Denis Andrašec
0d5c3e3b18
Spine iOS ( #2504 )
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* Add `spine-iOS` SPM package & example app (#1 )
* Basic Mesh Rendering (#2 )
* Spine C++ Swift Wrapper (#3 )
* Load `Atlas` & `SkeletonData` (#4 )
Load & dispose `Atlas` & `SkeletonData` from bundled files.
* Generate Swift classes from `spine-cpp-lite.h` (#5 )
* Draw `SkeletonData` render commands (#6 )
- Use `SkeletonData` render commands in the renderer
- Simple loop for animation support
* Add `BoundsProvider` (#7 )
- Implement & support `BoundsProvider` classes
- Introduce alignment and content mode
- Update c to swift script to return optional for find prefixed methods
* Support `SpineController` & `Event` callbacks (#8 )
- Support SpineController callbacks
- Support Event callbacks
- Apply tint color in renderer
* Support `DressUp` sample (#9 )
- Add `DressUp` sample
- Move SpineViewController to SpineUIView
- Implement SpineUIView export to image
* Remove unused file
* Add `Physics` sample (#10 )
- Add `Physics` sample
- Fix offsets in `IKFollowing` sample
- Fix `SpineView` background color
* Add `DebugRendering` sample (#11 )
- Add `DebugRendering` sample
- Make `SpineUIView` transparent
* Move remaining files to SPM package (#12 )
- Move remaining files to SPM package
- Rename `SpineWrapper` to `SpineCppLite`
* Load assets from different sources (#13 )
- Load from bundle, file, http & drawable
- Apply correct blend mode & pma in renderer
* Add `Obj-C` + `UIKit` sample (#14 )
- Add `Obj-C` + `UIKit` sample
- Update `Spine` to be usable in Obj-C code base
* Support CocoaPods (#15 )
* Metal Best Practices (#16 )
- Tripple Buffering
- Buffer Bindings
- Shared Objects
* Annotate functions that should return optional (#17 )
* Add option to disable drawing when out of viewport (#18 )
- Add option to disable drawing when out of viewport
- Move update clock to controller so multiple views can share it
* Add docs for public Spine classes/methods (#19 )
* Fix various regressions (#20 )
- Fix retain `SpineController` retain cycle
- Fix issue wehre images were not rendered
2024-06-18 10:02:25 +02:00
Mario Zechner
147439fe95
[flutter] Rename SpineWidget factory methods, complete doc comments.
2023-02-09 12:48:32 +01:00
Mario Zechner
f28f25da47
[flutter] Change package name to spine_flutter
2022-12-06 10:20:18 +01:00
Mario Zechner
1cf95f49d2
[flutter] Formatting.
2022-12-06 10:04:51 +01:00
Mario Zechner
dd14cad0dd
[flutter] Fix analyzer error in init_web.dart, ignore incorrectly bound types
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This is necessary as this source file actually requires the bound C ffi types to link against Opaque from web_ffi. However, the analyzer doesn't trigger inclusion of web_ffi in the generated bindings file, links against dart:ffi instead, and trips.
2022-12-06 09:29:42 +01:00
Mario Zechner
de030c8e8c
[flutter] Fix linter warnings and errors
2022-12-06 08:58:24 +01:00
Mario Zechner
1c0a860139
[flutter] Clean-up asset bundle constructors, add Flame integration examples.
2022-11-22 09:05:43 +01:00
Mario Zechner
6efb197776
[flutter] Change package name to esotericsoftware_spine_flutter
2022-11-21 22:20:22 +01:00
Mario Zechner
7ea45ed77b
[flutter] Add more callbacks to controller, add IK example.
2022-11-18 16:52:09 +01:00
Mario Zechner
7bb1d65bfe
[flutter] Fix dependency cycle with widget->drawable, refactor examples.
2022-11-17 11:35:36 +01:00