Mario Zechner
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1f9530facb
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[godot] Final fix to workflow.
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2023-08-04 14:37:36 +02:00 |
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Mario Zechner
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dd0b802487
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[godot] Another fix to the GH workflow
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2023-08-04 12:29:15 +02:00 |
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Mario Zechner
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8be54cb804
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[godot] Use a different way to show directory contents in the GW workflow
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2023-08-04 10:30:19 +02:00 |
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Mario Zechner
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d7434324ad
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[godot] Try to figure out why the macOS ZIP isn't uploaded by the GH workflow
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2023-08-04 10:27:32 +02:00 |
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Mario Zechner
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002276351a
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[godot] Fix artifact download urls in upload-to-s3-mono job
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2023-08-03 16:11:04 +02:00 |
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Mario Zechner
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a0c986e2d1
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[godot] Remove self-hosted runner.
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2023-07-31 11:13:58 +02:00 |
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Mario Zechner
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8c1504a949
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[godot] Don't setup Godot dependencies on self-hosted runner.
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2023-07-31 10:58:42 +02:00 |
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Mario Zechner
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254458a421
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[godot] Use self-hosted label instead of runner name.
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2023-07-31 10:55:13 +02:00 |
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Mario Zechner
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9b7ee427db
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[godot] Add self-hosted macOS runner for debugging GH workflow.
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2023-07-31 10:51:06 +02:00 |
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Mario Zechner
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cd1935d1e0
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[godot] Install Dotnet 6 in each job.
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2023-07-28 11:36:05 +02:00 |
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Mario Zechner
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41cadcd8a1
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[godot] Artifact upload names must be unique, added tag and mono qualifiers.
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2023-07-25 11:36:20 +02:00 |
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Mario Zechner
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0b1909ae06
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[godot] Pass mono flag to buildscripts from workflow.
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2023-07-24 11:01:43 +02:00 |
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Mario Zechner
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b18a92a0f9
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[godot] Remove debug logging job. You can get the same info when expanding the undiscoverable little arrows in the job logs.
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2023-07-24 10:52:24 +02:00 |
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Mario Zechner
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4cdde9635a
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[godot] Manual dispatch for Godot 4 workflow.
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2023-07-24 10:48:06 +02:00 |
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Mario Zechner
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5facf4a686
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[godot] More GitHub workflow debugging.
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2023-07-24 10:44:27 +02:00 |
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Mario Zechner
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44d766c65e
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[godot] More GitHub workflow debugging.
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2023-07-24 10:40:50 +02:00 |
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Mario Zechner
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caafb9b94f
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[godot] More GitHub workflow debugging.
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2023-07-24 10:37:32 +02:00 |
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Mario Zechner
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1dec42d852
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[godot] Add debugging output to Godot GH workflow
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2023-07-24 10:33:37 +02:00 |
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Mario Zechner
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8a3182a6cd
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[godot] Add C# build to workflow.
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2023-07-21 16:21:09 +02:00 |
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Mario Zechner
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49e901fd4a
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[godot] Unify 4.x builds into a single workflow, with an orchestrating workflow in spine-godot-v4-all.yml
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2023-07-21 15:32:51 +02:00 |
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Mario Zechner
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15b61f3101
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[godot] Fix compilation error in SpineSprite, add 4.1 GitHub workflow.
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2023-07-14 13:46:20 +02:00 |
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Mario Zechner
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66aeb0e372
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[godot] Update build to 4.0.3 stable.
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2023-07-14 13:21:00 +02:00 |
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Mario Zechner
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7d33f18b36
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[godot] Update GH Action runners to Ubuntu 20.04, update to latest Godot tags
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2023-05-02 10:54:09 +02:00 |
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Mario Zechner
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adbb5d367a
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[godot] Update setup action to latest Python/Scons versions.
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2023-03-07 11:28:57 +01:00 |
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Mario Zechner
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9a168a26a4
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[godot] Revert change to python setup GH action.
