261 Commits

Author SHA1 Message Date
badlogic
9fef35bf7a [lua] Remove logging. 2020-12-10 16:08:40 +01:00
badlogic
444810c598 [lua] Fixed #1820
- Port of TransformMode.noRotationOrReflection was incorrect.
- AnimationState.applyAttachmentTimeline was passed incorrect arguments.
2020-12-05 10:06:08 +01:00
badlogic
51a0641c6e [lua] Closes 1816, mix duration wasn't set correctly in AnimationState. 2020-11-30 15:56:07 +01:00
Jiří Atanasovsky
40d738d8b8
Update AnimationState.lua (#1691) 2020-10-06 13:43:15 +02:00
badlogic
6b4c7aeda3 [lua] Closes 1697, call to setAttachment in wrong location. 2020-08-26 16:26:26 +02:00
badlogic
0f8ffd6ba6 [lua] Port of commit 8290353. Fix for hold previous on 3+ animations causing dipping. See #1738. 2020-08-13 14:41:50 +02:00
badlogic
dcc6925e90 [lua] Fix 1-bone IK, see #1692. 2020-06-03 17:33:13 +02:00
badlogic
b39d1a881f [lua] Port of additional fix for #1668. 2020-05-20 16:21:11 +02:00
badlogic
6a317a1e3f [runtimes] Port of fix for TransformMode.noRotationOrReflection applying skeleton scale twice. See #1668. 2020-05-06 19:47:08 +02:00
badlogic
993e59f6bd [lua] Port AnimationState deform mixing while attachment timelines mix out. See #1653. 2020-04-20 18:01:01 +02:00
badlogic
b44154e2b7 [lua] Fix track enumeration. Closes #1635. 2020-04-13 10:55:12 +02:00
badlogic
1e5aaeaa8b [lua] Fix transform constraint parsing. Closes #1647. 2020-04-13 10:34:42 +02:00
badlogic
2b879f9b7d [lua] Fixed wrong frame array length calculation in TransformConstraintTimeline. Updated spine-love README.md with instructions for debugging the example project with IntelliJ IDEA and EmmyLua. Closes #1611. 2020-02-03 14:21:36 +01:00
badlogic
9b801a993e [lua] Fixed animation layering. Cause of the bug was a few places using pairs instead of manually iterating through all indices from 0 to len. Closes #1574. 2020-01-11 15:35:56 +01:00
badlogic
b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 2019-12-20 12:20:46 +01:00
badlogic
2c0881da61 [lua] Store timeline ids inside set in Animation for O(1) lookup. See #1462. 2019-09-26 16:20:53 +02:00
badlogic
ce86f669f5 [lua] Apply left over time additively to track time of delayed TrackEntry. See #1504. 2019-09-26 11:34:41 +02:00
badlogic
14b8849a5d [lua] Fixes 1492. Containment check of skin constraints in skin constraint list was wrong. 2019-09-16 14:56:30 +02:00
badlogic
e9f816a8ad [lua] Parsing of skin bones and constraints was incorrect. Fixes #1492. 2019-09-12 15:55:11 +02:00
badlogic
d66d3daef0 [lua] Fix parsing of path constraint timelines. Fixes #1466. 2019-09-12 15:01:20 +02:00
badlogic
e74274eebe [lua] Incorrect check for end slot. Fixes #1489. 2019-09-12 14:48:53 +02:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
NathanSweet
2fa85fc1c6 [all] AnimationState, fixed an attachment timeline from changing the mix blend for other timelines.
closes #1461
2019-08-27 13:20:24 +02:00
badlogic
bbce5b915d Updated README.mds. 2019-06-26 13:53:12 +02:00
badlogic
ea60082019 [lua] Scale IK constraint and timeline data. See #1383. 2019-06-20 10:37:24 +02:00
badlogic
3411cfaf35 [lua] Fix IkConstraintTimeline.ENTRIES. See #1383. 2019-06-19 15:43:47 +02:00
badlogic
ee32f30545 [lua] Added mix-and-match example. See #1375. 2019-06-13 16:49:32 +02:00
badlogic
c9ccd43121 Merge branch '3.7' into 3.8-beta 2019-06-13 16:10:22 +02:00
badlogic
6e54e8d819 [lua] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379. 2019-06-13 16:05:56 +02:00
badlogic
d618a639aa [lua] Ported active bone check in SkeletonBounds. See #1378. 2019-06-11 15:35:16 +02:00
badlogic
b113966ed4 [lua] Ported skin bones/constraints changes. See #1346. 2019-06-07 11:28:47 +02:00
badlogic
2eca53763f [lua] Ported all skin API changes, see #841. 2019-06-04 08:29:35 +02:00
badlogic
07adb9d268 Merge branch '3.8-beta' into skin-bones 2019-05-28 14:21:52 +02:00
badlogic
21eba346fe Merge branch '3.7' into 3.8-beta 2019-05-28 14:21:30 +02:00
badlogic
9c499a92f2 [lua] Fixed queueing of events. Closes #1363. 2019-05-28 14:21:00 +02:00
badlogic
a19331f843 Merge branch '3.8-beta' into skin-bones 2019-05-17 11:36:13 +02:00
badlogic
cd52ff6d58 Merge branch '3.7' into 3.8-beta 2019-05-17 11:36:06 +02:00
badlogic
457447b025 [lua] Fixed parsing of IK constraint bend direction. Closes #1357. 2019-05-17 11:35:52 +02:00
badlogic
7f4a6eb8f0 [lua] Fixed wrong operator in PathAttachment:copy. 2019-05-16 16:09:24 +02:00
badlogic
b5039e5f81 [lua] Ported skin API changes, see #841. 2019-05-16 16:05:44 +02:00
badlogic
23982e8206 Merge branch '3.7' into 3.8-beta 2019-05-15 17:05:28 +02:00
badlogic
4d2e813967 [lua] IkConstraintTimeline.STRETCH was incorrect, resulting in ik timeline mixes not being properly set. Closes #1353. 2019-05-15 17:04:28 +02:00
badlogic
f365708526 [lua] IkConstraintTimeline.STRETCH was incorrect, resulting in ik timeline mixes not being properly set. Closes #1353. 2019-05-15 17:03:27 +02:00
badlogic
e87610277a [lua] Renamed attachmentVertices to deform, see #1303. 2019-05-15 15:08:49 +02:00
badlogic
bdfd390dae [lua] Ported changes to AnimationState and Animation, see #1303. Also ported fix for #1352. 2019-05-15 14:59:02 +02:00
badlogic
4f3d2d8057 Merge branch '3.7' into 3.8-beta 2019-05-03 10:53:34 +02:00
badlogic
849e9acc7e Updated READMEs. 2019-05-03 10:51:33 +02:00
badlogic
09130b15df Merge branch '3.7' into 3.8-beta 2019-05-02 11:43:36 +02:00
badlogic
7f7e5f0fec Updated license headers and LICENSE files. 2019-05-02 11:38:19 +02:00
badlogic
5ad114f671 [lua] Ported rotated mesh region UV loading. See #1327. 2019-04-18 17:48:49 +02:00