Davide Tantillo
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829c3c3e6a
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Do not reuse the same command if position or color change.
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2025-12-10 17:10:45 +01:00 |
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Davide Tantillo
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4e2d01d67a
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Reuse previous render command, if game object not updated.
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2025-12-09 17:09:16 +01:00 |
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Davide Tantillo
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a8fa6bd398
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SkeletonRendererCore allows to request for pma color and color tint.
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2025-12-05 16:26:19 +01:00 |
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Davide Tantillo
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dbf1453e10
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Add set attachment action and slot attachment expression.
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2025-11-05 15:33:17 +01:00 |
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Davide Tantillo
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f8c82e0fb9
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Format.
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2025-11-03 15:36:03 +01:00 |
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Davide Tantillo
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93c56d08d0
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c3 backup
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2025-11-03 15:16:29 +01:00 |
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Davide Tantillo
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a76e90fdf3
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[ts] Fix PathAttachment missing this and SkeletonData default fps.
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2025-10-30 09:49:05 +01:00 |
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Davide Tantillo
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236989ffec
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[ts] Fix missing BonePose shearX
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2025-10-29 17:38:31 +01:00 |
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Musa Asukhanov
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42da98a3dd
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[ts] Replace Array constructors with dynamic initialization (#2955)
* [ts] Replace Array constructors with dynamic initialization
---------
Co-authored-by: Davide Tantillo <iamdjj@gmail.com>
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2025-10-28 11:05:58 +01:00 |
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Davide Tantillo
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9ea694b16f
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[ts] Processed spine-core with biome.
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2025-10-27 15:54:57 +01:00 |
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Davide Tantillo
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9ae1af6622
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[ts] Port of 139fd84 and 20d5ee6: Add support to skeletons exported with per-skin atlases.
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2025-10-15 09:15:11 +02:00 |
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Davide Tantillo
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d21d5b1d0b
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[ts] Aligned setMix with reference runtime.
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2025-10-01 16:46:55 +02:00 |
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Davide Tantillo
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6e7e285b28
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[ts] Port of commit 64ed135: Fixed having a physics reset all timeline in a slider animation.
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2025-09-30 10:22:32 +02:00 |
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Davide Tantillo
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351bccb8d1
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[ts] Update biome noUnusedFunctionParameters.
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2025-09-30 10:14:59 +02:00 |
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Davide Tantillo
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e899a99cbb
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[ts] Fixed AssetManager dispose invalidating textures too early. Close #2905.
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2025-09-30 10:07:29 +02:00 |
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Davide Tantillo
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f8a125aa8a
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[ts] Port of commit 48355c2, abb4362: PhysicsConstraint fixes.
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2025-09-15 11:32:57 +02:00 |
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Davide Tantillo
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1309058850
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[ts] Allow setSkin to accept null to unset skins.
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2025-08-14 11:16:08 +02:00 |
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Davide Tantillo
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7c28c3c1c7
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[ts] Add SkeletonRendererCore (missing file).
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2025-08-12 10:34:02 +02:00 |
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Davide Tantillo
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3fa97353f1
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[ts] Add SkeletonRendererCore.
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2025-08-12 10:32:17 +02:00 |
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Davide Tantillo
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3bec86e5bd
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[ts] Port of commit 25bd863: Reverse IK bend positive logic (#2895).
Requires 4.3.39-beta+.
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2025-07-25 09:13:30 +02:00 |
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Davide Tantillo
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cb9bdc8294
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[ts] Add missing js extension on imports.
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2025-07-22 16:00:40 +02:00 |
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Mario Zechner
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3927ff25ff
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[ts] Fix lints in HeadlessTest
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2025-07-20 06:51:37 +02:00 |
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Mario Zechner
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c79031cc75
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Remove npx install prompts and rely on auto-download
- Use npx -y for tsx to avoid install prompts
- Remove tsx from devDependencies since we use npx
- Remove npm install checks from format-ts.sh
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2025-07-16 05:05:33 +02:00 |
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Mario Zechner
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62b38f9da8
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Fix TypeScript dependencies and optimize Eclipse formatter build
- Install npm dependencies if node_modules missing
- Only rebuild Eclipse formatter if source is newer than JAR
- Make Eclipse formatter less verbose
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2025-07-16 04:58:41 +02:00 |
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Mario Zechner
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8eb9ba957b
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[ts] Update main dependencies, add formatting script, add Biome for linting, temporary commit
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2025-07-15 23:56:33 +02:00 |
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Davide Tantillo
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e280924dc5
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[ts] 4.3 porting (a012479f, 92723279).
