beta
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2016-10-17 14:08:00 +02:00 |
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badlogic
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02130d242e
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[runtimes] Updated examples to beta exports
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2016-10-17 12:48:15 +02:00 |
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badlogic
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7c2e7e5083
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Mario is still an idiot, re-added example exports
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2016-09-05 11:36:00 +02:00 |
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badlogic
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c92b6f2363
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Mario is an idiot
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2016-09-05 11:31:57 +02:00 |
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NathanSweet
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fce9f56a18
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Updated examples.
#664
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2016-08-09 21:29:01 +02:00 |
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NathanSweet
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e16df6cbd4
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Examples updated to 3.4.00.
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2016-07-13 14:26:04 +02:00 |
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NathanSweet
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14db99eea8
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Updated examples.
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2016-07-06 16:38:24 +02:00 |
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NathanSweet
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3bb34eb9f9
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Updated examples with binary data and PMA and non-PMA atlases.
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2016-07-01 17:19:18 +02:00 |
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NathanSweet
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1c717e2d44
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Added example projects and exports.
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2016-06-30 15:43:15 +02:00 |
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