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2023-03-07 11:26:39 +01:00 |
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Mario Zechner
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b7482f87d9
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Update action versions in GH workflows.
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2023-03-07 11:21:34 +01:00 |
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Mario Zechner
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8e22e7894b
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Update action versions in GH workflows.
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2023-03-07 11:19:11 +01:00 |
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Mario Zechner
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deb2754b90
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Update action versions across workflows.
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2023-03-07 11:06:41 +01:00 |
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Mario Zechner
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e07fa017d1
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[godot] Update actions to latest versions in GH workflow.
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2023-03-07 11:00:07 +01:00 |
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Mario Zechner
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7d04a3d767
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[godot] Closes #2262. add Windows export templates for Godot 4.0.
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2023-03-07 10:55:37 +01:00 |
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Mario Zechner
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adcb84d004
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[godot] Build against 4.0-stable branch.
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2023-03-02 09:25:16 +01:00 |
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Mario Zechner
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c2e32368b6
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[godot] Fix Windows template executable names in GH action.
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2023-02-10 22:52:19 +01:00 |
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Mario Zechner
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6aa54259cb
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[godot] Enable GLES3 backend for Godot 4.0, fix Windows template executable names in GitHub workflow.
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2023-01-30 12:49:29 +01:00 |
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Mario Zechner
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df585301b9
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[godot] Install MoltenVK SDK on macOS GH Action runners for Godot 4.0
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2023-01-25 13:42:05 +01:00 |
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Mario Zechner
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ffa028626a
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[godot] Fix Linux editor and template build for Godot 4.0
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2023-01-25 13:39:56 +01:00 |
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Mario Zechner
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9e5c945d17
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[godot] Fix GH workflow for Godot 4.0
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2023-01-25 13:20:30 +01:00 |
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Mario Zechner
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9da2be9f6f
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[godot] Fix web templates build for Godot 4.0
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2023-01-25 13:17:30 +01:00 |
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Mario Zechner
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d3d5a41bf6
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[godot] Fix iOS templates build for Godot 4.0
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2023-01-25 13:01:28 +01:00 |
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Mario Zechner
|
7f39dfc41d
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[godot] Fix macOS editor and templates build for Godot 4.0
|
2023-01-25 12:34:16 +01:00 |
|
badlogic
|
859aefe2ce
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[godot] Fix Windows template build.
|
2023-01-25 10:54:35 +01:00 |
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Mario Zechner
|
1914c7eac5
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[godot] Fix S3 upload.
|
2023-01-24 20:51:21 +01:00 |
|
badlogic
|
ca09a57c21
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[godot] Fix exectuable names expected in GitHub workflow.
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2023-01-24 10:58:42 +01:00 |
|
Mario Zechner
|
341217ad6f
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[godot] Fix S3 upload.
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2023-01-18 09:40:32 +01:00 |
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Mario Zechner
|
fac881b11b
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[godot] Fix executable paths for GH action.
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2023-01-17 18:37:56 +01:00 |
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Mario Zechner
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804ad4ad0b
|
Try to figure out where the new install location for Godot binaries is on GH.
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2023-01-17 13:52:32 +01:00 |
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Mario Zechner
|
6081af6af0
|
Try to fix dotnet-format on GH.
|
2023-01-16 14:13:55 +01:00 |
|
Mario Zechner
|
3c94e429cc
|
[godot] Update action to ubuntu-latest for Linux to fix GCC sanitizer support.
|
2023-01-16 14:03:34 +01:00 |
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Mario Zechner
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c5bab4ccfc
|
Install missing dependency for format-check.yml GH action for latest GH Ubuntu runner.
|
2023-01-16 13:59:18 +01:00 |
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Mario Zechner
|
b48b5a7801
|
[godot] More linux build changes.
|
2022-09-27 09:35:47 +02:00 |
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Mario Zechner
|
b831f7511e
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[godot] Use official Ubuntu repo for deps.
|
2022-09-27 09:33:28 +02:00 |
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