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2025-07-15 09:50:55 +02:00 |
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Mario Zechner
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73a17e88c9
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[tests] DebugPrinter -> HeadlessTest
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2025-07-11 14:16:24 +02:00 |
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Mario Zechner
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6dffb3ea90
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[libgdx] Fix VS Code launch config for debug-printer
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2025-07-11 13:46:37 +02:00 |
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Mario Zechner
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4e3d2be023
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[c][cpp][libgdx] Launch configs for debug-printer
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2025-07-11 12:33:02 +02:00 |
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Davide Tantillo
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40685bb6c6
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[ts][webcomponents] Avoid recreating texture when image is passed through cache.
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2025-07-11 11:37:39 +02:00 |
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Davide Tantillo
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2e5a099ef4
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[ts][webcomponents] Sharable cache for AssetManager.
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2025-07-11 11:37:35 +02:00 |
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Davide Tantillo
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fa24ea24c1
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[ts] Fix MeshAttachment copy changing uvs type.
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2025-06-26 11:15:39 +02:00 |
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Davide Tantillo
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b8211baedc
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[ts] Formatting.
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2025-06-26 10:59:02 +02:00 |
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Davide Tantillo
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bb06f81a06
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[ts] 4.3 porting WIP.
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2025-06-26 10:51:28 +02:00 |
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Davide Tantillo
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174426e8f4
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[ts] 4.3 Fix ToX and ToY scaling.
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2025-06-25 18:39:07 +02:00 |
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Davide Tantillo
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049c66054f
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[ts] 4.3 porting WIP.
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2025-06-25 18:39:07 +02:00 |
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Davide Tantillo
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6747034d5a
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[ts] 4.3 From/To properties scale and unscale using skeleton.scaleX/Y.
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2025-06-25 18:39:07 +02:00 |
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Davide Tantillo
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71a2d90839
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[ts] 4.3 porting - Fix SkeletonBinary.
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2025-06-25 18:39:07 +02:00 |
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Davide Tantillo
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503941ac92
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[ts] yDown on FromRotate.
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2025-06-25 18:39:07 +02:00 |
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Davide Tantillo
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12c75feeb3
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[ts] 4.3 porting skeleton binary fix.
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2025-06-24 15:12:35 +02:00 |
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Davide Tantillo
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bda90bd158
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Formatting
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2025-06-20 15:28:40 +02:00 |
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Davide Tantillo
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9482f60ccf
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[ts] 4.3 porting WIP.
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2025-06-20 12:00:04 +02:00 |
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Davide Tantillo
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09b12f8934
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[ts] Used yDir rather than ternary operator with yDown.
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2025-06-20 09:16:40 +02:00 |
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Davide Tantillo
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13e2231628
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[ts] 4.3 - Added yDir and applied to transform contraints where needed.
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2025-06-20 08:59:46 +02:00 |
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Davide Tantillo
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528223a2cf
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[ts] 4.3 porting - Fixed transform constraints ToScaleX/Y when skeleton scale is used.
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2025-06-20 08:57:20 +02:00 |
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Davide Tantillo
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c99f5804d4
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[ts] 4.3 porting - Fixed slider scale.
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2025-06-20 08:50:45 +02:00 |
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Davide Tantillo
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f51db8f672
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[ts] 4.3 porting - Fixed binary export for constraints.
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2025-06-20 08:50:00 +02:00 |
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Davide Tantillo
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e723893c0c
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[ts] 4.3 porting WIP - latest updates.
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2025-06-19 12:25:42 +02:00 |
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Davide Tantillo
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8d046cbbf4
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[ts] 4.3 porting WIP - latest updates.
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2025-06-16 09:33:33 +02:00 |
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Davide Tantillo
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2beb50f31f
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[ts] 4.3 porting WIP - Sliders fix.
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2025-06-12 17:41:55 +02:00 |
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